Previous Lore

"To defy the natural order has consequences." - Maokai Maokai

Maokai was once a peaceful nature spirit dwelling in an idyllic forest, but the arrogance of humans brought an end to that life. Now he is a gnarled shadow of his former self, twisted by dark magics that defied the natural order of life and death. Infused with power he never asked for, the mighty treant has become a vengeful force of nature, sundering his enemies with wild Arcane Smash.png magic and iron-hard Sap Magic.png limbs as he searches Valoran for the means to restore the Shadow Isles to its former glory.

Before the Shadow Isles became a land of death, the islands teemed with natural life and beauty. This was never truer than in the isles' sacred forest: a paradise of thriving trees and countless species, both animal and spirit alike. When the Blade of the Ruined King item.png king of the Shadow Isles ordered his sorcerers to crack open the barrier separating life and death, the forest served as a well of power the magi drank deeply from.

The sorcerers' ritual succeeded in corrupting the cycle of life and unleashing forces they could not hope to contain. Vitality seeped from every living thing in the Shadow Isles: great trees withered into gnarled husks, people warped into twisted shades, and forest spirits became hollow wisps. Maokai, the strongest spirit of the sacred forest, watched in horror as his world crumbled and died around him. He fought to mend the wound in the world, but could not halt the destruction wrought by human folly.

As the ghastly energies sought to overwhelm the great spirit, he made one last desperate attempt to preserve the life of the land. Maokai inhabited the ancient oak at the heart of the forest's spiritual power. There he gathered the essence of the isles into the tree as the corruption of undeath clawed hungrily at anything within reach. Fortified by boundless magic, Maokai could not be consumed entirely, though the spirit was not left unscathed.

Maokai, now saturated with the essences of life and death, became fused with the ancient oak and contorted into an abomination. For ages, pain and grief were the only companions the spirit had. His boughs grew heavy as he wept at the desolation of everything he had known and loved, and his roots tore from the earth as he raged at the reckless sorcerers that had ruined his home. But all was not lost. Maokai had preserved the last vital spark remaining in the Shadow Isles, and with it, the hope of returning life to the land.

Like moths to a flame, the tormented shades of the Shadow Isles were drawn to the living essence within Maokai. The spirit guarded the seed of life from the relentless undead, but Maokai knew he could not fend them off forever. He needed to escape the land of death his home had become, so he cast himself into the sea and trusted in nature to guide him towards a living land. There he hoped to find the means to cast out the forces of undeath and restore life to the Shadow Isles.


"I will use this power until I am free of it." - Maokai Maokai
Maokai Render old

The twisting magical energies unleashed by mages during the Rune Wars caused an incredible amount of devastation to the natural world. The League was established to control the use of this magic by confining it to the Fields of Justice.

By limiting its use to there, they thought that they could prevent it from doing further harm to the environment. It seemed that they were successful until Maokai came into being.

During a League match on the Twisted Treeline, Maokai, an ancient oak that stood above the upper jungle, spontaneously roared to life. Ripped from the natural balance by arcane forces, his sentience was forged in chaos. Before the Adjudicators of the League could step in and suppress him, he slew all six champions participating in the match.

The scholars of the Arcanum Majoris took a keen interest in him, as they were eager to discover the secrets of his animation. Maokai was furious, however. He abhorred the existence that was thrust upon him; he felt it was a corruption of nature. He learned to communicate with people in hopes of finding a way to be returned to his former, true state.

Seizing the opportunity, the League offered a trade. They would research a way to revert him so long as he agreed to fight in the League of Legends. Maokai was indifferent to verdicts rendered by the League, but he was eager to punish summoners for their wanton use of magic. He agreed to the terms under one condition: once they learned how to turn him back, they would never animate another tree again.

He wears a lantern on the Fields of Justice to set him apart from the other trees, and as a warning to the 'animals' that would do him harm.


Candidate
Date
  • 14 February, 21 CLE
Observation

A frenzy erupts on the Twisted Treeline. Sapling Toss.png Saplings scurry in every direction, detonating in multicolored explosions of arcane energy. League Champions and summoners alike rush onto the field to contain an uprooted Maokai tree that is not only moving, but also attacking everything in sight. The tree is visibly confused over his violent birth into awareness, and he involuntarily conjures an Vengeful Maelstrom.png arcane storm of magic. The storm grows as it absorbs energy from the magical and physical attacks being directed at the verdant force, until suddenly the torrent explodes with enough power to kill everyone present.

