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May 29, 2009 Patch

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Patch icon May 29, 2009 Patch
Release date (US) May 29, 2009
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May 23, 2009 Patch June 6, 2009 Patch

Contents

PVP.net

  • Normal Games with Matchmaking are now available.
  • New loading screen – Now shows each player’s champions and summoner selections with their loading bars.

League of Legends

Champions

REMAKE Master Yi

  • REMAKE  Alpha Strike: Master Yi slashes across the battlefield; this deals damage and has a chance to slay minions instantly.
  •  Meditate:
    • Cooldown reduced to 45 from 60 sec.
    • Mana cost reduced to 80/100/120/140/160 from 100/120/140/160/180.
    • Heal reduced to 150/300/500/750/1100 from 150/350/600/900/1250.
  • REMAKE  Wuju Style:
    • Passive: increases Master Yi's physical damage.
    • Active: this ability to triple its effectiveness, at the cost of the passive bonus it yields for a period of time.
  • REMAKE  Highlander: (Ultimate) increases Master Yi's movement and attack speed and makes him immune to all slowing effects temporarily. Additionally, killing a champion while in Highlander refreshes all of Master Yi's cooldowns.

Alistar

  • REMAKE  Unbreakable Will: Alistar gains 60 Attack Damage, and takes percentage based reduced physical and magical Damage for the duration.

Evelynn

  •  Hate Spike: ability power ratio increased to 0.33 from 0.25.

Fiddlesticks

  •  Terrify: cooldown increased to 15 from 12 sec.

Morgana

  •  Dark Binding: projectile speed increased to 1200 from 1000.

Nunu

  •  Absolute Zero:
    • Now detonates for a fraction of the damage based on how long Yeti is channeling.
    • You are now able to cancel Absolute Zero.
    • Damage reduced to 500/750/1000 from 500/800/1200.

Singed

Soraka

  •  Starcall: cooldown increased to 4 from 3 sec.

Tristana

  • Explosive Shot Detonating Shot: damage increased to 50/100/150/200/250 from 40/80/120/160/200.

Tryndamere

  •  Spinning Slash: cast range reduced to 1000 from 1150.
  •  Battle Fury: (Passive) max critical strike chance bonus reduced to 50% from 70%.
  •  Mocking Shout: cooldown increased to 14 from 12 sec.

Twisted Fate

  •  Destiny:
    • Duration reduced to 5/7/9 from 6/8/10 sec.
    • Slow increased to 45% from 40%.
    •  Gate: instant Gate now teleports the user after 1.5 seconds instead of near instantly.

Twitch

Warwick

  • REMAKE  Hungering Strike:
    • Changed functionality to deal the greater between 75/125/175/225/275 or 15% of the target's Health.
    • Can no longer hit Monsters and Minions.
  •  Eternal Thirst:
    • Max Stacks reduced to 5 from 8.
    • Life steal per stack increased to 6/9/12/15 from 4/6/8/10.

Items

  • REMOVED Renewal Tunic from the game.
  • Innervating Locket: changed functionality to leave a buff to increase Health/Mana over the course of 2 seconds (to lower the strength of multiple units with lockets).
  • Lich Bane: UNIQUE effect no longer stacks with Sheen's effect.
  • Mejai's Soulstealer: max ability power gained reduced to 80 from 120.
  • Oracle's Elixir: magical sight range increased to 500 from 450.
  • Regrowth Pendant: health regeneration per 5 reduced to 16 from 18.
  • Vision Ward: after two seconds, the vision ward becomes invisible to opponents.
  • Warden's Mail: proc's movement / attack speed slow increased to 50% from 40%.

Summoners

  • Experience Table: fixed a bug that caused your summoner to require too much experience
  • Perseverance: health / mana regeneration reduced to 4/8/12% from 5/10/15%.
  • Promote: promoted minion damage increased to 75 from 50 (still has an 80% cleave).
  • Revive: cooldown increased to 7 from 5 minutes.

HUD

  • New Art and some changes to the general layout.
  • Can now disable the automatic hud popup of enemy champions during combat by going to options screen->more options->interface->auto-target enemies.
  • Massive framerate improvement for scoreboard.
  • New features added to Hud: death timer, level, items with tooltips, indicator when enemies are in fog of war.
  • Scoreboard can be activated by holding down tab.

General

  • Baron Nashor: knockback ability reduced to 600 from 750 range.
  • Tooltip Fixes: Zilean,  Time Bomb,  Righteous Fury, Boost, Outer Turrets.
  • Outer Turrets: health reduced to 2600 from 2800.
  • Each Champion's Natural Health Regeneration reduced by 10%.
  • Inhibitor Bonuses:
    • Bonus Melee Minion Damage increased to 10 from 8.
    • Bonus Ranged Minion Damage increased to 18 from 15.
    • Bonus Cannon Minion Damage increased to 25 from 20.
    • Inhibitor Respawn Time: Increased to 6 from 5 minutes.
  • Added a new passive to Mech Minions: Turret Shield: damage taken from Turrets is reduced by 50%.
  • Basic Attack System has been redone:
    • Fixed a Bug with animations not transitioning correctly. Example: Tryndamere’s slash animation would continue after the slash was completed having him spin around.
    • You will no longer auto attack Monsters in the Woods even if your Champion is in range until after you initiate an initial attack.
  • Fixed a Bug where you would occasionally get double gold and xp from a kill when an item proc occurred on the last hit.
  • Fixed some of the bugs involved with mouse click inputs being lost.
  • Fixed a Bug where Monsters in the woods did not fully leash properly but would meander before going back to their camp.
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