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- New Invite system fully in place.
League of Legends
Champions
- Stun duration reduced to 1 from 1.25.
- Speed the target gets pushed back with increased to 1200 from 1000.
- Bonus damage reduced to 60 from 80.
- Ability power ratio increased to 0.25 from 0.2.
- Damage increased to 25 / 50 / 75 / 100 / 125 from 20 / 40 / 60 / 80 / 100.
- fade time reduced to 1.5 from 1.75.
- Bonus damage modified to 15% at all ranks from 10 / 15 / 20 / 25%.
- No longer triggers item effects like , , and (since its cooldown > 1 sec).
- No longer penetrates .
- Channeling time reduced to 5 seconds from 6 (and made the end of the channel proc a heal).
- Rewrote the tooltip to make more sense.
- Duration reduced to 3 / 4 / 5 / 6 / 7 seconds from 4 / 5 / 6 / 7 / 8.
- No longer nullifies .
- Cooldown increased to 16 seconds from 14.
- Duration reduced to 4 / 6 / 8 / 10 / 12 seconds from 6 / 8 / 10 / 12 / 14.
- Ability power ratio reduced to 1 from 1.5.
- Fixed a bug that was causing it to deal double base damage.
- It no longer does half duration to close range units.
- Duration modified to 3 / 3.25 / 3.5 / 3.75 / 4 seconds from 4.
- Updated the tooltip to make more sense/show the correct ability power ratio.
- Damage reduced to 60 / 120 / 210 / 280 / 400 from 80 / 160 / 240 / 320 / 400.
- Stats
- Movement speed increased to 315 from 310.
- Armor gain per level increased to 3.5 from 3.
- Base armor increased to 18 from 14.
- Damage increased to 20 / 30 / 40 / 50 / 60 from 18 / 27 / 36 / 45 / 54.
- Damage reduced to 50 / 100 / 150 / 200 / 250 from 60 / 120 / 180 / 240 / 300.
- Sped up animation speeds so it occurs more fluidly.
- Cooldown increased to 100 / 85 / 70 / 55 / 40 from 90 / 75 / 60 / 45 / 30.
- Fixed a bug with that caused you to teleport in 2 seconds instead of 3.
- Slow reduced to 30% from 35%.
- Warwick can no longer be disabled while using this ability.
Summoner Spells
- Added a new particle which will allow you to see Clairvoyance above terrain (so no more hiding them in the terrain).
Items
- Fixed a bug where certain item effects would persist past selling the item: , , , , , .
- Fixed a bug that caused to get bonus damage from ability power.
- Made new Recommended items for: Annie, Cardmaster, Chronokeeper, Evelynn, Morgana Le, Fiddlesticks, Master Yi, Ryze, Sion, Sivir, Soraka, Tristana, and Nunu.
- Ability power reduced to 60 from 70.
- Magic resist reduced to 60 from 70.
- Ability power reduced to 45 from 50.
- Combine cost increased to 1000 from 775.
- Armor reduced to 60 from 65.
- Critical strike chance reduced to 20% from 25%.
- Removed.
- Attack speed reduced to 25% from 30%.
- Cost increased to 350 from 250.
- Health reduced to 130 from 150
- Cost reduced to 435 from 475.
- Effect changed to +3 Mana Regen per 5 sec from +80 Mana.
- Health reduced to 130 from 150.
- Cost reduced to 435 from 475.
- Health reduced to 130 from 150
- Cost reduced to 435 from 475.
- Life steal increased to 17% from 15%.
- Damage reduced to 20 from 30.
- Armor reduced to 75 from 80.
- Magic resist reduced to 40 from 45.
- Fixed a bug which allowed you to respawn an infinite number of times with no cooldown.
- Combine cost reduced to 500 from 600.
- Recoded to make it unable to crit.
- New Recipe: + + 285 = 1000
- Fixed a bug which caused its proc to give you double gold.
- Bonus proc damage reduced to 500 from 1500 (to reduce the benefit of neutral farming).
- Effect made Unique.
- Ability power increased to 70 from 65.
- Armor increased to 25 from 20.
- Dodge chance increased to 11% from 10%.
- Combine cost increased to 400 from 300.
- Attack speed reduced to 45% from 50%.
- Critical strike chance reduced to 30% from 32%.
- Armor increased to 24 from 20.
- Combine cost increased to 865 from 665.
- Ability power reduced to 25 from 30.
- Mana reduced to 250 from 275.
- Recoded to make it unable to crit.
- Ability power reduced to 33 from 35.
- Health reduced to 600 from 650.
- Combine cost increased to 650 from 600.
- Magic resist reduced to 45 from 50.
- Health regen per 5 reduced to 30 from 35.
- Damage reduced to 75 from 80.
- Life steal increased to 15% from 10%.
- Damage cap reduced to 40 from 60.
- Life steal cap reduced to 10% from 15%.
- Temporarily removed.
- Damage reduced to 40 from 45.
- Health regen per 5 seconds reduced to 22 from 25.
- Mana regen per 5 seconds reduced to 7 from 8.
- Stun modified to 1 second to all units from 0.5 sec against ranged units only.
:
- Max Health stack increased to 500 from 400.
- Health Regen per 5 cap increased to 62.5 from 50.
- Recipe cost increased to 800 from 600.
Neutral Minions
- Added a hit effect.
- No longer has a buff that says it has silencing attacks.
- Reduced all non-epic neutral minion gold yield by ~ 10%.
- Reduced all non-epic neutral minion experience yield by ~ 10%.
General
- Updated death timers to be 20 − 85 (based on level).
- Max cooldown reduction increased to 35% from 30%.
- Removed aura from rider minions.
- Regeneration rate from the fountain increased to 8.5 from 7.5.
- Global exp granted by turrets reduced to 300 from 400.
- Fixed a few icon bugs.
- Fixed lua error with slash.
- Basic minion gold yield growth reduced by 50%.
- Added new siege minion and super minion models.
- Gold bounty for assists increased to 75% from 50%.
- Enhanced pathfinding.
- Health bar priority improved. Should now be easier to see enemy health bars.