A bright orange Intervention.png light falls over the scene as Kayle Kayle appears, shielding the group from death. As the dust clears, the tree is contained in an earthen dome by League representatives, and immediately whisked away to the Institute of War for further examination.

Reflection

The room Maokai found himself in was cavernous, with a reflecting pool stretching across the entire expanse of the floor. A human adorned in flowing purple robes stood in the middle of the room, reflections of light from the pool dancing across her.

"An honor to make your acquaintance." The woman bowed deeply, admiration glowing in her eyes as she beheld the treant. "I shall be administering your judgment for entry into the League."

Maokai exploded into a rage. "Judgment? You humans woke me, and created this abomination of life, and now you stand and judge me?"

The summoner did not respond. She raised her arms and muttered an incantation under her breath. The floor swam beneath him, and suddenly the room dissolved away.

His roots tingled with familiarity as he found himself standing in a large expanse of trees. The forest around him stood tall, with strong trunks and leaves of every color - this was his home as it had existed eons ago. He ached for what was long passed.

Suddenly, the surrounding terrain exploded. The ground surrounding Maokai sunk and bubbled in grotesque ways. Vegetation as far as the eye could see began to melt with a sickening hissing sound. Humans were running panicked through the forest under a rain of bullets and chemicals. A boy fell to the ground, struck by a stray bullet. The summoner and Maokai were invisible to the chaos erupting around them, but somehow the boy looked straight at them, the life in his bright eyes quickly fading.

The ground below Maokai changed again, accelerating until it became a blur. Maokai stood, trembling, as the scenery assaulted all his new found senses. The acrid odor of trees melting in a pool of acid. A beautiful island the color of the sky splitting asunder into three. A beautiful, ancient city of white quartz twisting into itself in impossible ways, defying the laws of time and space.

Maokai closed his eyes, weary. The League must have assumed they were showing him something new, but it was nothing he hadn't already known. He had stood for centuries, absorbing the pain and sorrow from the abuses wrought upon the land and the life in its soil.

The summoner spoke quietly, holding the scene that flashed before them in reverence. "We do not ask for any of this, yet it is brought upon us by those who would do evil. By joining the League, you can help us prevent these things from happening."

Maokai's disgust had not subsided. "You humans are the ones who are causing this. You ask me to feel for you when all I see is the hatred you bring onto yourselves. When you see your children being overrun with weapons, I see the fallen trees carved into your instruments of destruction. I see the land which has existed before you and which will continue to exist after you suffer for your petty squabbles."

"Knowing all this, would you still choose to go back?" She asked.

The treant hesitated, surprising himself.

"Or will you continue to stand, impassively, believing that you can affect none of this?"

Her accusatory tone snapped him from his momentary hesitation. "Your wars are no concern of mine. You deign to awaken me to the pain you humans suffer, but before you gave me this curse I already knew your pain and suffering. When the earth absorbs the blood of your children, it cries. I have withstood this longer than you can even imagine. We of the earth do not feel, and thus I am not of the conviction to change how you humans live or die."

The summoner's eyes darkened. It was not the response the League wanted, but it was the only one they were going to get. "Then what will you do?"

"I will walk this path until you can turn me back, as promised." He paused, and one could swear that something akin to a smile twisted the tree's mouth. "Until then, I will punish you magic users with these hands you were kind enough to bestow upon me."

Composing herself, the summoner expelled the illusion with a sweep of her hands. "Very well. That is your answer." She turned on her heel and walked away without another word.

Maokai watched her go, impassively. He noticed the young boy's blood from the illusion lingering in a puddle on the floor, though the body had been whisked away. The treant started to walk past it, but suddenly stopped and turned.

With slow, deliberate movements, he yanked off a chunk of his roots and laid them gingerly in the pool of blood. The roots began to absorb the blood, slowly at first, and then desperately, as if the blood could not be held back. The roots jumbled together into a mess of knots, and then a Sapling Toss.png sapling emerged. It looked up at him with innocent eyes.

Another chance at life. Something inside the ancient tree moved, though what it was he had no idea.

He knew that someday he would return to stillness, but things would never be the same.


Previous Abilities

Sap Magic
Sap Magic old

Maokai draws energy from spells cast in his vicinity, gaining a charge whenever a nearby champion or himself uses an ability (stacks up to 5 times)

Upon reaching 5 charges, Maokai's next basic attack consumes them all to heal him for 5 / 6 / 7% maximum health.

