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m (Shortened the word "Minimum" to fit better)
Tag: rte-source
Tags: Visual edit apiedit
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==Abilities==
 
==Abilities==
{{Ability frame|I
+
{{Ability|I
|{{Ability info
 
 
|name = Strut
 
|name = Strut
 
|icon = Strut.png
 
|icon = Strut.png
|description = {{sbc|Innate:}} '''Miss Fortune''' gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.
+
|description = After 5 seconds of not losing {{as|health}} to non-periodic damage, '''Miss Fortune''' gains 25 bonus [[movement speed]], which increases by 8 each second up to a maximum of 70 bonus movement speed.
}}
 
|{{Ability2
 
 
|targeting = '''Strut''' is a self-[[buff]] ability.
 
|targeting = '''Strut''' is a self-[[buff]] ability.
 
|damagetype =
 
|damagetype =
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|additional =
 
|additional =
 
|video=Miss Fortune IVideo
 
|video=Miss Fortune IVideo
}}
 
 
}}
 
}}
   
{{Ability frame|Q
+
{{Ability|Q
|{{Ability info
 
 
|name = Double Up
 
|name = Double Up
 
|icon = Double Up.png
 
|icon = Double Up.png
 
|description = {{sbc|Active:}} '''Miss Fortune''' fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying [[on-hit effect]]s to both.
 
|description = {{sbc|Active:}} '''Miss Fortune''' fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying [[on-hit effect]]s to both.
|description2= ''Double Up's'' second shot prioritizes enemies directly behind the primary target, especially enemy [[champion]]s affected by {{ai|Impure Shots|Miss Fortune}}.
+
|description2 = ''Double Up's'' second shot prioritizes enemies directly behind the primary target, especially enemy [[champion]]s affected by {{ai|Impure Shots|Miss Fortune}}, and deals 50% bonus damage if the first shot kills its target.
|leveling ={{ft|{{lc|First Target Physical Damage|nolist=}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}|{{lc|Second Target Physical Damage|nolist=}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}}}
+
|leveling = {{ft|{{lc|First Target Physical Damage|nolist=}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}|{{lc|Second Target Physical Damage|nolist=}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}}}
  +
|leveling2 = {{lc|Enhanced Physical Damage|nolist=}} {{ap|60|105|150|195|240}} {{as|(+ 150% AD)}} {{as|(+ 75% AP)}}
 
|cooldown = {{ap|7|6|5|4|3}}
 
|cooldown = {{ap|7|6|5|4|3}}
 
|cost = {{ap|43|46|49|52|55}}
 
|cost = {{ap|43|46|49|52|55}}
 
|costtype = mana
 
|costtype = mana
|range = {{ap|{{tt|650|Primary shot}}|{{tt|500|Secondary shot}}}}
+
|range = {{ap|{{tt|650|Cast range}}|{{tt|500|Secondary shot}}}}
}}
 
|{{Ability2
 
 
|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target.
 
|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target.
 
|damagetype = physical
 
|damagetype = physical
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** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]].
 
** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]].
 
** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hit. If Miss Fortune is [[blind]]ed, both hits will miss.
 
** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hit. If Miss Fortune is [[blind]]ed, both hits will miss.
  +
**If double up kills a unit, the enhanced second hit grants a stack of Frenzy.
 
|spellshield = will block either hit.
 
|spellshield = will block either hit.
 
|additional =
 
|additional =
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*#Enemy or neutral units within a {{tt|150|Estimated}}-range 160° cone.
 
*#Enemy or neutral units within a {{tt|150|Estimated}}-range 160° cone.
 
* ''Double Up's'' range is not listed as spell [[range]], but instead matches her basic attack range.
 
* ''Double Up's'' range is not listed as spell [[range]], but instead matches her basic attack range.
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
+
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
  +
* ''Double Up'' must kill the first target for the second hit to deal enhanced damage. If the first target dies before the first hit lands, the second target receives the normal second target bonus damage.
 
|video=Miss Fortune QVideo
 
|video=Miss Fortune QVideo
}}
 
 
}}
 
}}
   
{{Ability frame|W
+
{{Ability|W
|{{Ability info
 
 
|name = Impure Shots
 
|name = Impure Shots
 
|icon = Impure Shots.png
 
|icon = Impure Shots.png
 
|description = {{sbc|Passive:}} '''Miss Fortune's''' [[basic attack]]s deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5{{plus}}(1{{times}}{{ais|Bullet Time|Miss Fortune}} rank) times per target.
 
