There is an established naming format for skins and loading screens that makes sense for the proper search, placement, and categorization of said images. The same applies to concept art since it became a thing to be uploaded on a frequent basis. Its far easier to type in "Evelynn" and instantly pop up with dozens of images than to type in "Thomas Randby" into the mix, since more often than not I will not be searching for an artist when trying to find champion specific media, I will be seraching through with the champions name. This is why I personally always, if possible, place the name of the artist in the description of the image file, since it wont clutter the files naming format with unnecessary artists name, and it also gives you an option if you want to find the artist through the description section.
Also I put them on deletion cause I have no way of renaming the images on my own, thats why I had to do the roundabout way of fixing it all.
But there seems to be a 16th extra or unknown constellation. It's in the upper left, next to the ship, and it's very tall and thin, and looks somewhat like a staff. Do you know where that constellation/image is from? I haven't finished the DLC content, but I have never heard of that constellation, and it doesn't seem to be in the game. At the very least it seems odd that it's the only unnamed constellation.
Poppy, Tristana, Gnar and to some extent Ziggs are Yordles with significant facial animations. Poppy also had a noticable development page talking about her new facial animation. Zoe does have over the top noticable facial animation, but she isnt the first humanoid to have such. If we include Rakan or Sion, then she wouldnt be the first humanoid to have facial animation and thats not even including the creature champions now that I think about it even more.
Gragas one needs to be reverted to the old pose, this one is just weird, takes a lot of wide space. Same for Fizz. The more narrow the image, the better.
Fizz himself aint that bad, its just the staff that goes way to the left that ultimately will make the image small when its placed in the background window. Background window needs narrow images so that you can see them closer.
Its cause Lolking I was forced to use Champion Spotlight images to do renders for the newer champions. Ornn has no models there, Kayn doesnt have his other two models, and Camille has no light on her chest to name a few.
I think they need their own separate mention. Unless you have a champion with many forms (like Nidalee cugar form, Swain bird form, and Kayn darkin and assassin forms, ) and not a companion thats a minion (excluding Nunus Willump and Kindreds Wolf since they are constantly part of the champion dynamic).
For Tarics art source, I can only guess based on the artstyle that the old concept art was done by the same person who did Ezreals and Luxes original concept art, while the Update concept art was done by Kristina Ness.
Elise, Swain, Shyvana and Nidalee should have their forms represented on their background page. If you want you can post them seperatly from their human form in the way it was done for Kayns forms in seperate gallery tabs on the same page. I already done something similar to Heimerdinger and Ziggs as well, since their "Human" forms were revealed in a comic and thats basically the only canon representation of their disguise form we have (too bad no in-game models).
Is it possible That Kled’s ultimate skill «chaaaarge» is a refference from transformers: age of extinction? Almost in the end When optimus is riding the t-rex and you can see the other dinosaur rolling kinda like kled does