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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Mikael's CrucibleMikael's Crucible was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Mikael's Crucible OriginalSquare.png|20xpx|border|link=Template:Item data Mikael's Crucible/LoL|Template:Item data Mikael's Crucible]] [[Template:Item data Mikael's Crucible/LoL|Template:Item data Mikael's Crucible]].

Recipe

Template:Item data Mikael's Crucible

Cost Analysis

Template:Gold value math

Gold Value with Passive Regen

Gold efficiency

  • Mikael's Crucible Mikael's Crucible is 104.52% gold efficient without its passives and active, and 118.81% gold efficient after applying the passive regen passive.


Similar Items

Synergy

Notes

  • Mikael's Crucible Mikael's Crucible cannot be activated while under crowd control that denies activation of abilities (such as being Silence icon silenced) and is most effective versus enemy teams with a large amount of crowd control as long as they are not Suppression icon suppressions, Blind icon blinds or Airborne icon airborne effects.
  • Using Mikael's Crucible Mikael's Crucible does not grant assists.
  • Obtaining the active ability effectively costs 570 Gold 570, the active must be used to deny/obtain 2 kills (or similar value objectives) to justify its cost.

Patch history

V7.9
  • New Effect: Tooltip now mentions how many successful cleanses you've apply.
V7.3
  • Bug Fix: Fixed a bug where active was instantly cleansing incoming CC during the slow immunity.
V7.2
  • Magic resistance increased to 40 from 35.
V6.23
  • Base mana regeneration reduced to 100% from 150%.
V6.22
  • Combine cost reduced to 500 Gold 500 from 650 Gold 650.
  • Total cost reduced to 2100 Gold 2100 from 2400 Gold 2400.
  • Healing and shielding power increased to 20% from 15%.
  • Removed – Unique Passive: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
  • New Effect: Unique Passive - Harmony: Gain +25% base health regeneration for every +25% base mana regeneration.
  • Unique Active:
    • Cooldown reduced to 120 seconds from 180.
    • Removed: Healing for 150 (+ 10% of the target's maximum health).
    • New Effect: Now grants 2 seconds of slow immunity to the target as well as cleansing it.
    • New Effect: Successfully cleansing an effect will also grant the target 40% movement speed for 2 seconds.
    • Removed: Travel time.
V6.15
  • Bonus healing and shielding power is now a Unique Passive.
V6.13
  • Total cost increased to 2400 Gold 2400 from 2300 Gold 2300.
    • Combine cost reduced to 650 Gold 650 from 850 Gold 850.
  • New Passive: +15% bonus healing and shielding power.
V6.9
  • Base mana regen increased to 150% from 100%.
  • Combine cost increased to 850 Gold 850 from 750 Gold 750.
  • No longer grants Mana Font.
  • New Unique PassiveHarmony: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
V5.22
  • Combine cost reduced to 750 Gold 750 from 950 Gold 950.
    • Total cost reduced to 2300 Gold 2300 from 2450 Gold 2450.
  • Magic resistance reduced to 35 from 40.
V5.6
  • Combine cost increased to 950 Gold 950 from 850 Gold 850.
V4.21
  • Mana Font regeneration increased to 2% from 1.5%.
V4.20
  • Recipe cost reduced to 850 Gold 850 from 870 Gold 870.
  • Mana regeneration changed to +100% of base mana regeneration per 5 seconds from +20 mana regeneration per 5 seconds.
V4.10
V3.14
  • Recipe changed: Chalice of Harmony Chalice of Harmony + 720 Gold 720 = 1600 Gold 1600
    • Total cost reduced to 1600 Gold 1600 from 2500 Gold 2500.
  • Mana regeneration reduced to 12 from 18.
  • Health regeneration removed.
V3.7
  • Recipe changed: Philosopher's Stone Philosopher's Stone + Chalice of Harmony Chalice of Harmony + 920 Gold 920 = 2500 Gold 2500.
  • Health regen increased to 7 per 5 seconds from 0.
  • Mana regen increased to 18 per 5 seconds from 9.
  • No longer grants mana.
  • Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health" ; Cleanse Cleanse effect unchanged.
  • Active travel time changed to 0.2 seconds from variable with distance.
  • Fixed an issue with the hit effect particle.
V1.0.0.154
  • Can no longer target allied minions.
V1.0.0.152 Added
  • Recipe: Sapphire Crystal Sapphire Crystal + Chalice of Harmony Chalice of Harmony + 920 Gold 920 = 2200 Gold 2200
  • Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
  • Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
  • Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.

References

List of Items

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