After landing 3 basic attacks, Master Yi's next one within 4 seconds strikes twice, dealing 50% ADbonusphysical damage which applies on-hit effects and can critically strike. If Master Yi's primary target is killed before the second hit can go off, he automatically attacks another enemy within 300 range.
The fourth attack that triggers Double Strike will both reset the counter (even if it kills Master Yi's target) and add a stack for the next Double Strike activation.
The next Double Strikes will happen at every third basic attack because of this (at every second with Guinsoo's Rageblade).
Active:Master Yiblinks to the target enemy, dealing physical damage to it and up to 3 nearby enemies, to then reappear next to his main target. Non-champions receive increased damage.
25 / 60 / 95 / 130 / 165 (+ 100% AD)
100 / 160 / 220 / 280 / 340 (+ 100% AD)
Master Yi becomes untargetable over Alpha Strike's duration, and can critically strike, dealing 60% (+ 30%) AD increased damage to all enemies. Basic attacks reduce Alpha Strike's cooldown by 1 second.
Alpha Strike's damage is calculated individually on each bounce. It is possible to inflict differing amounts of damage during an Alpha Strike chain if Yi loses Wuju Style's passive AD bonus in the middle of Alpha Strike.
Alpha Strike applies damage after Master Yi leaves untargetability and thus can attract turret aggro.