Active: this ability to triple its effectiveness, at the cost of the passive bonus it yields for a period of time.
REMAKE Highlander: (Ultimate) increases Master Yi's movement and attack speed and makes him immune to all slowing effects temporarily. Additionally, killing a champion while in Highlander refreshes all of Master Yi's cooldowns.
Innervating Locket: changed functionality to leave a buff to increase Health/Mana over the course of 2 seconds (to lower the strength of multiple units with lockets).
Lich Bane: UNIQUE effect no longer stacks with Sheen's effect.
Inhibitor Respawn Time: Increased to 6 from 5 minutes.
Added a new passive to Mech Minions: Turret Shield: damage taken from Turrets is reduced by 50%.
Basic Attack System has been redone:
Fixed a Bug with animations not transitioning correctly. Example: Tryndamere’s slash animation would continue after the slash was completed having him spin around.
You will no longer auto attack Monsters in the Woods even if your Champion is in range until after you initiate an initial attack.
Fixed a Bug where you would occasionally get double gold and xp from a kill when an item proc occurred on the last hit.
Fixed some of the bugs involved with mouse click inputs being lost.
Fixed a Bug where Monsters in the woods did not fully leash properly but would meander before going back to their camp.