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|description = {{sbc|Active:}} Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both. |
|description = {{sbc|Active:}} Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both. |
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|leveling = |
|leveling = |
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− | {{ |
+ | {{lcapss|First Target Physical Damage|20|35|50|65|80|(+ 85% AD)|(+ 35% AP)}} |
− | {{ |
+ | {{lcapss|Second Target Physical Damage|40|70|100|130|160|(+ 100% AD)|(+ 50% AP)}} |
|cooldown = {{ap|7|6|5|4|3}} |
|cooldown = {{ap|7|6|5|4|3}} |
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|cost = {{ap|43|46|49|52|55}} |
|cost = {{ap|43|46|49|52|55}} |
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|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target. |
|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target. |
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|damagetype = physical |
|damagetype = physical |
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+ | |projectile = true |
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|spelleffects = false |
|spelleffects = false |
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|onhiteffects = Both hits will apply on-hit effects. |
|onhiteffects = Both hits will apply on-hit effects. |
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** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]]. |
** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]]. |
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− | ** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hits. |
+ | ** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hit. If Miss Fortune is [[blind]]ed, both hits will miss. |
− | ** If Miss Fortune is [[blind]]ed, both hits will miss. |
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|spellshield = will block either hit. |
|spellshield = will block either hit. |
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* Neither hit of ''Double Up'' can [[critical strike|critically strike]]. |
* Neither hit of ''Double Up'' can [[critical strike|critically strike]]. |
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|name = Impure Shots |
|name = Impure Shots |
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|icon = Impure Shots.png |
|icon = Impure Shots.png |
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− | |description = {{sbc|Passive:}} Miss Fortune's autoattacks deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5 |
+ | |description = {{sbc|Passive:}} Miss Fortune's autoattacks deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5{{plus}}(1{{times}}{{ais|Bullet Time|Miss Fortune}} rank) times. |
− | |description2 = {{sbc|Active:}} Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply |
+ | |description2 = {{sbc|Active:}} Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply {{cctip|grievous wounds}} for 2 seconds. |
− | |leveling = {{lc|Max. Magic Damage}} {{as|{{ap|{{tt|30|5 Stacks}}|{{tt|36|6 Stacks}}|{{tt|42|7 Stacks}}|{{tt|48|8 Stacks}}}}% AD}} |
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|leveling2 = {{lc|Attack Speed}} {{ap|20|30|40|50|60%}} |
|leveling2 = {{lc|Attack Speed}} {{ap|20|30|40|50|60%}} |
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|cooldown = 16 |
|cooldown = 16 |
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|onhiteffects = The triggering attacks will apply other [[on-hit effects]] and can critically strike as normal. |
|onhiteffects = The triggering attacks will apply other [[on-hit effects]] and can critically strike as normal. |
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* Critical strikes do not interact with the bonus damage of Impure Shots. |
* Critical strikes do not interact with the bonus damage of Impure Shots. |
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− | * |
+ | * Impure Shots is not affected by {{ai|Riposte|Fiora|parry}} or {{ai|Aegis Protection|Pantheon|block}}. |
+ | * {{ai|Counter Strike|Jax|dodge}} and [[blind]] will cause Impure Shots to miss. |
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* The bonus damage does not affect structures. |
* The bonus damage does not affect structures. |
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|spellshield = will not block the damage or debuff. |
|spellshield = will not block the damage or debuff. |
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|name = Make It Rain |
|name = Make It Rain |
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|icon = Make It Rain.png |
|icon = Make It Rain.png |
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− | |description = {{sbc|Active:}} Miss Fortune rains hundreds of bullets down onto target ''' |
+ | |description = {{sbc|Active:}} Miss Fortune rains hundreds of bullets down onto target {{tt|'''400'''|Estimated}}-radius area. This area lasts for 3 seconds, {{cctip|slow|slowing}} and dealing magic damage every quarter of a second to enemies within. |
|leveling = |
|leveling = |
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− | {{ |
+ | {{lcaps|Total Magic Damage|90|145|200|255|310|(+ 80% AP)}} |
− | {{ |
+ | {{lcap|Slow|25|35|45|55|65%}} |
|cooldown = {{ap|14|13|12|11|10}} |
|cooldown = {{ap|14|13|12|11|10}} |
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|cost = 80 |
|cost = 80 |
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|description = {{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased. |
|description = {{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased. |
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|description2 = {{sbc|Active:}} Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (''6 bullets per wave'') in a cone in front of her. A wave is fired every {{fd|0.25}} seconds, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area. |
|description2 = {{sbc|Active:}} Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (''6 bullets per wave'') in a cone in front of her. A wave is fired every {{fd|0.25}} seconds, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area. |
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− | |leveling = {{ |
+ | |leveling = {{lcap|New Stack Limit|6|7|8}} |
+ | {{lc|Max Magic Damage}} {{as|{{ap|36|42|48%}} AD}} |
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|leveling2 = |
|leveling2 = |
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{{lc|Physical Damage Per Wave}} {{ap|50|75|125}} {{as|(+ 20% AP)}} |
{{lc|Physical Damage Per Wave}} {{ap|50|75|125}} {{as|(+ 20% AP)}} |
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{{lc|Max Physical Damage}} {{ap|400|600|1000}} {{as|(+ 160% AP)}} |
{{lc|Max Physical Damage}} {{ap|400|600|1000}} {{as|(+ 160% AP)}} |
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+ | {{lc|Minimum Magic Damage (No Stacks)}} {{as|{{ap|198|210|216%}} AD}} |
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+ | {{lc|Max Magic Damage (Max Stacks)}} {{as|{{ap|288|336|384%}} AD}} |
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|cooldown = {{ap|120|110|100}} |
|cooldown = {{ap|120|110|100}} |
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|cost = 100 |
|cost = 100 |
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|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability. |
|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability. |
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|damagetype = physical |
|damagetype = physical |
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+ | |projectile = true |
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|spelleffects = area |
|spelleffects = area |
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|onhiteffects = |
|onhiteffects = |
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|spellshield = will not block the ability. |
|spellshield = will not block the ability. |
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− | |additional = |
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− | * ''Bullet Time'' will deal up to {{as|{{ap|198|210|216}}% AD}} bonus magic damage with no stacks of {{ai|Impure Shots|Miss Fortune}} on the target, and with full stacks it increases to {{as|{{ap|288|336|384}}% AD}} bonus damage. |
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|video=Miss Fortune RVideo |
|video=Miss Fortune RVideo |
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}} |
}} |
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[[Category:Released champion]] |
[[Category:Released champion]] |
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[[Category:Marksman champion]] |
[[Category:Marksman champion]] |
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+ | [[Category:Slow champion]] |
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+ | [[Category:Ranged champion]] |
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+ | [[Category:3150 IP champion]] |
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+ | [[Category:790 RP champion]] |
Revision as of 19:45, 27 February 2015
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