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Master Yi/History

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Previous Lore

"The art of Wuju Style.png Wuju lives on in Master Yi Master Yi, and is plunged through the hearts of his foes." - Soraka Soraka, the Starchild
Master Yi Render old

Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. He descended from one of the few tribes dedicated to the preservation of Wuju, a martial art founded with the principles of absolute spiritual awareness of one's self and one's enemy.

When the armies of Noxus invaded Ionia, Master Yi joined in the Ionian defense to fight the craven enemy, bringing his village honor through his unparalleled mastery of the Highlander.png blade. The ensuing battles ravaged the land, but no conflict inflicted as much horror as the day the armies of Noxus closed in on Yi's village.

Left undefended, the village became the unfortunate test subject of the latest invention by an up-and-coming chemist, now known as Singed Singed. The remains of the village that Master Yi returned to were so horrific that it remains a festering scar on Ionian history. To this day, no Ionian will ever publicly speak of what occurred.

After the Noxian invasion was contained, Master Yi fell into a deep isolation. For years, he trained morning to night, speaking to no one and refusing offers of consolation by fellow Ionians. The only thing stopping him from madly charging into Noxus battle lines headfirst was his pledge to keep the Wuju style alive.

Even though he seethed with impatience, his rage became a tool for sharpening his practice of Wuju, developing stronger and deadlier skills for his eventual vengeance. The only thing that roused him was news of the League's formation, and Noxus' subsequent enrollment in the League.

Master Yi now brings his mastery of the blade to the League of Legends with unflinching purpose: to avenge his kinfolk and end the predations of the Noxus once and for all.


Master Yi Render old

If asked, Yi will tell you he was born from wisps of the cosmos, and that is why he moves like the wind. Those who have faced him in combat know the bite of the Wuju Style.png Wuju Bladesman - he strikes Double Strike.png twice, without warning, and is gone. Often, the only clue that you are about to be struck by Master Yi is the hiss of his blade as it parts the air.

Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. His village was steeped in Wuju, and his kinfolk were some of the few to carry the tradition into the modern day. That is, until the armies of Noxus came to Ionia, ravaging the land.

Master Yi went to fight the craven enemy, bringing his village honor through his unparalleled mastery of the Highlander.png blade. However, in his absence, the armies of Noxus closed in and tested the latest invention of the chemist now known as Singed Singed.

What was done to his village is something of which Master Yi will not speak. However, he has brought his mastery of the blade to the League of Legends in order to avenge his kinfolk and end the predations of Noxus once and for all.

Master Yi Render old

Master Yi Master Yi brings the art of the Wuju Style.png Wuju Style in a way that makes his enemies falter.

He is capable of fighting with Double Strike.png lightning speed, as well as finding purchase behind the defenses of an enemy's armor. He can call on Meditate.png his inner fortitude, regenerating at an accelerated rate.

Calling upon ancient forces, Master Yi can Alpha Strike.png fold space, appearing behind enemy after enemy. He is even able to Highlander.png reject magic, rendering it useless against him.

Master Yi himself has studied the arts of Wuju for more than a thousand years. He is the oldest known living human on Valoran, but to gaze upon him, you would guess him no more than thirty years old.

The art of Wuju lives on in Master Yi, and is plunged through the hearts of his foes.


Previous Quotes

Upon Selection
  • MasterYi Select old
    "My blade is yours."
Movement/Attacking
  • MasterYi.attack1 old
    "We strike now!"
  • MasterYi.attack2 old
    "Certainly."
  • MasterYi.attack3 old
    "Do not fear the unknown."
  • MasterYi.attack4 old
    "My blade is yours."
  • MasterYi.attack5 old
    "Wuju style!"
  • MasterYi.attack6 old
    "Follow my lead."
  • MasterYi.attack7 old
    "I will show you the path."
  • MasterYi.move6 old
    "A wise decision."
Taunt
  • MasterYi.taunt old
    "Your skills are inferior!"
Joke
  • MasterYi.joke old
    "Wuju... pass me that potion?"