|description = {{sbc|Passive:}} '''Miss Fortune's''' [[basic attack]]s deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5{{plus}}(1{{times}}{{ais|Bullet Time|Miss Fortune}} rank) times per target.
|description2 = {{sbc|Active:}} '''Miss Fortune''' gains bonus attack speed for 6 seconds and her basic attacks also apply {{cctip|grievous wounds}} for 2 seconds.
+
|description2 = {{sbc|Active:}} '''Miss Fortune''' gains {{as|bonus attack speed}} for 6 seconds and brings {{ai|Strut|Miss Fortune}} to full power.
|leveling2 = {{lc|Attack Speed}} {{ap|20|30|40|50|60%}}
+
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|20|30|40|50|60%}}
|cooldown = 16
+
|cooldown = 12
 
|cost = {{ap|30|35|40|45|50}}
 
|cost = {{ap|30|35|40|45|50}}
 
|costtype = mana
 
|costtype = mana
}}
 
|{{Ability2
 
 
|targeting = '''Impure Shots''' is an [[on-hit effect]] and self-targeted [[buff]].
 
|targeting = '''Impure Shots''' is an [[on-hit effect]] and self-targeted [[buff]].
 
|damagetype = magic
 
|damagetype = magic
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* The stacks of ''Impure Shots'' accumulate on the target, and are not reset if Miss Fortune attacks a new target. This is unlike similar effects, such as {{ai|Clockwork Windup|Orianna}} and {{ai|Eternal Thirst|Warwick}}, which accumulate on the champion and reset whenever they attack a new target.
 
* The stacks of ''Impure Shots'' accumulate on the target, and are not reset if Miss Fortune attacks a new target. This is unlike similar effects, such as {{ai|Clockwork Windup|Orianna}} and {{ai|Eternal Thirst|Warwick}}, which accumulate on the champion and reset whenever they attack a new target.
 
|video=Miss Fortune WVideo
 
|video=Miss Fortune WVideo
}}
 
 
}}
 
}}
   
{{Ability frame|E
+
{{Ability|E
|{{Ability info
 
 
|name = Make It Rain
 
|name = Make It Rain
 
|icon = Make It Rain.png
 
|icon = Make It Rain.png
|description = {{sbc|Active:}} '''Miss Fortune''' rains hundreds of bullets down onto the target {{tt|'''400'''|Estimated}}-unit diameter area, which begin landing after a {{fd|0.5}}-second delay. This area lasts for 3 seconds, {{cctip|slow|slowing}} and dealing magic damage every {{fd|0.25}} seconds to enemies within.
+
|description = {{sbc|Active:}} '''Miss Fortune''' rains hundreds of bullets down onto the target area, which begin landing after a {{fd|0.5}}-second delay. This area lasts for 2 seconds, {{cctip|slow|slowing}} enemies within and dealing them magic damage every {{fd|0.25}} seconds.
 
|leveling =
 
|leveling =
 
{{lcaps|Total Magic Damage|90|145|200|255|310|(+ 80% AP)}}
 
{{lcaps|Total Magic Damage|90|145|200|255|310|(+ 80% AP)}}
{{lcap|Slow|25|35|45|55|65%}}
+
{{lcap|Slow|40|45|50|55|60%}}
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cost = 80
 
|cost = 80
 
|costtype = mana
 
|costtype = mana
|range = 800
+
|range = {{ap|{{tt|800|Cast range}}|{{tt|200|Area radius}}}}
}}
 
|{{Ability2
 
 
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|damagetype = magic
 
|damagetype = magic
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* ''Make it Rain'' remains active for its duration even if Miss Fortune dies.
 
* ''Make it Rain'' remains active for its duration even if Miss Fortune dies.
 
|video=Miss Fortune EVideo
 
|video=Miss Fortune EVideo
}}
 
 
}}
 
}}
   
{{Ability frame|R
+
{{Ability|R
|{{Ability info
 
 
|name = Bullet Time
 
|name = Bullet Time
 
|icon = Bullet Time.png
 
|icon = Bullet Time.png
|description = {{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased.
+
|description = {{sbc|Passive:}} '''Miss Fortune''' can apply additional {{ai|Impure Shots|Miss Fortune}} stacks to her targets.
|description2 = {{sbc|Active:}} '''Miss Fortune''' [[channel]]s for 2 seconds, spraying up to 8 waves of bullets (''6 bullets per wave'') in a cone in front of her. A wave is fired every {{fd|0.25}} seconds, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area.
+
|description2 = {{sbc|Active:}} '''Miss Fortune''' [[channel]]s for 2 seconds, spraying up to 8 waves of bullets in a cone in front of her. Each wave deals physical damage and applies {{ai|Impure Shots|Miss Fortune}} to all affected enemies.
 