Ability Details
Sap Magic is an on-hit effect.
  • The enhanced attack will apply other on-hit effects and can Critical strike icon critically strike as normal.
  • Sap Magic can be Counter Strike.png dodged and / or miss if Maokai is Blind icon blinded (will not be consumed) but cannot be Riposte.png parried or Aegis Protection.png blocked (the enhanced attack will be)
  • Sap Magic will not be consumed if Maokai is at full health or if it is used on structures.

Additional Information:

  • Maokai can gain stacks from nearby enemy champions he has no Sight icon sight of.
  • Sap Magic only gains one charge from multi-hit abilities (Spirit Rush.png Spirit Rush, Broken Wings.png Broken Wings)



Arcane Smash
RANGE: 600 / 100
COST: 45 / 50 / 55 / 60 / 65 Mana
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
Arcane Smash

Active: Maokai releases an arcane shockwave in the target direction, dealing magic damage to all enemies it passes through, Slow icon slowing them for 1.5 seconds, and Airborne icon knocking back all enemies near Maokai.

  • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 40% AP)
  • Slow: 20 / 27 / 34 / 41 / 48%
Ability Details
Arcane Smash is a direction-targeted area of effect.



Twisted Advance
RANGE: 525
COST: 75 Mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Twisted Advance old

Active: Maokai dashes to the target enemy, becoming untargetable for the duration, dealing magic damage on arrival (capped at 300 against minions and monsters) and briefly Root icon rooting them.

  • Magic Damage: 9 / 10 / 11 / 12 / 13% (+ 3% per 100 AP) of target's maximum health
  • Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2
Ability Details
Twisted Advance is a unit-targeted dash.

Additional Information:

  • Twisted Advance will cancel mid-dash if Maokai's target dies or becomes untargetable.
  • Maokai will continue to chase his target even if he loses sight of them (if he does, sometimes a visual bug will occur where Maokai freezes mid-dash, but he will still reach them and root them)
  • Maokai will follow any dash or blink except Recall.png Recall, Teleport.png Teleport, Paranoia.png Paranoia, Gate.png Gate, and Stand United.png Stand United.
  • Becoming untargetable during Twisted Advance will prevent Maokai from being hit by non-targeted abilities (Flame Chompers!.png Flame Chompers!, Requiem.png Requiem) as well as stop turrets and non-champion units from targeting him.
  • Possible Bug: Maokai can interact with Dark Passage.png Dark Passage while untargetable, allowing him to root targets near Thresh Thresh.



Sapling Toss
RANGE: 1100 / 175 / 350 / 250
SPEED: 450 (+ bonus movement speed)
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 12
Sapling Toss old

Active: Maokai flings a Sapling to the target location, remaining there and granting Sight icon sight around itself.

  • Sapling Duration: 40 / 45 / 50 / 55 / 60

Upon spotting an enemy, the Sapling chases them for up to 2.5 seconds, exploding upon impact or at the end of its duration, dealing magic damage to all nearby enemies upon detonation and Slow icon slowing them by 50% for 1 second.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 60% AP)
Ability Details
Sapling Toss is a ground-targeted area of effect with a summon component.

Additional Information:

  • Sapling Toss grants Sight icon sight of the target location even while the Sapling in flight.
  • Unlike Volatile Spiderling.png Volatile Spiderling the Saplings will continue to chase their target even if they lose Sight icon sight of them (but they do not prioritize champions so they will chase the first target they encounter)
  • Saplings will appear on the map as minions despite being untargetable and invulnerable.
  • Saplings cannot stack on top of each other (they will move a short distance away from one another if they are aimed at the same location)



Vengeful Maelstrom
RANGE: 475
COST: 40 Mana + 30 Mana Per Second
COOLDOWN: 60 / 50 / 40
Vengeful Maelstrom old

Active: Maokai creates a magical vortex around himself for up to 10 seconds, reducing non-turret damage dealt to himself and allies in the vortex by 20% for the duration and storing double the amount absorbed, capping at Vengeful Maelstrom's base damage.

At the end of its duration or upon reactivating Vengeful Maelstrom, Maokai detonates the vortex, dealing magic damage to all nearby enemies.

「 Minimum Magic Damage: 100 / 150 / 200 」「 Maximum Magic Damage: 200 / 300 / 400 」 (+ 50% AP)
Ability Details
Vengeful Maelstrom is a self-targeted area of effect.

