GreenMoriyama

aka Green Moriyama

Content Moderator Discussions Moderator
  • I live in The Realm of the Forest
  • I was born on September 6
  • My occupation is Animator, Doctor, School Teacher, Translator, others more...
  • I am the Forest-Guardian Samurai
an anonymous contributor
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  • After checking several of his contributions, even on other wikis,

    I find that this person is a member of childish games like Neopets and etc.

    And they're aggressive and rude.

    Must be some 5 year old.

    I recommend giving them a warning or banning them.

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    • A person is entitled to play what games they want to play, be it Neopets, Club Penguin, or any other game. If you hold any issues to people who play such games, that is your issue with them, not a general consensus.

      If the person is aggressive and rude, then for certain, they should be reviewed. However, I would also like to point out that at times, TAG, your attitude in the comments section lead to being an instigator of these other editors. As a result, you are also held responsible for certain incidents too, even if it was not your intention to do so too. It may not be a welcomed statement for everyone, but I would like to warn you again about your actions. Be aware of what you say, reflect upon them before you press that publish button, or else you are just a hypocrit when pointing out other people's flaws, when your comments may be just as flawed. We are entitled to opinions, but it's beyond irresponsible to just state opinions without a bit of conscious awareness of what is said behind the words; for you, it may just be that you too need time in the world, or that you may need to look up to other people on how to change your attitude for the better.

      TLDR: your intentions are appreciated, and each of us can say opinions. However, TAG, you may need to review what you say, because sometimes, your actions can be hypocritical. Even if you want to help with the situations, I recommend that you comment less to prevent instigating the problem.

      Tylobic has dealt with Darkesia already otherwise.

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    • Not a problem with the games they're playing,

      Just stating what their age might be.

      But you're right, I probably make a lot of rude comments without realising it.

      I'll take your advice and try to change my ways.

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    • an anonymous contributor
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  • @green: can I ask what is wrong about my last custom champion: Cesar, the Rune Champion? I think there's no wrong about my post..could you state or tell me so that I could change it.

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    • Seems like I did not specify on the template what kind of mistakes I was referring to. Updated it.

      However, to summarize, you have been making many kit-based mistakes (be it unbalance or wrong identifiers of the kit's direction) or in the sense of creativity. I've pointed them out before, but you continue to perform the same mistakes over and over, as if you haven't reviewed what I have commented for you and for other content creators.

      I understand that the community is purposed so that you can receive criticism for what issues there may be in your custom content. But when you repeat the same mistakes over and over, criticism on the matter becomes less tolerated, as it becomes "babying the mistakes you make." You are held responsible to critically review how custom content is made, and realize your mistakes. People can help you by pointing it out, but the best way to improve is to realize and know what mistakes are being made on your own.

      The fact that I see a lack of this supposed development is, in honesty, why I haven't commented to your custom blogs. You keep posting new blogs, but your concepts have not appealed to me. Even if the concepts seem intriguing, the content of what you make of the kit or theme are not attractive, showing sight of your weakness in the creation of custom content.

      Thus, I recommend to you again: stop posting more content, and instead review ALL of your older concepts, and any good concepts around. Review criticism you have received, see what you may have been doing wrong, and improve. And if anything, join the discourse of a more active community when given. That is the very reason why I made the Discord community, because commenting on a blog can become stale when interacting with "active" members.

      Being wrong in itself is not wrong, we are flawed. If you continue to press wrong ideas around though, that is when it becomes wrong. It's just an acceptance that we are flawed, but have room to improve. And if you can't wrap your head around that, or do not understand anything I've said above, that is all I can provide. My ignorance of your blogs is nothing more than to show in a different way than criticism that you need to improve your concepts and not make new ones. May you have a good day.

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    • I keep reviewing my last works and I consider every comments and reviews by other blogger.. I know you're telling me to interact with other blogger so that I can polish and get unique ideas from others.. I have a Discord but it seems I was out of place to involve and then talk about my work.. It's like a new foreign guy walks in and talks about his work just to help him to improve what I have done..that's why I prefer to consider the critics of other who comment in my work here in wiki.. And then critics in the comment is the only thing I have to do some rewoks in my blogs..thank you green for your guidance

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    • I'm glad that you do review your works. However, your repeated publishing of new ones feel like you are publishing them just to get as many ideas out there in public. Yet, take my word, that is very counter-productive.

      The reason why it is counter-productive is that the more you publish, the more you have to monitor and keep working on. Look at RITO and how they have so many champions, that to a lot of people, their update speed can be slow (seriously, they need to update some of the voiceovers to match their new lore). The more you have to monitor, the more stretched out the attention of the public is. Not everyone is going to zoom to each and every custom champion you make; for the creator, who is you, there is only so much attention you can give to any one concept when you have so many.

      There is a reason that I don't just release champions on-the-go: because I rather develop each and every concept before I move onto the next. I have the list of potential ideas, boiling over time, but I don't publish them when I think the kit is complete. I have released for the most part, and would like to continue releasing, champion concepts that have an eye-catching lore and kit, and engage with those who comment on the long run. But if I released every other week... I can only expect that any creativity I have will be diced up, and I find that is the issue with your concepts. I won't say that it could also be an issue with your mindset from the start, but take it that seeing you publish blog after blog may look cool, but I see the pattern that a content creator publishing not-so-satisfying concept ideas.

