+40 magic resist|
+100% base mana regen
+10% cooldown reduction
Unique Passive - Mana Font: Restores 2% of missing mana every 5 seconds.|
Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an allied champion and heals for 150 (+ 10% of the target's maximum health). 180 second cooldown.
Defense > Magic Resist|
Magic > Mana Regen
Magic > Cooldown Reduction
Mikael's Crucible is a legendary item in League of Legends.
- can target its holder.
- unable to activate abilities (such as being silenced).
cannot be activated while
- will not remove blinds.
- Using does not grant assists.
- CC (excluding suppression, blinds and airborne effects).
is most effective versus enemy teams with a large amount of single target
- Mana Font regeneration increased to 2% from 1.5%.
- Recipe cost reduced to 850g from 870g.
- Mana regeneration changed to +100% of base mana regeneration from +20 mana regeneration per 5 seconds.
- Recipe changed: + + 870g = 2450g
- Old recipe: ??? + ??? + ??g = 1600g
- Mana regeneration per 5 seconds increased to 20 from 12.
- Now grants 10% cooldown reduction.
- Recipe changed: + 720g = 1600g
- Total cost reduced to 1600g from 2500g.
- Mana regeneration reduced to 12 from 18.
- Health regeneration removed.
- Recipe changed: + + 920g = 2500g.
- Health regen increased to 7 per 5 seconds from 0.
- Mana regen increased to 18 per 5 seconds from 9.
- No longer grants mana.
- Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health", Cleanse effect unchanged.
- Active travel time changed to 0.2 seconds from variable with distance.
- Fixed an issue with the hit effect particle.
- Can no longer target allied minions.
- Recipe: + + 920g = 2200g
- Stats: +300 mana, +40 magic resist, +9 mana regen per 5 seconds.
- Unique Passive – Mana Font: Increases your mana regen by 1% per 1% mana you are missing.
- Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. 180 second cooldown.
Jungle items and their enchantments
Boots and their enchantments