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(→‎Abilities: due to popular demand the radius of E has been reduced. THIS HAS NOT BEEN TESTED IN ANY WAY.)
(9 intermediate revisions by 7 users not shown)
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{{Ability frame|I
 
{{Ability frame|I
 
|{{Ability info
 
|{{Ability info
|name=Strut
+
|name = Strut
|icon=Strut.png
+
|icon = Strut.png
|description={{sbc|Innate:}} Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.
+
|description = {{sbc|Innate:}} Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting='''Strut''' is a self-[[buff]] ability.
+
|targeting = '''Strut''' is a self-[[buff]] ability.
|damagetype=
+
|damagetype =
|spelleffects=
+
|spelleffects =
|onhiteffects=
+
|onhiteffects =
|spellshield=
+
|spellshield =
|additional=
+
|additional =
|video=Miss Fortune Ivideo
+
|video=Miss Fortune IVideo
 
}}
 
}}
 
}}
 
}}
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{{Ability frame|Q
 
{{Ability frame|Q
 
|{{Ability info
 
|{{Ability info
|name=Double Up
+
|name = Double Up
|icon=Double Up.png
+
|icon = Double Up.png
|description={{sbc|Active:}} Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.
+
|description = {{sbc|Active:}} Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.
  +
|leveling =
|leveling={{lc|First Target Physical Damage}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}
 
{{lc|Second Target Physical Damage}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}
+
{{lcapss|First Target Physical Damage|20|35|50|65|80|(+ 85% AD)|(+ 35% AP)}}
 
{{lcapss|Second Target Physical Damage|40|70|100|130|160|(+ 100% AD)|(+ 50% AP)}}
|cooldown={{ap|7|6|5|4|3}}
 
|cost={{ap|43|46|49|52|55}}
+
|cooldown = {{ap|7|6|5|4|3}}
  +
|cost = {{ap|43|46|49|52|55}}
|costtype=mana
+
|costtype = mana
|range=650
+
|range = 650
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting='''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target.
+
|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target.
|damagetype=physical
+
|damagetype = physical
  +
|projectile = true
|spelleffects=false
+
|spelleffects = false
|onhiteffects=Both hits will apply on-hit effects.
+
|onhiteffects = Both hits will apply on-hit effects.
 
** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]].
 
** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]].
** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hits.
+
** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hit. If Miss Fortune is [[blind]]ed, both hits will miss.
 
|spellshield = will block either hit.
** If Miss Fortune is [[blind]]ed, both hits will miss.
 
 
* Neither hit of ''Double Up'' can [[critical strike|critically strike]].
|spellshield=will block either hit.
 
 
|additional =
*Neither hits of ''Double Up'' can [[critical strike|critically strike]].
 
 
* The second shot follows a priority order on targets within '''500'''-range:
|additional=
 
* The second shot follows a priority order on targets within 500 range:
 
 
*#Enemy champions in a 40° cone with at least one stack of Impure Shots.
 
*#Enemy champions in a 40° cone with at least one stack of Impure Shots.
 
*#Minions and neutral monsters within a 20° cone.
 
*#Minions and neutral monsters within a 20° cone.
Line 51: Line 52:
 
*#Enemy or neutral units within a 110° cone.
 
*#Enemy or neutral units within a 110° cone.
 
*#Enemy or neutral units within a {{tt|150|Estimated}}-range 160° cone.
 
*#Enemy or neutral units within a {{tt|150|Estimated}}-range 160° cone.
* ''Double Up's'' range is not listed as spell range, but instead matches her basic attack range. For clarification see - [[range]].
+
* ''Double Up's'' range is not listed as spell [[range]], but instead matches her basic attack range.
 
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
 
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
|video=Miss Fortune Qvideo
+
|video=Miss Fortune QVideo
 