      Communication!

      I see that you have witnessed what is dissatisfying of some Discord communities. And if you have joined ours... then I can only apologize. However, I beckon you to come back, at least to the one I am attempting to foster with some of the other people on the wikia. Why? Because seriously, a person's creativity does better in a community. The comment-blog style of the wikia does do that to an extent, but I find that it is limiting. Not immediate enough.

      But I find a personal problem with your attitude. "A new guy comes in, talks about his work." In a larger community, you will have ot face the wave of other people having their ideas. But that's the responsibility you should take on if you want to be a recognized content creator. As much as you may want other people to pay attention to you only, that is something you have to do for them, the readers. I find it closed-minded to just opt out for the wikia comments, because seriously, you are asking for a limited pool of comments, ones that may not even come. I don't like making this claim, but you are not fearing the right things. You are centering on your comfort, but not really the benefits of your ideas. To me, your ideas are greatly hampered by some of the habits or decisions you make, and I can only help so much if those actions do nothing in the wake of criticism. I've given you criticism, and even if you say you've absorbed them, to me you look like you have learnt none.

      I still invite you to the discord. I invite you because you are to an extent capable of some possibly interesting ideas, even if not the best out there. I, or anyone, wouldn't take their time to lecture on your qualities, unless they are a jackass who likes insulting people. And you know me, I am not a jackass (or I'll claim so if you do think I am). If you seek to better your ideas, I beckon you to at least make satisfying connections on the discord. And if you don't, that is your boat that has sunk.

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    • an anonymous contributor
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  • Mdrsspike just sent me a message with profanity in it. Can we look at all accounts containing less than 100 contributions and remove them?

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    • Some 100 or less contirbutors are fresh editors, while some are just long standing people who do not edit much. We thus cannot just "remove all 100 or less contribution accounts."

      However, Mdrsspike has been dealt with. He's been banned once, and this is his second bann. One more offense and the ban will become indefinite.

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    • Thank you

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    • You're welcome.

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    • an anonymous contributor
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  • Dear friend Moriyama

    I think that as you know more about Japanese than I, you can answer these two questions satisfactorily.

    According to etymologists (like Robbeets), Nami "wave" can be parsed into two elements:

    *Na- denoting possibly a large body of water, whose well-known derivative is 灘 nada "open sea", possibly "large, immesurable mass of water" from *na- + suffix-ta denoting an uncountable mass.

    The other element *mi is more tricky. It is usually found in compounds like:

    • idumi "spring < outgoing water" with idu- 出づ "to go out";
    • mio < miwo "canal < water-thread" with -wo 緒 "thread";
    • 水月 miduki "moonlight reflected on water" with tuki "moon"

    These are my two questions: given that in Japanese, water is 水 midu.

    Is mi the shortened form of midu?

    Or midu is actually a compound of mi "cold water" & du < yu 湯 "hot water" (with /y/ hardened into /d/ > /dz/)?

    Note: Old Japanese tu & du become modern Japanese つ tsu & づ (d)zu

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    • You are very much entering old Japanese history, which I too am not fully knowledgable in (nor is any normal native Japanese person). Maybe in a parallel vein to old English, old Japanese is a monster of its own.

      Anyways, I'll bring this topic to my colleagues at my Uni (UC Berkeley), as they have likely encountered this before. However, from my current pool of knowledge, I wouldn't go as far back as old Japanese, as these names were likely made from only the modern interpretation (though this suggestion contradicts why other names have their old language etymology... so tell me if you still want to put them in).

      Hardened "y" wouldn't have changed to "du" as I don't have any examples in mind of Japanese letter changing like that. There have been cases of the consonant falling off 思し->思い (not the best example, even for myself, but just one to offer what I mean), but none as grand as hoping consonant lines.

      As for tu & du, take it that Japanese has always been an oral language, and tsu and dzu always existed before. Tu & du were simplified into being used along side tsu and dzu because of what some would call the softening of the language. Yet again, I wouldn't go as far as point this out on the wiki page as old Japanese was likely not considered into the naming conventions at all, as they differ from Modern.

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    • an anonymous contributor
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  • Recently, I've provided my reconstructed forms of champions' names from Semitic language & also corrected many mistaken interpretations of Semitic names which I myself added in the past (my understanding of Semitic grammar is better now).

    Now onto my main point, the name JannaSquare Janna definitely originated from Arabic جَنَّة "garden, enclosure, paradise". Officially, Rioters explain that the name means "Guardian" in Ancient Shuriman, a reasonable derivation considering that the root verb was g-n-n "to protect".

    However, Arabic janna & the proto-Semitic form *gann-at always mean "garden" (possibly, a piece of land protected by a fence) & never "Guardian". Hypothetically, "guardian" (feminine) would've been *ganin-at > Arabic **Janina & Hebrew gonenet lit. "she (who) protects".

    So should I add the hypothetical, yet grammatically correct Janina for "guardian," or just leave Rioters' official explanation as it is?