Previous Splash Art



Patch History

V6.10
  • Meditate.png Meditate
    • Per-second AP ratio increased to (+ 25% AP) from (+ 15% AP)
  • Wuju Style.png Wuju Style
    • Active bonus true damage increased to 14 / 23 / 32 / 41 / 50 from 12 / 19 / 26 / 33 / 40
V6.8
  • Highlander.png Highlander
    • Cooldown increased to 85 from 75
    • Duration reduced to 7 seconds from 10
    • On-kill/on-assist duration extension increased to 7 seconds from 4
V6.6
  • Wuju Style.png Wuju Style
    • Active bonus true damage increased to 12 / 19 / 26 / 33 / 40 from 10 / 15 / 20 / 25 / 30
    • AD ratio changed to (+ 25% Bonus AD) from (+ 10 / 12.5 / 15 / 17.5 / 20% AD)
V5.24
  • Meditate.png Meditate
    • Tooltip updated to display correct per-second (+ 15% AP) ratio instead of (+ 30% AP)
V5.17
V4.5
  • Stats
    • Armor increased to 19 from 15
V3.13
  • Alpha Strike.png Alpha Strike
    • Bug Fix: In-flight projectiles incorrectly dropping after becoming untargetable
  • Meditate.png Meditate
    • Cost reduced to 50 at all ranks from 50 / 65 / 80 / 95 / 110
V3.10a
  • Stats
    • Attack speed growth reduced to 2% from 2.75
  • Double Strike.png Double Strike
    • Bug Fix: Second strike damaging targets even when Master Yi is blinded
  • Meditate.png Meditate
    • Damage reduction increased to 50 / 55 / 60 / 65 / 70% from 40 / 45 / 50 / 55 / 60
  • Wuju Style.png Wuju Style
    • Passive bonus attack damage changed to 10% at all ranks from 7 / 9 / 11 / 13 / 15
  • Highlander.png Highlander
    • Cooldown reduction changed to 70% on kill or assists from 18 seconds on-kill and 9 on-assist
V3.10
  • Gameplay Update
    • Stats
      • Health growth increased to 92 from 86
      • Mana reduced to 180 from 199
      • Mana growth increased to 42 from 36.
      • Armor reduced to 15 from 16.3
      • Armor growth reduced to 3 from 3.7
      • Attack speed growth reduced to 2.75% from 2.98
    • Double Strike.png Double Strike
      • Trigger reduced to every 4h basic attack from every 7th
      • New Effect: Second strike deals 50% reduced damage
    • Alpha Strike.png Alpha Strike
      • Removed: Bonus minion damage chance
      • Bonus damage to minions changed to 75 / 100 / 125 / 150 / 175 from 50%
      • Target bounces reduced to 4 from 10
      • Damage changed to 25 / 60 / 95 / 130 / 165 (+ 100% AD)
      • New Effect: Can critically strike for 60% AD
      • Cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120
      • Cooldown increased to 18 / 17 / 16 / 15 / 14 from 18 / 16 / 14 / 12 / 10
      • New Effect: Cooldown is reduced by 1 second each time Master Yi basic attacks
    • Meditate.png Meditate
      • Channel duration reduced to 4 seconds from 5
      • Removed: Bonus resistances for the duration
      • New Effect: Master Yi gains 40 / 45 / 50 / 55 / 60% damage reduction (halved against turrets) for the duration
      • Total heal reduced to 120 / 200 / 280 / 360 / 440 from 200 / 350 / 500 / 650 / 800
      • Total AP ratio reduced to (+ 120% AP) from (+ 200% AP)
      • New Effect:Heal increases by 1% for every 1% missing health
    • Wuju Style.png Wuju Style
      • Passive bonus attack damage changed to 7 / 9 / 11 / 13 / 15% AD from 15 / 20 / 25 / 30 / 35
      • Active damage changed to 10 / 15 / 20 / 25 / 30 (+ 10 / 12.5 / 15 / 17.5 / 20% AD) from 30 / 40 / 50 / 60 / 70
      • Active damage changed to true from physical
      • New Effect: Master Yi deals bonus true damage on-hit for 5 seconds but passive bonus attack damage is lost for the duration and while on cooldown
      • Cost reduced to 0 from 40
      • Cooldown reduced to 18 / 17 / 16 / 15 / 14 from 25 / 23 / 21 / 19 / 17
    • Highlander.png Highlander
      • Duration changed to 10 seconds at all ranks from 8 / 10 / 12
      • On-kill basic abilities cooldown reduction changed to 18 seconds from 100%
      • On-assist basic abilities cooldown reduction changed to 9 seconds from 50%
      • Bonus attack speed changed to 30 / 55 / 80% from 40 / 60 / 80
      • Bonus movement speed changed to 25 / 35 / 45% from 40 at all ranks
      • New Effect: Champion kills or assists while active extend the duration by 4 seconds
      • Cooldown: 75
V3.5
  • Double Strike.png Double Strike
