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Abilities

Double Strike

Double Strike

Every 4th consecutive autoattack, Master Yi strikes twice. The second strike deals 50% of Master Yi's AD, but fully applies on-hit effects and can critically strike.

Double Strike's counter resets if Master Yi has not autoattacked in the last 4 seconds.

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Alpha Strike

Alpha Strike

Active Master Yi becomes untargetable and leaps to strike up to 4 enemies, dealing physical damage to each and dealing additional damage to minions and monsters.

Each bounce will target the nearest enemy that has not yet been damaged. Master Yi re-appears at the initial target's location after the effect ends.

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Alpha Strike can critically strike, dealing additional physical damage equal to 60% AD. Basic attacks reduce the cooldown of Alpha Strike by 1 second.

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Meditate

Meditate

Active: Master Yi channels for up to 4 seconds, restoring health each second. This healing is increased by 1% for every 1% of his missing health. Meditate also resets the autoattack timer.

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While channeling, Master Yi reduces incoming damage (halved against turrets).

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Wuju Style

Wuju Style

Passive: Master Yi gains 10% of his total AD as bonus attack damage.

Active: Autoattacks deal bonus true damage for 5 seconds. Afterwards, the passive bonus is lost until Wuju Style is off cooldown.

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Highlander

Highlander

Passive: Champion kills and assists reduce the current cooldown of Master Yi's basic abilities by 70%.

Active: For 10 seconds, Master Yi gains increased movement speed and attack speed, and becomes immune to all slowing effects. While active, champion kills and assists extend the duration of Highlander by 4 seconds.

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References

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