Template:Item data Mikael's CrucibleMikael's Crucible was an advanced item in League of Legends for .
Recipe
Template:Item data Mikael's Crucible
Cost Analysis
Template:Gold value math
Gold Value with Passive Regen
- 100% base health regeneration = 300
Gold efficiency
- 104.52% gold efficient without its passives and active, and 118.81% gold efficient after applying the passive regen passive. is
Similar Items
Synergy
- [1] bonus healing and shielding passive stacks additively with , , and .
Notes
- crowd control that denies activation of abilities (such as being silenced) and is most effective versus enemy teams with a large amount of crowd control as long as they are not suppressions, blinds or airborne effects. cannot be activated while under
- Using does not grant assists.
- Obtaining the active ability effectively costs 570, the active must be used to deny/obtain 2 kills (or similar value objectives) to justify its cost.
Patch history
- New Effect: Tooltip now mentions how many successful cleanses you've apply.
- Bug Fix: Fixed a bug where active was instantly cleansing incoming CC during the slow immunity.
- Magic resistance increased to 40 from 35.
- Base mana regeneration reduced to 100% from 150%.
- Combine cost reduced to 500 from 650.
- Total cost reduced to 2100 from 2400.
- Healing and shielding power increased to 20% from 15%.
- Removed – Unique Passive: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
- New Effect: Unique Passive - Harmony: Gain +25% base health regeneration for every +25% base mana regeneration.
- Unique Active:
- Cooldown reduced to 120 seconds from 180.
- Removed: Healing for 150 (+ 10% of the target's maximum health).
- New Effect: Now grants 2 seconds of slow immunity to the target as well as cleansing it.
- New Effect: Successfully cleansing an effect will also grant the target 40% movement speed for 2 seconds.
- Removed: Travel time.
- Bonus healing and shielding power is now a Unique Passive.
- Base mana regen increased to 150% from 100%.
- Combine cost increased to 850 from 750.
- No longer grants Mana Font.
- New Unique Passive – Harmony: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
- Mana Font regeneration increased to 2% from 1.5%.
- Recipe cost reduced to 850 from 870.
- Mana regeneration changed to +100% of base mana regeneration per 5 seconds from +20 mana regeneration per 5 seconds.
- New Recipe: 870 = 2450 + +
- Mana regeneration per 5 seconds increased to 20 from 12.
- Now grants 10% cooldown reduction.
- Recipe changed: 920 = 2500. + +
- Health regen increased to 7 per 5 seconds from 0.
- Mana regen increased to 18 per 5 seconds from 9.
- No longer grants mana.
- Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health" ; effect unchanged.
- Active travel time changed to 0.2 seconds from variable with distance.
- Fixed an issue with the hit effect particle.
- Can no longer target allied minions.
- V1.0.0.152 Added
- Recipe: 920 = 2200 + +
- Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
- Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
- Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items