    • Trigger speed changed to scale with Master Yi's attack speed from 0.6 seconds at all times
    • Bug Fix: Second strike critically striking turrets
V3.02
  • Alpha Strike.png Alpha Strike
    • Bug Fix: Displaying as off cooldown when on it
V3.01
  • Meditate.png Meditate
    • Total heal increased to 200 / 350 / 500 / 650 / 800 from 140 / 280 / 420 / 560 / 700
    • Total AP ratio reduced to (+ 200% AP) from (+ 400% AP)
    • Cost reduced to 50 / 65 / 80 / 95 / 110 from 70 / 80 / 90 / 100 / 110
V1.0.0.153
  • Alpha Strike.png Alpha Strike
    • Initial cast time reduced
    • Bonus minion damage chance changed to 50% at all ranks from 20 / 30 / 40 / 50 / 60
    • Bonus minion damage changed to 260 / 320 / 380 / 440 / 500 from 400 at all ranks
  • Meditate.png Meditate
    • Initial cast time reduced
  • Wuju Style.png Wuju Style
    • Cooldown reduced to 25 / 23 / 21 / 19 / 17 seconds from 25 at all ranks
V1.0.0.152
  • Stats
    • Movement speed increased to 355 from 330
V1.0.0.139
  • Meditate.png Meditate
    • Cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130
  • Highlander.png Highlander
    • Bug Fix: Assists not reducing Alpha Strike.png Alpha Strike's cooldown
    • Duration increased to 8 / 10 / 12 seconds from 6 / 9 / 12
V1.0.0.133
  • Meditate.png Meditate
    • Bug Fix: Tooltip displaying incorrect AP ratio (lower than intended)
V1.0.0.129
  • Alpha Strike.png Alpha Strike
    • Cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120
  • Highlander.png Highlander
    • Cost reduced to 100 from 120
V1.0.0.126
V1.0.0.123
  • Alpha Strike.png Alpha Strike
    • New Effect: Master Yi can activate Wuju Style.png Wuju Style and Highlander.png Highlander while untargetable
    • New Effect: Master Yi will attempt to attack the target champion once he reappears
V1.0.0.118
  • Alpha Strike.png Alpha Strike
    • Blinking updated for consistency when near walls (to avoid Master Yi reappearing on the other side of a jungle camp)
V1.0.0.104
V1.0.0.100
V1.0.0.96
V1.0.0.86
V1.0.0.85
  • Stats
    • Attack range increased to 125 from 100
  • Double Strike.png Double Strike
    • Trigger changed to every 7th basic attack from 10%
  • Alpha Strike.png Alpha Strike
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 18 at all ranks
    • Cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 105 / 120 / 135 / 150
    • Cast time reduced
    • Speed increased
  • Meditate.png Meditate
    • Cooldown reduced to 35 seconds from 45
    • Tick rate increased to every 0.5 seconds from every 1
    • Heal reduced to 140 / 280 / 420 / 560 / 700 from 150 / 300 / 500 / 750 / 1100
    • Cost reduced to 70 / 85 / 100 / 115 / 130 from 80 / 100 / 120 / 140 / 160
    • Bonus resistances increased to 100 / 150 / 200 / 250 / 300 from 30 at all ranks
  • Wuju Style.png Wuju Style
    • Cooldown reduced to 25 seconds from 30
  • Highlander.png Highlander
    • New Effect: Assists on enemy champions reduce Master Yi's basic abilities' cooldown by 50%
V1.0.0.70
  • Highlander.png Highlander
    • Bonus attack speed stacking changed to additive from multiplicative
    • Bonus attack speed increased to 40 / 60 / 80% from 30 / 50 / 70
    • Bonus movement speed stacking changed to additive from multiplicative
V0.9.25.34
V0.9.22.16
V0.9.22.15
  • Stats
    • Health increased to 530 from 480
    • Health growth reduced to 86 from 88
    • Attack damage increased to 55.7 from 48.7
    • Attack damage growth increased to 3.1 from 1.775
    • Movement speed increased to 330 from 325
V0.9.22.7
  • Stats
    • Movement speed increased to 325 from 320
  • Meditate.png Meditate
    • New Effect: Master Yi gains 30 bonus armor and 30 bonus magic resistance for the duration
V0.8.22.115
  • Alpha Strike.png Alpha Strike
    • Bug Fix: Master Yi sometimes canceling attack commands after reappearing
  • Highlander.png Highlander
    • Bonus movement speed increased to 40% from 30 (to accommodate for movement speed soft capping)
July 10, 2009 Patch
  • Alpha Strike.png Alpha Strike
    • New Effect: Master Yi reappears on his target's location
June 26, 2009 Patch
June 12, 2009 Patch
  • Wuju Style.png Wuju Style
    • Passive bonus attack damage increased to 15 / 20 / 25 / 30 / 35 from 10 / 15 / 20 / 25 / 30
