Template:C-top Template:Champion infoTemplate:C-ref
Contents
Abilities
Double Strike
Every 4th consecutive autoattack, Master Yi strikes twice. The second strike deals 50% of Master Yi's AD, but fully applies on-hit effects and can critically strike.
Double Strike's counter resets if Master Yi has not autoattacked in the last 4 seconds.
Template:Ability2
Alpha Strike
Active Master Yi becomes untargetable and leaps to strike up to 4 enemies, dealing physical damage to each and dealing additional damage to minions and monsters.
Each bounce will target the nearest enemy that has not yet been damaged. Master Yi re-appears at the initial target's location after the effect ends.
Template:Lcaps Template:Lcap |
Alpha Strike can critically strike, dealing additional physical damage equal to 60% AD. Basic attacks reduce the cooldown of Alpha Strike by 1 second.
Template:Ability2
Meditate
Active: Master Yi channels for up to 4 seconds, restoring health each second. This healing is increased by 1% for every 1% of his missing health. Meditate also resets the autoattack timer.
Template:Lcaps Template:Lcaps Template:Lcaps |
While channeling, Master Yi reduces incoming damage (halved against turrets).
Template:Lcap% |
Template:Ability2
Wuju Style
Passive: Master Yi gains 10% of his total AD as bonus attack damage.
Active: Autoattacks deal bonus true damage for 5 seconds. Afterwards, the passive bonus is lost until Wuju Style is off cooldown.
Template:Lcaps |
Template:Ability2
Highlander
Passive: Champion kills and assists reduce the current cooldown of Master Yi's basic abilities by 70%.
Active: For 10 seconds, Master Yi gains increased movement speed and attack speed, and becomes immune to all slowing effects. While active, champion kills and assists extend the duration of Highlander by 4 seconds.
Template:Lcap% Template:Lcap% |
Template:Ability2
References
Template:C-bot