League of Legends Wiki

May 29, 2009 Patch

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  • Normal Games with Matchmaking are now available.
  • New loading screen – Now shows each player’s champions and summoner selections with their loading bars.

League of Legends


Master Yi Master Yi remade

  • Alpha Strike.png Alpha Strike remade
    • Master Yi slashes across the battlefield, dealing damage with a chance of slay minions instantly.
  • Meditate.png Meditate
    • Cooldown reduced to 45 seconds from 60.
    • Mana cost reduced to 80/100/120/140/160 from 100/120/140/160/180.
    • Heal reduced to 150/300/500/750/1100 from 150/350/600/900/1250.
  • Wuju Style.png Wuju Style remade
    • Passive: increases Master Yi's physical damage.
    • Active: this ability to triple its effectiveness, at the cost of the passive bonus it yields for a period of time.
  • Highlander.png Highlander remade
    • Increases Master Yi's movement and attack speed and makes him immune to all slowing effects temporarily. Additionally, killing a champion while in Highlander refreshes all of Master Yi's cooldowns.

Alistar Alistar

  • Unbreakable Will.png Unbreakable Will remade
    • Alistar gains 60 attack damage, and takes percentage based reduced physical and magical Damage for the duration.

Evelynn Evelynn

  • Hate Spike.png Hate Spike
    • Ability power ratio increased to 0.33 from 0.25.

Fiddlesticks Fiddlesticks

  • Terrify.png Terrify
    • Cooldown increased to 15 seconds from 12.

Morgana Morgana

  • Dark Binding.png Dark Binding
    • Projectile speed increased to 1200 from 1000.

Nunu Nunu

  • Absolute Zero.png Absolute Zero
    • Now detonates for a fraction of the damage based on how long Yeti is channeling.
    • You are now able to cancel Absolute Zero.
    • Damage reduced to 500/750/1000 from 500/800/1200.

Singed Singed

  • Poison Trail.png Poison Trail
    • Area of effect diameter increased to 180 from 150.

Soraka Soraka

  • Starcall.png Starcall
    • Cooldown increased to 4 seconds from 3.

Tristana Tristana

  • Explosive Shot.png Detonating Shot
    • Damage increased to 50/100/150/200/250 from 40/80/120/160/200.

Tryndamere Tryndamere

Twisted Fate Twisted Fate

  • Destiny.png Destiny
    • Duration reduced to 5/7/9 seconds from 6/8/10.
    • Slow increased to 45% from 40%.
    • Gate.png Gate
    • Instant Gate now teleports the user after 1.5 seconds instead of near instantly.

Twitch Twitch

Warwick Warwick

  • Hungering Strike.png Hungering Strike remade
    • Changed functionality to deal the greater value between 75/125/175/225/275 or 15% of the target's health.
    • Can no longer hit minions and monsters.
  • Eternal Thirst.png Eternal Thirst
    • Max stacks reduced to 5 from 8.
    • Life steal per stack increased to 6/9/12/15 from 4/6/8/10.


Renewal Tunic item.png Renewal Tunic

  • Removed.

Innervating Locket item.png Innervating Locket

  • Changed functionality to leave a buff to restore health/mana over the course of 2 seconds (to lower the strength of multiple units with lockets).

Lich Bane item.png Lich Bane

  • Unique effect no longer stacks with Sheen item.png Sheen's effect.

Mejai's Soulstealer item.png Mejai's Soulstealer

  • Max ability power gained reduced to 80 from 120.

Oracle's Elixir item.png Oracle's Elixir

  • True sight range increased to 500 from 450.

Regrowth Pendant item.png Regrowth Pendant

  • Health regeneration per 5 reduced to 16 from 18.

Vision Ward item.png Vision Ward

  • After two seconds, the vision ward becomes invisible to opponents.

Warden's Mail item.png Warden's Mail

  • Proc's movement/attack speeds slow increased to 50% from 40%.


  • Experience Table: fixed a bug that caused your summoner to require too much experience

Perseverance mastery s1.png Perseverance

  • Health/mana regeneration reduced to 4/8/12% from 5/10/15%.

Promote.png Promote

  • Promoted minion damage increased to 75 from 50 (still has an 80% cleave).

Revive.png Revive

  • Cooldown increased to 420 seconds from 300.


  • New Art and some changes to the general layout.
  • Can now disable the automatic hud popup of enemy champions during combat by going to options screen->more options->interface->auto-target enemies.
  • Massive framerate improvement for scoreboard.
  • New features added to Hud: death timer, level, items with tooltips, indicator when enemies are in fog of war.
  • Scoreboard can be activated by holding down tab.


  • Baron Nashor Baron Nashor: knockback ability reduced to 600 from 750 range.
  • Tooltip Fixes: Zilean Zilean, Time Bomb.png Time Bomb, Righteous Fury.png Righteous Fury, Cleanse.png Boost, outer turrets.
  • Outer turrets: health reduced to 2600 from 2800.
  • Each champion's natural health regeneration reduced by 10%.
  • Inhibitor bonuses:
    • Bonus melee minion damage increased to 10 from 8.
    • Bonus caster minion damage increased to 18 from 15.
    • Bonus siege minion damage increased to 25 from 20.
    • Inhibitor respawn time: increased to 6 minutes from 5.
  • Added a new passive to mech minions: Turret Shield - damage taken from turrets is reduced by 50%.
  • Basic attack system has been redone:
    • Fixed a bug with animations not transitioning correctly. Example: Tryndamere's slash animation would continue after the slash was completed having him spin around.
    • You will no longer auto attack monsters in the jungle even if your champion is in range until after you initiate an attack.
  • Fixed a bug where you would occasionally get double gold and xp from a kill when an item proc occurred on the last hit.
  • Fixed some of the bugs involved with mouse click inputs being lost.
  • Fixed a bug where monsters in the jungle did not fully leash properly but would meander before going back to their camp.

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