    • Active bonus attack damage reduced to double the passive one from triple
    • Cost increased to 40 from 25
    • Cooldown reduced to 30 seconds from 40
June 6, 2009 Patch
  • Alpha Strike.png Alpha Strike
    • Cooldown increased to 18 seconds from 16
  • Highlander.png Highlander
    • Bonus attack speed changed to 30 / 50 / 70% from 25 / 50 / 75
    • Bonus movement speed reduced to 30% from 35
May 29, 2009 Patch
  • Gameplay Update
    • Alpha Strike.png Alpha Strike
      • New Effect: Has a chance to deal bonus damage to minions hit
    • Meditate.png Meditate
      • Heal reduced to 150 / 300 / 500 / 750 / 1100 from 150 / 350 / 600 / 900 / 1250
      • Cost reduced to 80 / 100 / 120 / 140 / 160 from 100 / 120 / 140 / 160 / 180
      • Cooldown reduced to 45 seconds from 60
    • Wuju Style.png Wuju Style
      • Removed: Cost per attack, bonus attack speed
      • New Effect: Passively grants Master Yi bonus attack damage
      • New Effect: Upon activation Master Yi gains triple the bonus attack damage but loses the passive one for the duration
    • Highlander.png Highlander
      • New Effect: Grants Master Yi bonus attack speed and bonus movement speed for the duration
      • New Effect: Master Yi is immune to slows for the duration
      • New Effect: For the duration, kills on enemy champions refresh all basic abilities' cooldowns
May 23, 2009 Patch
  • Double Strike.png Double Strike
    • Trigger chance changed to 15% from 12 / 16 / 20
May 15, 2009 Patch
  • General
    • Recommended items updated
  • Alpha Strike.png Alpha Strike
  • Meditate.png Meditate
    • Channel duration reduced to 5 seconds from 6
    • New Effect: Master Yi heals when he finishes channeling
    • Tooltip updated
  • Highlander.png Highlander
    • Duration reduced to 3 / 4 / 5 / 6 / 7 seconds from 4 / 5 / 6 / 7 / 8
    • Removed: Cleansing Soul Shackles.png Soul Shackles
May 9, 2009 Patch
April 25, 2009 Patch
  • General
    • Recommended items updated
April 18, 2009 Patch
  • Alpha Strike.png Alpha Strike
    • Damage increased to 150 / 250 / 350 from 50 / 125 / 200
  • Meditate.png Meditate
    • Cooldown increased to 60 seconds from 50
April 11, 2009 Patch
  • Alpha Strike.png Alpha Strike
    • Bounce range increased to 600 from 400
    • Bug Fix: Enemy Highlander.png Highlander not cleansing the slow
  • Highlander.png Highlander
    • Removed: Cleansing Rune Prison.png Rune Prison
    • Bug Fix: Bonus movement speed stacking incorrectly (stacking type changed)
Alpha Week 7
  • Alpha Strike.png Alpha Strike
    • New Effect: Slows all targets hit by 60% for 4 / 5 / 6 seconds
    • Damage reduced to 50 / 125 / 200 from 200 / 300 / 400
Alpha Week 6
  • Meditate.png Meditate
    • Tooltip updated
  • Highlander.png Highlander
    • Removed: Cleansing roots (Rune Prison.png Rune Prison)
    • Cooldown changed to 20 seconds at all ranks from 30 / 26 / 22 / 18 / 14
Alpha Week 4
  • Alpha Strike.png Alpha Strike
    • Damage changed to 200 / 300 / 400 (+ 100% AD) from 300% AD
    • Cooldown reduced to 90 seconds at all ranks from 210 / 150 / 120
    • Bug Fix: Doing more damage than intended as well as critically striking
  • Meditate.png Meditate
    • Heal changed to 50 / 100 / 150 / 200 / 250 per second from 2 / 4 / 6 / 8 / 10% maximum health
    • Cost changed to 100 / 120 / 140 / 160 / 180 from 120 / 140 / 160 / 180 / 200
Alpha Week 3
  • Double Strike.png Double Strike
    • Bug Fix: Not triggering when attacking inhibitors
  • Alpha Strike.png Alpha Strike
    • Target bounces changed to 10 at all ranks
    • New Effect: Damage to champions has an AD ratio
    • Cost reduced to 150 at all ranks from 150 / 175 / 200
    • Cooldown changed to 150 / 120 / 90 seconds from 140 / 120 / 100
  • Meditate.png Meditate
    • Channel duration reduced to 8 seconds from 10
    • Cooldown reduced to 50 seconds from 60
  • Wuju Style.png Wuju Style
    • Damage increased to 15 / 20 / 25 / 30 / 35 from 10 / 15 / 20 / 25 / 30
    • Bonus attack speed increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30
    • Cost reduced to 4 from 5
Alpha Week 2

References

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