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** If Miss Fortune is [[blind]]ed, both hits will miss.
 
** If Miss Fortune is [[blind]]ed, both hits will miss.
 
|spellshield=will block either hit.
 
|spellshield=will block either hit.
  +
*Neither hits of Double Up can [[critical strike|critically strike]].
 
|additional=
 
|additional=
 
* The second shot follows a priority order on targets within 500 range:
 
* The second shot follows a priority order on targets within 500 range:
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*#Minions and neutral monsters within a 40° cone.
 
*#Minions and neutral monsters within a 40° cone.
 
*#Enemy champions within a 40° cone.
 
*#Enemy champions within a 40° cone.
*#Enemy or neutral units within a 90° cone.
+
*#Enemy or neutral units within a 110° cone.
  +
*#Enemy or neutral units within a ~{{tt|150|Estimated}}-range 160° cone.
 
* Double Up's range is not listed as spell range, but instead matches her basic attack range. For clarification see - [[range]].
 
* Double Up's range is not listed as spell range, but instead matches her basic attack range. For clarification see - [[range]].
 
* Double up can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
 
* Double up can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
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|icon=Bullet Time.png
 
|icon=Bullet Time.png
 
|description={{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased.
 
|description={{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased.
|description2={{sbc|Active:}} Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every quarter of a second and deals physical damage and applying {{ais|Impure Shots|Miss Fortune}} passive magic damage and stack to all enemies within the area.
+
|description2={{sbc|Active:}} Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every quarter of a second, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area.
 
|leveling={{lc|New Stack Limit}} {{ap|6|7|8}}
 
|leveling={{lc|New Stack Limit}} {{ap|6|7|8}}
 
|leveling2={{lc|Physical Damage Per Wave}} {{ap|50|75|125}} {{as|(+ 20% AP)}}
 
|leveling2={{lc|Physical Damage Per Wave}} {{ap|50|75|125}} {{as|(+ 20% AP)}}

Revision as of 19:37, 8 April 2014

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Abilities

Strut

Strut

Innate: Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.

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Double Up

Double Up

Active: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

  • First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD)
  • Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD)

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Impure Shots

Impure Shots

Passive: Miss Fortune's autoattacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 times, for a maximum of 30% AD bonus magic damage. The stack limit increases by 1 for each rank on Bullet Time Bullet Time, for a maximum of 36 / 42 / 48 % AD bonus magic damage.

Active: Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply Grievous Wounds for 2 seconds.

  • Attack Speed: 20 / 30 / 40 / 50 / 60%

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Make It Rain

Make It Rain

Active: Miss Fortune rains hundreds of bullets down onto target 100-radius area. This area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to enemies within.

  • Total Magic Damage: 90 / 145 / 200 / 255 / 310 (+ 80% AP)
  • Slow: 25 / 35 / 45 / 55 / 65%

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Bullet Time

Bullet Time

Passive: The stack limit for Impure Shots Impure Shots is increased.

  • New Stack Limit: 6 / 7 / 8

Active: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every quarter of a second, dealing physical damage and applying Impure Shots Impure Shots' passive magic damage and stack to all enemies within the area.

  • Physical Damage Per Wave: 50 / 75 / 125 (+ 20% AP)
  • Max Physical Damage: 400 / 600 / 1000 (+ 160% AP)

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References

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