Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Mikael's Crucible is a legendary item in League of Legends. 
Cost Analysis *
Gold Value with Passive Regen
* is 66. gold efficient without its passives and active, and 51% 80. gold efficient after applying the passive regen passive. 79%
can target its holder.
cannot be activated while unable to activate abilities (such as being ).
silenced will not remove .
blinds Using does not grant assists.
The health regen / mana regen passive stacks additively with and passives.
bonus healing and shielding passive stacks additively with , , , and .
It stacks multiplicatively with , giving a 43. 75% total increase when directly healing anyone holding that item.
The healing bonus only affects direct healings so health regen will be unaffected.
is most effective versus enemy teams with a large amount of single target CC (excluding , suppressions and blinds effects).
airborne Obtaining the active ability effectively costs 570 , the active must be used to deny/obtain 2 kills (or similar value objectives) to justify its cost.
Base mana regeneration reduced to 100% from 150%.
Combine cost reduced to 500 from 650 .
Total cost reduced to 2100 from 2400 .
Healing and shielding power increased to 20% from 15%.
Removed – Unique Passive: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
New Effect: Unique Passive - Harmony: Gain +25% base health regeneration for every +25% base mana regeneration.
Cooldown reduced to 120 seconds from 180.
Removed: Healing for 150 (+ 10% of the target's .
maximum health) New Effect: Now grants 2 seconds of slow immunity to the target as well as cleansing it.
New Effect: Successfully cleansing an effect will also grant the target 40% movement speed for 2 seconds.
Removed: Travel time.
Bonus healing and shielding power is now a Unique Passive.
Total cost increased to 2400 from 2300 .
Combine cost reduced to 650 from 850 .
New Passive: +15% bonus healing and shielding power.
Base mana regen increased to 150% from 100%.
Combine cost increased to 850 from 750 .
No longer grants Mana Font.
New Unique Passive – Harmony: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
Combine cost reduced to 750 from 950 .
Total cost reduced to 2300 from 2450 .
Magic resistance reduced to 35 from 40.
Combine cost increased to 950 from 850 .
Mana Font regeneration increased to 2% from 1. 5%.
Recipe cost reduced to 850 from 870 .
Mana regeneration changed to +100% of base mana regeneration per 5 seconds from +20 mana regeneration per 5 seconds.
New Recipe: + + 870 = 2450
Mana regeneration per 5 seconds increased to 20 from 12.
Now grants 10% cooldown reduction.
Recipe changed: + 720 = 1600
Total cost reduced to 1600 from 2500 .
Mana regeneration reduced to 12 from 18.
Health regeneration removed.
Recipe changed: + + 920 = 2500 .
Health regen increased to 7 per 5 seconds from 0.
Mana regen increased to 18 per 5 seconds from 9.
No longer grants mana.
Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health" ; effect unchanged.
Active travel time changed to 0. 2 seconds from variable with distance.
Fixed an issue with the hit effect particle.
Can no longer target allied minions.
Recipe: + + 920 = 2200
Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.