Additional Information:

  • Vengeful Maelstrom will toggle off automatically if Maokai either cannot afford the mana cost to upkeep it or if he dies during it.
  • Vengeful Maelstrom's damage reduction is calculated after both armor and magic resistance (does not reduce true damage)


Previous Quotes

Upon Selection
  • Maokai Select
    "I do your bidding... for now... "
Attacking
  • Maokai.attack1
    "Begone vile magics!"
  • Maokai.attack2
    "I will punish their imprudence."
  • Maokai.attack3
    "Reckless mages."
  • Maokai.attack4
    "I will end this misuse of magic."
  • Maokai.attack5
    "They will know my remorse."
  • Maokai.attack6
    "Do you want to see twisted?"
Movement
  • Maokai.move1
    "This power... I cannot control!"
  • Maokai.move2
    "Torment me no longer!"
  • Maokai.move3
    "To rest... if only I could."
  • Maokai.move4
    "This life was not meant to be."
  • Maokai.move5
    "You should not defy nature!"
  • Maokai.move6
    "There is no escape."
  • Maokai.move7
    "I once had peace."
  • Maokai.move8
    "Return me to the forest... "
  • Maokai.move9
    "I would end this burden, but it always returns."
Joke
Maokai bounces a Sapling Toss.png Sapling on his foot, throws it in the air and eats it. The Sapling Toss.png Sapling then comes out of his arm and returns to his hand.
  • Maokai.joke1
    "Nature is the truest form of balance. Eat and avoid being eaten!"
  • Maokai.joke2
    "Animals are lazy. We plants produce our own food."
Taunt
Maokai throws a Sapling Toss.png Sapling on the ground and stomps it.
  • Maokai.taunt1
    "Is this what they call getting stumped? Hahaha!"
  • Maokai.taunt2
    "Nature can be a real mother. Hahaha!"
Laugh
Maokai's Sapling Toss.png Sapling and Sap Magic.png left arm begin to laugh before Maokai silences them.
  • Maokai.laugh1
    Maokai growls.
  • Maokai.laugh2
    Maokai growls.
  • Maokai.laugh3
    Maokai growls.

