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Sap Magic
STATIC COOLDOWN: 30 / 25 / 20
Sap Magic

Innate: Each time Maokai casts an ability or is struck by an enemy's ability, Sap Magic's cooldown is reduced by 4 seconds.

Sap Magic 2

Periodically Maokai's next basic attack, after a 0.25-seconds delay, against a non-structure heals him for 5 - 65 (based on level) (+ 6% - 13% (based on level) maximum health).

Sap Magic will not heal him if he's above 95% maximum health.

Ability Details
Notes
Maokai IVideo


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Bramble Smash
TARGET RANGE: 600
EFFECT RADIUS: 300
COST: 50 Mana
COOLDOWN: 8 / 7.25 / 6.5 / 5.75 / 5
Bramble Smash

Active: After a 0.35-seconds delay, Maokai releases an arcane shockwave that travels forth in a line, dealing magic damage to all enemies it passes through and Slow icon slowing them by 99% for 0.25 seconds. Enemies near Maokai are also Airborne icon knocked back up to 300 units based on their proximity to him.

Magic Damage:
65 / 105 / 145 / 185 / 225 (+ 40% AP)
Ability Details
Notes
  • No additional effect.
Maokai QVideo


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Twisted Advance
TARGET RANGE: 525
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Twisted Advance

Active: Maokai dashes to the target enemy, becoming Playful untargetable for the duration, dealing magic damage on arrival and briefly Root icon rooting them.

Magic Damage:
50 / 75 / 100 / 125 / 150 (+ 40% AP)
Root Duration:
1 / 1.1 / 1.2 / 1.3 / 1.4
Ability Details
Notes
  • Twisted Advance will cancel mid-dash if Maokai's target dies or becomes untargetable.
  • Maokai will continue to chase his target even if he loses sight of them (if he does, sometimes a visual bug will occur where Maokai freezes mid-dash, but he will still reach them and root them)
  • Maokai will follow any dash or blink except global Blink or Dash (Recall Recall, Teleport Teleport, Paranoia Paranoia, Gate Gate, Stand United Stand United,...).
  • Becoming untargetable during Twisted Advance will prevent Maokai from being hit by non-targeted abilities (Flame Chompers! Flame Chompers!, Requiem Requiem) as well as stop turrets and non-champion units from targeting him.
  • Possible Bug: Maokai can interact with Dark Passage Dark Passage while untargetable, allowing him to root targets near ThreshSquare Thresh.
Maokai WVideo


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Sapling Toss
TARGET RANGE: 1100
EFFECT RADIUS: 175 / 350
TETHER RADIUS: 250
SPEED: 400 - 460
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 11
Sapling Toss

Active: Maokai flings a Sapling to the target location, remaining there for 30 seconds and granting Sight icon sight around itself.

Saplings tether to nearby enemies, chasing them for up to 2.5 seconds, exploding upon impact or at the end of its duration, dealing magic damage to all nearby enemies upon detonation, capped at 300 against non-champions, and Slow icon slowing them by 35% for 2 seconds.

Magic Damage:
25 / 50 / 75 / 100 / 125 (+ 6 / 6.5 / 7 / 7.5 / 8% (+ 1% per 100 AP) of target's maximum health)

Saplings placed in brush instead have 30 (+ 2.5% bonus health) duration and deals double damage over 2 seconds to all enemies hit, capped at 600 against non-champions.

Total Magic Damage:
50 / 100 / 150 / 200 / 250 (+ 12 / 13 / 14 / 15 / 16% (+ 2% per 100 AP) of target's maximum health)
Ability Details
Notes
Maokai EVideo


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Nature's Grasp
TARGET RANGE: 3000
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Nature's Grasp

Active: Maokai summons a colossal wall of 5 thorny brambles that slowly advances forward, each stopping at the first enemy champion they collide with.

Each thorny bramble deals magic damage and Root icon roots for 0.6 - 2.4 (based on distance traveled) seconds.

Magic Damage:
150 / 225 / 300 (+ 75% AP)
Ability Details
Notes
  • Enemy champion can be rooted and damaged multiple times by the ability if they manage to "follow" the ability.
Maokai RVideo


Summoned Units

Control type Nearby enemies
Target type Untargetable
Spell effects Area of effect
Protection

The Sapling's attacks are mitigated by Unbreakable Unbreakable and Wind Wall Wind Wall.

Abilities

Brush

Saplings thrown into any nearby brush will deal 50 / 100 / 150 / 200 / 250 (+ 12 / 13 / 14 / 15 / 16% (+ 2% per 100 AP) of target's maximum health)


References