    Many thanks beforehand.

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    • I would put in all those information. It would be very informational to know what approach RITO took, compared to what it should have been if fully correct. It would help readers know that not everything RITO has put out is supposed to be 100% perfect in the sense of translations, and have been derivatives with some changes.

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    • You know, friend, your sympathetic & supportive, yet at the same time cautious & prudent approach, has been helping me very much to inform gamers of the world's most-played game.

      Again, my sincerest thanks.

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    • I am glad to be of such great help ^.^

      I too offer my gratitude to your efforts in bettering those etymologies.

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    • an anonymous contributor
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  • Dear friend Moriyama,

    I'm currently conflicted about the name Avarosa's etymology. Straightforwardly, the name contains two Latin words ava "grandmother" & rosa "rose". According to Ashe's lore, this Iceborn queen's tomb was marked with the runeword, so in runic script the name would appear as ᚨᚹᚨᚱᛟᛊᚨ. (I'm aware of Latin avis "bird" yet if that were the case the name would've been Avirosa)

    Yet in real-life Latin names were rarely written in rune (e.g. Marcus son of Benedictus on a Swedish rune-stick), while Germanic names abound. So I interpreted the name Avarosa as from Proto-Norse ᚨᚢᚺᚨᚺᚱᚢᛊᚨ Auhahrussaₙ "stream-horse". Germanic names with hrussaₙ are rare, the horse is a well-known Germanic cult animal: Rosalind "horse-lithe" & Horsa, a mythological Anglo-Saxo-Jutish warrior. Still, according to regular sound-changes Auhahrussaₙ would become, at least in Old West Norse, Áhross ᚬᚼᚱᚢᛋ.

    So in your opinion, whence comes the name Avarosa: Latin or native Germanic? I ask this because the name of Lissandra, a sister of Avarosa, is obviously Greek in real-life.

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    • I would find that the "rose" (thus the Latin) depiction to be the way to go. I would also make note that, while not mirroring proper Latin, the first part of Avarosa's name could be referring to avis. As you may be aware of, the Avarosan are often depicted with a bird, which is seen in AsheSquare Ashe's kit with Hawkshot Hawkshot.

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    • Thanks for the well-supported answer to my question!

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    • an anonymous contributor
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  • Dear friend Moriyama,

    Recently, I've reconstructed, to the best of my ability, the Proto-Germanic version of the Path to Hearthhome (Sa Paþaz tō þanōn Herþahaiman). Still, the reconstructed version is unsingeable & not authorized nor recognized by Rioters. So should I relegate it to a sandbox?

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  • Dear Friend Moriyama,

    A long while ago, I posted the very popular Reddit etymology of Rakan's name as literally "Friend, Kinsperson". 

    Because I treated the "X" in Xayah /'zaja:/ name as the cluster /ks/, the closest real-life noun whose pronunciation matched her name is Sanskrit kṣayá /kʂa'ja:/ "wane, destruction".

    However, some Malayan redditors pointed out that there is a Malay word saya, which means "I , me, mine", & Malay sahaya came from Sanskrit सहाय sahāya < सखि sákhaya "companion" (masculine), ultimately from Proto-Indo-European *sokʷH- "follower". Even though Xayah's 2nd etymology is more compatible with the friends & love(rs)-bird(s) theme, TehAnonymous pointed out a long time ago that Rioters were unlikely to go to great lengths to name a champion.

    Still, in your opinion, which etymology of Xayah is what Rioters intended? Destruction or Companion?

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    • I would honestly think it's the latter in regards to companion". Riot may not have thought it deep, but certainly, when thinking of the name, I thought next the name "Saya."

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    • an anonymous contributor
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  • Read ClayHuang's concept and blindly reworked it for fun, tell me what you think there! (nun)

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    • View all 11 replies
    • Hello Baristar here, I can confirm that it is indeed my character and yes it is my account. Sorry for my intrusion. Taro Misuto is a my OC character based on one of the Sephiroth angels from Date A Live. Sorry Green.

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    • I will check the character out when I can. I will admit though to having some animosity. As you would know, a lack of response isn't the best way to present oneself, especially if someone is doubting your work. However, knowing now that this work is truly an OC, I'll only judge it as such.

      Have you made reflections on my comments? I hope some changes were made, because I do believe that while original content, the character you have put up does not inspire anything, both to the original Date A Live scene and to League of Legends. It would be like if you had some Noxian warrior who's just a "knight" from a noble family and nothing further. That doesn't sound intriguing, does it?

      If you want some more advice or criticism, please let me know.

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    • an anonymous contributor
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  • So I've been thinking about this concept for a while, but I'm having trouble... The idea is a sort of living Nexus champion, so it would be crystal-like (it looks like a Nexus but more rugged, more unstable, its form constantly shifting), and colorful: blues, reds, purples, a touch of green. It seems to pulse with energy / light when it speaks, and little bits of crystal orbit around it.

    I was wondering what kinds of ability names you would suggest for such a champion. I wanted names alluding to mathematics but mathematics is not my area of expertise. For example, the words hedron and tesseract come to mind, but I can't think of any others. :(

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    • an anonymous contributor
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