Previous Splash Art

Patch History

V7.17
  • Sap Magic.png Sap Magic
    • Removed: Healing procing when attacking a ward.
V7.16
  • Sapling Toss.png Sapling Toss
    • Target's maximum health ratio reduced to 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health from 8% at all ranks.
V7.14
  • Twisted Advance.png Twisted Advance
    • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
V7.13
  • Stats
    • Base health increased to 565 from 540.
  • Nature's Grasp.png Nature's Grasp
    • Range increased to 3000 from 2500.
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 / 110 / 100.
V7.11
  • Sap Magic.png Sap Magic
    • Cooldown reduced to 30 / 25 / 20 seconds from 30 / 25 / 20.
    • Base healing reduced to 5 - 65 (based on level) from 10 - 130 (based on level)
    • Health ratio on heal increased to 6% - 13% (based on level) maximum health from 4.5% - 10.5% (based on level) maximum health
  • Sapling Toss.png Sapling Toss
    • Maximum health AP ratio reduced to 1% per 100 AP from 2% per 100 AP.
    • Sapling base movement speed reduced to 400 at all levels from 427.5 - 470 (based on level).
    • New Effect: Sapling movement speed is increased when you have boots:
    • Brush sapling damage changed to 67% on detonation and two ticks of 67% each from 100% on detonation and two ticks of 50% each. Total damage unchanged.
    • Sapling duration in brush changed to 30 (+ 2.5 per 100 bonus health) seconds from 30 / 40 / 50 / 60 / 70.
V7.10 May 17th Hotfix
  • Sapling Toss.png Sapling Toss
    • Bug Fix: Fixed a bug allowing it to be casted globally.
V7.10
  • Sap Magic.png Sap Magic
    • Removed: Procing against structures.
    • Cast time reduced to 0.25 seconds from 0.275.
    • New Effect: Cast time now scales down with attack speed.
  • Bramble Smash.png Bramble Smash
    • Mana cost changed to 50 at all ranks from 45 / 50 / 55 / 60 / 65.
    • Cooldown reduced to 8 / 7.25 / 6.5 / 5.75 / 5 seconds from 8 / 7.5 / 7 / 6.5 / 6.
    • Maximum knockback distance increased to 300 from 275.
  • Sapling Toss.png Sapling Toss
    • Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks.
    • Base damage reduced to 25 / 50 / 75 / 100 / 125 from 45 / 70 / 95 / 120 / 145.
    • Maximum health ratio increased to 8% target's maximum health from 6 / 6.5 / 7 / 7.5 / 8% target's maximum health.
  • Nature's Grasp.png Nature's Grasp
    • Bug Fix: Fixed a bug that caused Nature's Grasp to fire without going on cooldown if Maokai died while casting it.
V7.9
  • General
  • Stats
    • Base health reduced to 540 from 572.2.
    • Health growth increased to 95 from 90.
    • Health regeneration reduced to 5 from 7.
    • Base armor increased to 30 from 28.72.
  • Sap Magic.png Sap Magic
    • Rework: Maokai gathers magical energy from the nature around him. Every few seconds, his next attack uses that energy to heal him for 10 - 130 (based on level) (+ 4.5 - 10.5 (based on level)% maximum health). Each time Maokai casts a spell or if struck by an enemy's spell, Sap Magic's cooldown is reduced by 4 seconds. Will not trigger if above 95% health.
    • Static Cooldown: 30 / 25 / 20 seconds
  • Bramble Smash.png Bramble Smash
    • Renamed Bramble Smash from Arcane Smash.
    • Cast time reduced to 0.35 seconds from 0.383.
    • New Effect: Closer targets are knocked back slightly more.
    • Slow increased to 99% at all ranks from 20 / 27 / 34 / 41 / 48%.
    • Slow duration reduced to 0.25 seconds from 1.5.
  • Twisted Advance.png Twisted Advance
    • Mana cost changed to 60 / 65 / 70 / 75 / 80 from 75.
    • Damage changed to 50 / 75 / 100 / 125 / 150 (+ 40% AP) from 9 / 10 / 11 / 12 / 13% (+ 3% per 100 AP) of target's maximum health.
    • Root duration reduced to 1 / 1.1 / 1.2 / 1.3 / 1.4 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
  • Sapling Toss.png Sapling Toss
    • New Effect: New ability icon.
    • Mana cost reduced to 60 at all ranks from 60 / 70 / 80 / 90 / 100.
    • Cooldown reduced to 11 seconds from 12.
    • Sapling duration reduced to 30 seconds at all ranks from 40 / 45 / 50 / 55 / 60.
    • Base damage reduced to 45 / 70 / 95 / 120 / 145 from 80 / 120 / 160 / 200 / 240.
    • Removed: Damage scaling with 60% AP.
    • New Effect: Damage now scales with 6 / 6.5 / 7 / 7.5 / 8% (+ 2% per 100 AP) of target's maximum health.
    • Slow reduced to 35% from 50%.
    • Slow duration increased to 2 seconds from 1.
    • New Effect: Sapling duration is increased to 30 / 40 / 50 / 60 / 70 seconds when placed in brush.
    • New Effect: Sapling placed in brush deals double damage over 2 seconds to all enemies hit.
    • New Effect: Damage is capped at 300 against non-champions, and 600 when placed in brush.
  • Nature's Grasp.png Nature's Grasp
    • Rework: Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, dealing 150 / 225 / 300 (+ 75% AP) magic damage and rooting any enemies struck for 0.6 - 2.4 (based on distance traveled) seconds.
