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Cost Analysis

Template:Gold value math

Gold Value with passive regen

Gold efficiency

  • Mikael's Crucible's Mikael's Crucible's base stats are 80% gold efficient, without the passive and active effects.
  • While having a lower health % than mana %, Mikael's Crucible Mikael's Crucible is 94.29% gold efficient.
  • While having a lower mana % than health %, Mikael's Crucible Mikael's Crucible is 103.81% gold efficient.


Similar Items

Notes

  • Mikael's Crucible Mikael's Crucible can target its holder.
  • Mikael's Crucible Mikael's Crucible cannot be activated while unable to activate abilities (such as being Template:Cctip).
  • Mikael's Crucible Mikael's Crucible will not remove Template:Cctip.
  • Using Mikael's Crucible Mikael's Crucible does not grant assists.

Strategy

  • Mikael's Crucible Mikael's Crucible is most effective versus enemy teams with a large amount of single target CC (excluding Template:Cctip, Template:Cctip and Template:Cctip effects).
  • Obtaining the active ability effectively costs 570 Gold 570, the active must be used to deny/obtain 2 kills (or similar value objectives) to justify its cost.
  • The passive stacks additively with Athene's Unholy Grail Athene's Unholy Grail and Chalice of Harmony Chalice of Harmony passives.

Patch history

V6.13
  • Total cost increased to 2400 Gold 2400 from 2300 Gold 2300.
    • Combine cost reduced to 650 Gold 650 from 850 Gold 850.
  • New Unique Passive: +15% bonus healing and shielding power.
V6.9
  • Base mana regen increased to 150% from 100%.
  • Combine cost increased to 850 Gold 850 from 750 Gold 750.
  • No longer grants Mana Font.
  • New Unique PassiveHarmony: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
V5.22
  • Combine cost reduced to 750 Gold 750 from 950 Gold 950.
    • Total cost reduced to 2300 Gold 2300 from 2450 Gold 2450.
  • Magic resistance reduced to 35 from 40.
V5.6
  • Combine cost increased to 950 Gold 950 from 850 Gold 850.
V4.21
  • Mana Font regeneration increased to 2% from 1.5%.
V4.20
  • Recipe cost reduced to 850 Gold 850 from 870 Gold 870.
  • Mana regeneration changed to +100% of base mana regeneration per 5 seconds from +20 mana regeneration per 5 seconds.
V4.10
V3.14
  • Recipe changed: Chalice of Harmony Chalice of Harmony + 720 Gold 720 = 1600 Gold 1600
    • Total cost reduced to 1600 Gold 1600 from 2500 Gold 2500.
  • Mana regeneration reduced to 12 from 18.
  • Health regeneration removed.
V3.7
  • Recipe changed: Philosopher's Stone Philosopher's Stone + Chalice of Harmony Chalice of Harmony + 920 Gold 920 = 2500 Gold 2500.
  • Health regen increased to 7 per 5 seconds from 0.
  • Mana regen increased to 18 per 5 seconds from 9.
  • No longer grants mana.
  • Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health" ; Cleanse Cleanse effect unchanged.
  • Active travel time changed to 0.2 seconds from variable with distance.
  • Fixed an issue with the hit effect particle.
V1.0.0.154
  • Can no longer target allied minions.
V1.0.0.152 Added
  • Recipe: Sapphire Crystal Sapphire Crystal + Chalice of Harmony Chalice of Harmony + 920 Gold 920 = 2200 Gold 2200
  • Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
  • Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
  • Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.

References

List of Items

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