|leveling = {{lcap|New Stack Limit|6|7|8}}
 
|leveling = {{lcap|New Stack Limit|6|7|8}}
{{lc|Max Magic Damage}} {{as|{{ap|36|42|48%}} AD}}
+
{{lc|Maximum Magic Damage}} {{as|{{ap|36|42|48%}} AD}}
 
|leveling2 = {{ft|{{lc|Physical Damage Per Wave|nolist=}} {{ap|50|75|125}} {{as|(+ 20% AP)}}|{{lc|Total Physical Damage|nolist=}} {{ap|400|600|1000}} {{as|(+ 160% AP)}}}}
 
|leveling2 = {{ft|{{lc|Physical Damage Per Wave|nolist=}} {{ap|50|75|125}} {{as|(+ 20% AP)}}|{{lc|Total Physical Damage|nolist=}} {{ap|400|600|1000}} {{as|(+ 160% AP)}}}}
{{ft|{{lc|Min Magic Damage (No Stacks)|nolist=}} {{as|{{ap|198|210|216%}} AD}}|{{lc|Max Magic Damage (Max Stacks)|nolist=}} {{as|{{ap|288|336|384%}} AD}}}}
+
{{ft|{{lc|Minimum Magic Damage (No Stacks)|nolist=}} {{as|{{ap|198|210|216%}} AD}}|{{lc|Maximum Magic Damage (Maximum Stacks)|nolist=}} {{as|{{ap|288|336|384%}} AD}}}}
 
|cooldown = {{ap|120|110|100}}
 
|cooldown = {{ap|120|110|100}}
 
|cost = 100
 
|cost = 100
 
|costtype = mana
 
|costtype = mana
 
|range = 1400
 
|range = 1400
}}
 
|{{Ability2
 
 
|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability.
 
|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability.
 
|damagetype = physical
 
|damagetype = physical
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|spellshield = will not block the ability.
 
|spellshield = will not block the ability.
 
|video=Miss Fortune RVideo
 
|video=Miss Fortune RVideo
}}
 
 
}}
 
}}
   

Revision as of 06:36, 31 July 2015

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Strut

Strut

After 5 seconds of not losing health to non-periodic damage, Miss Fortune gains 25 bonus movement speed, which increases by 8 each second up to a maximum of 70 bonus movement speed.

Info
  • No additional details.

Double Up

Double Up

Active: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

「 First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP) 」「 Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP) 」

Double Up's second shot prioritizes enemies directly behind the primary target, especially enemy champions affected by Impure Shots Impure Shots, and deals 50% bonus damage if the first shot kills its target.

Enhanced Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 150% AD) (+ 75% AP)

Info
  • No additional details.

Impure Shots

Impure Shots

Passive: Miss Fortune's basic attacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 + (1 × Bullet Time's Bullet Time's rank) times per target.

Active: Miss Fortune gains bonus attack speed for 6 seconds and brings Strut Strut to full power.

  • Bonus Attack Speed: 20 / 30 / 40 / 50 / 60%

Info
  • No additional details.

Make It Rain

Make It Rain

Active: Miss Fortune rains hundreds of bullets down onto the target area, which begin landing after a 0.5-second delay. This area lasts for 2 seconds, Template:Cctip enemies within and dealing them magic damage every 0.25 seconds.

Template:Lcaps

Template:Lcap

Info
  • No additional details.

Bullet Time

Bullet Time

Passive: Miss Fortune can apply additional Impure Shots Impure Shots stacks to her targets.

Template:Lcap

  • Maximum Magic Damage: 36 / 42 / 48% AD

Active: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets in a cone in front of her. Each wave deals physical damage and applies Impure Shots Impure Shots to all affected enemies.

「 Physical Damage Per Wave: 50 / 75 / 125 (+ 20% AP) 」「 Total Physical Damage: 400 / 600 / 1000 (+ 160% AP) 」

「 Minimum Magic Damage (No Stacks): 198 / 210 / 216% AD 」「 Maximum Magic Damage (Maximum Stacks): 288 / 336 / 384% AD 」

Info
  • No additional details.

References

Template:C-bot