    • Mana Cost: 100
    • Cooldown: 120 / 110 / 100 seconds
    • Range: 2500
V7.4
  • Arcane Smash.png Arcane Smash
    • Mana cost increased to 45 / 50 / 55 / 60 / 65 from 45 at all ranks.
  • Sapling Toss.png Sapling Toss
    • Removed: Dealing 40 / 60 / 80 / 100 / 120 (+ 40% AP) magic damage on landing impact.
V6.11
  • Stats
    • Health regen reduced to 7 from 8.678
    • Health regen growth reduced to 0.75 from 0.85
  • Arcane Smash.png Arcane Smash
    • Cooldown increased to 8 / 7.5 / 7 / 6.5 / 6 seconds from 6 at all ranks
V6.6
  • Stats
    • Magic resistance increased to 32 from 30
    • Magic resistance growth increased to 1.25 from 0
  • Sapling Toss.png Sapling Toss
    • Sapling duration increased to 40 / 45 / 50 / 55 / 60 seconds from 35 at all ranks
    • Removed: Saplings stacking on top of each other
    • New Effect: Saplings thrown at the same location shuffle a short distance away from one another
V5.22
  • Stats
    • Mana increased to 377.28 from 327.28
    • Mana growth reduced to 43 from 46
V5.17
V5.7
  • Sap Magic.png Sap Magic
    • Heal changed to 5 / 6 / 7% maximum health from 7 at all levels
V4.20
  • Visual Update
    • New models and textures for Classic, Totemic, Charred, and Festive
    • Animations updated
    • New Classic artwork
    • New ability icons
V4.17
  • Vengeful Maelstrom.png Vengeful Maelstrom
    • Maximum bonus damage reduced to 100 / 150 / 200 from 200 / 250 / 300
V4.14
  • Twisted Advance.png Twisted Advance
    • Base damage reduced to 9 / 10 / 11 / 12 / 13% of target's maximum health from 9 / 10.5 / 12 / 13.5 / 15
  • Vengeful Maelstrom.png Vengeful Maelstrom
    • New Effect: Has a maximum duration (10 seconds)
V4.11
  • Arcane Smash.png Arcane Smash
    • Mana cost reduced to 45 from 55
    • Slow duration reduced to 1.5 seconds from 2
  • Twisted Advance.png Twisted Advance
    • Removed: Cast time
    • Mana cost reduced to 75 at all ranks from 75 / 80 / 85 / 90 / 95
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 13 at all ranks
    • Damage changed to 9 / 10.5 / 12 / 13.5 / 15% (+ 4% per 100 AP) of target's maximum health from 80 / 115 / 150 / 185 / 220 (+ 80% AP)
    • New Effect: Deals 300 maximum damage to minions and monsters
    • Cast range reduced to 525 from 650
  • Sapling Toss.png Sapling Toss
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110
    • Impact damage reduced to 40 / 60 / 80 / 100 / 120 from 40 / 75 / 110 / 145 / 180
    • Explosion damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 130 / 180 / 230 / 280
    • New Effect: Explosion slows enemies hit by 50% for 1 second
    • Sapling movement speed changed to 450 (+ Maokai's bonus movement speed) from 475
  • Vengeful Maelstrom.png Vengeful Maelstrom
    • Targeting changed to self from ground
    • Mana cost reduced to 40 from 75
    • Radius reduced to 475 from 550
    • New Effect: Absorbed damage is displayed as floating text (like shield mitigation)
V4.6
  • Arcane Smash.png Arcane Smash
    • Bug Fix: Slow value not matching tooltip
    • Slow increased to 20 / 27 / 34 / 41 / 48% from 20 / 25 / 30 / 35 / 40
V4.5
  • Stats
    • Armor increased to 22 from 18
V4.2
  • Vengeful Maelstrom.png Vengeful Maelstrom
    • Bug Fix: Incorrect bonus damage per 1 damage absorbed (1.6 instead of the intended 2)
V3.15
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310
V1.0.0.147b
  • Sapling Toss.png Sapling Toss
    • Removed: Explosion particle being visible in fog of war
August 7th Hotfix
  • Twisted Advance.png Twisted Advance
    • Bug Fix: Maokai becoming untargetable or disappearing after casting and rooting
V1.0.0.134
V1.0.0.125
  • Sap Magic.png Sap Magic
    • Bug Fix: Incorrect values displaying per rank
V1.0.0.123
  • Twisted Advance.png Twisted Advance
    • New Effect: Maokai will attempt to attack the target enemy champion he roots
V1.0.0.122
  • Sap Magic.png Sap Magic
    • New Effect: Maokai can heal while silenced
V1.0.0.115
  • Stats
    • Health growth increased to 90 from 82
    • Armor growth increased to 4 from 3.5
    • Movement speed increased to 310 from 305
V1.0.0.114
V1.0.0.113
  • Arcane Smash.png Arcane Smash
    • Base damage increased to 70 / 115 / 160 / 205 / 250 from 50 / 95 / 140 / 185 / 230
  • Twisted Advance.png Twisted Advance
    • Base damage increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200
  • Sapling Toss.png Sapling Toss
    • Sapling duration increased to 35 seconds from 25
  • Vengeful Maelstrom.png Vengeful Maelstrom
    • Mana cost reduced to 75 at all ranks from 75 / 125 / 175
    • Cost per second reduced to 30 at all ranks from 30 / 35 / 40
    • Cast time reduced by 50%
V1.0.0.112
  • Twisted Advance.png Twisted Advance
    • Bug Fix: Rank-up tooltip incorrectly displaying increasing cost values
    • Bug Fix: Death animation not playing
V1.0.0.111
  • Added

References