Mikael's Crucible is a legendary item in League of Legends. 
Cost Analysis *
Gold Value with Passive Regen
* is 70. gold efficient without its passives and active, and 79% 85. gold efficient after applying the passive regen passive. 08%
can target its holder.
cannot be activated while unable to activate abilities (such as being ).
silenced will not remove .
blinds Using does not grant assists.
bonus healing and shielding passive stacks additively with , , , and .
It stacks multiplicatively with , giving a 43. 75% total increase when directly healing anyone holding that item.
The healing bonus only affects direct healings so health regen will be unaffected.
is most effective versus enemy teams with a large amount of single target CC (excluding , suppressions and blinds effects).
airborne Obtaining the active ability effectively costs , the active must be used to deny/obtain 2 kills (or similar value objectives) to justify its 570 cost.
Bug Fix: Fixed a bug where active was instantly cleansing incoming CC during the slow immunity.
Magic resistance increased to 40 from 35.
Base mana regeneration reduced to 100% from 150%.
Combine cost reduced to from 500 .
650 Total cost reduced to from 2100 .
2400 Healing and shielding power increased to 20% from 15%.
Removed – Unique Passive: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
New Effect: Unique Passive - Harmony: Gain +25% base health regeneration for every +25% base mana regeneration.
Cooldown reduced to 120 seconds from 180.
Removed: Healing for 150 (+ 10% of the target's .
maximum health) New Effect: Now grants 2 seconds of slow immunity to the target as well as cleansing it.
New Effect: Successfully cleansing an effect will also grant the target 40% movement speed for 2 seconds.
Removed: Travel time.
Bonus healing and shielding power is now a Unique Passive.
Total cost increased to from 2400 .
Combine cost reduced to from 650 .
850 New Passive: +15% bonus healing and shielding power.
Base mana regen increased to 150% from 100%.
Combine cost increased to from 850 .
750 No longer grants Mana Font.
New Unique Passive – Harmony: Grants 100% base health regen per 5 seconds if your current health percentage is lower than your current mana percentage. Grants 100% base mana regen per 5 seconds if your current mana percentage is lower than your current health percentage.
Combine cost reduced to from 750 .
Total cost reduced to from 2300 .
2450 Magic resistance reduced to 35 from 40.
Combine cost increased to from 950 .
Mana Font regeneration increased to 2% from 1. 5%.
Recipe cost reduced to from 850 .
870 Mana regeneration changed to +100% of base mana regeneration per 5 seconds from +20 mana regeneration per 5 seconds.
New Recipe: + + = 870
2450 Mana regeneration per 5 seconds increased to 20 from 12.
Now grants 10% cooldown reduction.
Recipe changed: + = 720
Total cost reduced to from 1600 .
2500 Mana regeneration reduced to 12 from 18.
Health regeneration removed.
Recipe changed: + + = 920 .
2500 Health regen increased to 7 per 5 seconds from 0.
Mana regen increased to 18 per 5 seconds from 9.
No longer grants mana.
Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health" ; effect unchanged.
Active travel time changed to 0. 2 seconds from variable with distance.
Fixed an issue with the hit effect particle.
Can no longer target allied minions.
Recipe: + + = 920
2200 Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.
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