}}
 
}}
 
}}
 
}}
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{{Ability frame|W
 
{{Ability frame|W
 
|{{Ability info
 
|{{Ability info
|name=Impure Shots
+
|name = Impure Shots
|icon=Impure Shots.png
+
|icon = Impure Shots.png
|description={{sbc|Passive:}} Miss Fortune's autoattacks deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5 times, for a maximum of {{as|30% AD}} bonus magic damage. The stack limit increases by 1 for each rank on {{ai|Bullet Time|Miss Fortune}}, for a maximum of {{as|{{tt|36|6 Stacks}} / {{tt|42|7 Stacks}} / {{tt|48|8 Stacks}} % AD}} bonus magic damage.
+
|description = {{sbc|Passive:}} Miss Fortune's autoattacks deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5 (+ 1{{times}}{{ais|Bullet Time|Miss Fortune}} rank) times.
|description2={{sbc|Active:}} Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply [[Healing#Healing reduction|Grievous Wounds]] for 2 seconds.
+
|description2 = {{sbc|Active:}} Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply [[Healing#Healing reduction|Grievous Wounds]] for 2 seconds.
|leveling2={{lc|Attack Speed}} {{ap|20|30|40|50|60%}}
+
|leveling2 = {{lc|Attack Speed}} {{ap|20|30|40|50|60%}}
|cooldown=16
+
|cooldown = 16
|cost={{ap|30|35|40|45|50}}
+
|cost = {{ap|30|35|40|45|50}}
|costtype=mana
+
|costtype = mana
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting='''Impure Shots''' is an [[on-hit effect]] and self-targeted [[buff]].
+
|targeting = '''Impure Shots''' is an [[on-hit effect]] and self-targeted [[buff]].
|damagetype=magic
+
|damagetype = magic
|spelleffects=
+
|spelleffects =
|onhiteffects=The triggering attacks will apply other [[on-hit effects]] and can critically strike as normal.
+
|onhiteffects = The triggering attacks will apply other [[on-hit effects]] and can critically strike as normal.
*Critical strikes do not interact with the bonus damage of Impure Shots.
+
* Critical strikes do not interact with the bonus damage of Impure Shots.
*{{Pending for test}} Impure Shots' relationship with {{ai|Counter Strike|Jax|dodge}}, {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} and [[blind]] has yet to be tested.
+
* {{Pending for test}} Impure Shots' relationship with {{ai|Counter Strike|Jax|dodge}}, {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} and [[blind]] has yet to be tested.
*The bonus damage does not affect structures.
+
* The bonus damage does not affect structures.
|spellshield=will not block the damage or debuff.
+
|spellshield = will not block the damage or debuff.
|additional=
+
|additional =
*The stacks of ''Impure Shots'' accumulate on the target, and are not reset if Miss Fortune attacks a new target. This is unlike similar effects, such as {{ai|Clockwork Windup|Orianna}} and {{ai|Eternal Thirst|Warwick}}, which accumulate on the champion and reset whenever they attack a new target.
+
* The stacks of ''Impure Shots'' accumulate on the target, and are not reset if Miss Fortune attacks a new target. This is unlike similar effects, such as {{ai|Clockwork Windup|Orianna}} and {{ai|Eternal Thirst|Warwick}}, which accumulate on the champion and reset whenever they attack a new target.
|video=Miss Fortune Wvideo
+
|video=Miss Fortune WVideo
 
}}
 
}}
 
}}
 
}}
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{{Ability frame|E
 
{{Ability frame|E
 
|{{Ability info
 
|{{Ability info
|name=Make It Rain
+
|name = Make It Rain
|icon=Make It Rain.png
+
|icon = Make It Rain.png
|description={{sbc|Active:}} Miss Fortune rains hundreds of bullets down onto target '''100'''-radius area. This area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to enemies within.
+
|description = {{sbc|Active:}} Miss Fortune rains hundreds of bullets down onto target {{tt|'''400'''|Estimated}}-radius area. This area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to enemies within.
  +
|leveling =
|leveling={{lc|Total Magic Damage}} {{ap|90|145|200|255|310}} {{as|(+ 80% AP)}}
 
{{lc|Slow}} {{ap|25|35|45|55|65%}}
+
{{lcaps|Total Magic Damage|90|145|200|255|310|(+ 80% AP)}}
|cooldown={{ap|14|13|12|11|10}}
+
{{lcap|Slow|25|35|45|55|65%}}
 
|cooldown = {{ap|14|13|12|11|10}}
|cost=80
+
|cost = 80
|costtype=mana
+
|costtype = mana
|range=800
+
|range = 800
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting='''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
+
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
|damagetype=magic
+
|damagetype = magic
|spelleffects=area
+
|spelleffects = area
|onhiteffects=
+
|onhiteffects =
|spellshield=will not block the ability.
+
|spellshield = will not block the ability.
|additional=
+
|additional =
 
* ''Make It Rain'' grants [[sight]] of its area of effect.
 
