Maokai draws energy from spells cast in his vicinity, gaining a charge whenever a nearby champion, including himself, uses an ability, capping at 5. Upon reaching 5 charges, Maokai's next basic attack consumes all charges to heal him for 5 / 6 / 7% maximum health.
Active:Maokai releases an arcane shockwave that travels forth in a line, dealing magic damage to all enemies it passes through and slowing them for 1.5 seconds. Enemies near Maokai are also knocked back.
Twisted Advance will cancel mid-dash if the target dies or becomes untargetable.
Maokai will continue to chase his target even if he loses sight of them.
There is an occasional bug where losing sight of his target causes the animation to freeze mid-air. Despite how it looks, Maokai will continue to chase his target and Maokai will "blink" to where he should be once he arrives at his target.
Possible Bug: Maokai is able to interact with Dark Passage as he passes over it. His target will become rooted when Maokai arrives at Thresh's location, allowing him to "safely" root people (i.e. root without jumping in).
RANGE:1100 / 175 / 350 / 250
COST: 60 / 70 / 80 / 90 / 100 mana
Active:Maokai flings a sapling to the target location that deals magic damage on impact and remains there for 35 seconds, granting sight around it.
Upon spotting an enemy, the sapling chases them for up to 2.5 seconds, exploding upon impact or at the end of its duration, dealing magic damage to all nearby enemies upon detonation and slowing them by 50% for 1 second.
Sapling Toss grants vision of the target area even while the sapling in flight.
Unlike Elise'sVolatile Spiderling or Yorick'sGhouls, Saplings will continue to chase their target even if they lose sight. However, Saplings do not prioritize champions and will not change focus after they have selected a target.
Saplings are untargetable and invulnerable, but will appear on the map as a minion.
COST: 40 mana + 30 per second
COOLDOWN: 60 / 50 / 40
Active:Maokai creates a magical vortex around himself for up to 10 seconds, reducing non-turret damage dealt to himself and allies in the vortex by 20% for the duration and storing double the amount absorbed, capping at Vengeful Maelstrom's base damage.
At the end of its duration or upon reactivating Vengeful Maelstrom, Maokai detonates the vortex, dealing magic damage to all nearby enemies.