Cost Analysis
Template:Gold value math
Gold Value with passive regen
- 100% base health regeneration = 300
- 100% base mana regeneration = 500
Gold efficiency
- 80% gold efficient, without the passive and active effects. base stats are
- While having a lower health % than mana %, is 94.29% gold efficient.
- While having a lower mana % than health %, is 103.81% gold efficient.
Similar Items
Notes
- can target its holder.
- unable to activate abilities (such as being Template:Cctip). cannot be activated while
- Template:Cctip. will not remove
- Using does not grant assists.
Strategy
- CC (excluding Template:Cctip, Template:Cctip and Template:Cctip effects). is most effective versus enemy teams with a large amount of single target
- Obtaining the active ability effectively costs 570, the active must be used to deny/obtain 2 kills (or similar value objectives) to justify its cost.
- The passive stacks additively with and passives.
Patch history
- Base mana regen increased to 150% from 100%.
- Combine cost increased to 850 from 750.
- No longer grants Mana Font.
- New Unique Passive – Harmony: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
- Mana Font regeneration increased to 2% from 1.5%.
- Recipe cost reduced to 850 from 870.
- Mana regeneration changed to +100% of base mana regeneration per 5 seconds from +20 mana regeneration per 5 seconds.
- New Recipe: 870 = 2450 + +
- Mana regeneration per 5 seconds increased to 20 from 12.
- Now grants 10% cooldown reduction.
- Recipe changed: 920 = 2500. + +
- Health regen increased to 7 per 5 seconds from 0.
- Mana regen increased to 18 per 5 seconds from 9.
- No longer grants mana.
- Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health" ; effect unchanged.
- Active travel time changed to 0.2 seconds from variable with distance.
- Fixed an issue with the hit effect particle.
- Can no longer target allied minions.
- V1.0.0.152 Added
- Recipe: 920 = 2200 + +
- Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
- Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
- Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items