Whenever Miss Fortune attacks an enemy unit that was not the target of her previous basic attack, she will deal 50 / 60 / 70 / 80 / 90 / 100% ADbonusphysical damage to them, halved to 25 / 30 / 35 / 40 / 45 / 50% AD versus minions.
Active:Miss Fortune fires a shot at a target enemy, which then bounces to hit another unit behind it, dealing physical damage to the first and second target, applying on-hit effects to both.
20 / 40 / 60 / 80 / 100 (+ 100% AD)(+ 35% AP)
Double Up's second shot prioritizes units directly behind the primary target.
Double Up's second shot can critically strike, based on critical strike chance, dealing 100% × (1 + bonus critical damage) bonus damage. If the first target is killed, the second hit will always critically strike.
Passive - Strut:Miss Fortune gains 25 bonusmovement speed if she has not taken damage in the last 5 seconds, excluding damage over time. This bonus is increased to a greater amount after another 5 seconds.
Maximum Bonus Movement Speed:
60 / 70 / 80 / 90 / 100
Active - Guns Blazing:Miss Fortune gains bonus attack speed for 4 seconds and brings Strut's passive effect to full power.
Bonus Attack Speed:
40 / 55 / 70 / 85 / 100%
Marking a new target with Love Tap reduces Strut'scooldown by 2 - 1.1 (based on cooldown reduction) seconds.