* ''Make It Rain'' grants [[sight]] of its area of effect.
 
* ''Make it Rain'' remains active for its duration even if Miss Fortune dies.
 
* ''Make it Rain'' remains active for its duration even if Miss Fortune dies.
|video=Miss Fortune Evideo
+
|video=Miss Fortune EVideo
 
}}
 
}}
 
}}
 
}}
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{{Ability frame|R
 
{{Ability frame|R
 
|{{Ability info
 
|{{Ability info
|name=Bullet Time
+
|name = Bullet Time
|icon=Bullet Time.png
+
|icon = Bullet Time.png
|description={{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased.
+
|description = {{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased.
|description2={{sbc|Active:}} Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every quarter of a second, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area.
+
|description2 = {{sbc|Active:}} Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (''6 bullets per wave'') in a cone in front of her. A wave is fired every {{fd|0.25}} seconds, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area.
|leveling={{lc|New Stack Limit}} {{ap|6|7|8}}
+
|leveling = {{lcap|New Stack Limit|6|7|8}}
|leveling2={{lc|Physical Damage Per Wave}} {{ap|50|75|125}} {{as|(+ 20% AP)}}
+
{{lc|Max Magic Damage}} {{as|{{ap|36|42|48%}} AD}}
  +
|leveling2 =
 
{{lc|Physical Damage Per Wave}} {{ap|50|75|125}} {{as|(+ 20% AP)}}
 
{{lc|Max Physical Damage}} {{ap|400|600|1000}} {{as|(+ 160% AP)}}
 
{{lc|Max Physical Damage}} {{ap|400|600|1000}} {{as|(+ 160% AP)}}
|cooldown={{ap|120|110|100}}
+
|cooldown = {{ap|120|110|100}}
|cost=100
+
|cost = 100
|costtype=mana
+
|costtype = mana
|range=1400
+
|range = 1400
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting='''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability.
+
|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability.
|damagetype=physical
+
|damagetype = physical
  +
|projectile = true
|spelleffects=area
+
|spelleffects = area
|onhiteffects=
+
|onhiteffects =
|spellshield=will not block the ability.
+
|spellshield = will not block the ability.
|additional=
+
|additional =
 
* ''Bullet Time'' will deal up to {{as|{{ap|198|210|216}}% AD}} bonus magic damage with no stacks of {{ai|Impure Shots|Miss Fortune}} on the target, and with full stacks it increases to {{as|{{ap|288|336|384}}% AD}} bonus damage.
 
* ''Bullet Time'' will deal up to {{as|{{ap|198|210|216}}% AD}} bonus magic damage with no stacks of {{ai|Impure Shots|Miss Fortune}} on the target, and with full stacks it increases to {{as|{{ap|288|336|384}}% AD}} bonus damage.
|video=Miss Fortune Rvideo
+
|video=Miss Fortune RVideo
 
}}
 
}}
 
}}
 
}}
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[[Category:Released champion]]
 
[[Category:Released champion]]
 
[[Category:Marksman champion]]
 
[[Category:Marksman champion]]
  +
[[Category:Slow champion]]
  +
[[Category:Ranged champion]]

Revision as of 23:10, 23 October 2014

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Strut

Strut

Innate: Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.

Template:Ability2


Double Up

Double Up

Active: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

Template:Lcapss

Template:Lcapss

Template:Ability2


Impure Shots

Impure Shots

Passive: Miss Fortune's autoattacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 (+ 1 × Bullet Time's Bullet Time's rank) times.

Active: Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply Grievous Wounds for 2 seconds.

  • Attack Speed: 20 / 30 / 40 / 50 / 60%

Template:Ability2


Make It Rain

Make It Rain

Active: Miss Fortune rains hundreds of bullets down onto target 400-radius area. This area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to enemies within.

Template:Lcaps

Template:Lcap

Template:Ability2


Bullet Time

Bullet Time

Passive: The stack limit for Impure Shots Impure Shots is increased.

Template:Lcap

  • Max Magic Damage: 36 / 42 / 48% AD

Active: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every 0.25 seconds, dealing physical damage and applying Impure Shots Impure Shots' passive magic damage and stack to all enemies within the area.

  • Physical Damage Per Wave: 50 / 75 / 125 (+ 20% AP)
  • Max Physical Damage: 400 / 600 / 1000 (+ 160% AP)

Template:Ability2


References

Template:C-bot