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{{C-top}}
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{{C-top}}{{Champion info|{{PAGENAME}}}}
{{champion info|{{PAGENAME}}}}{{C-ref}}
 
   
 
==Abilities==
 
==Abilities==
{{Ability frame|I
+
{{Ability|I
 
|name = Love Tap
|{{Ability info
 
 
|icon = Love Tap.png
|name = Strut
 
  +
|description = '''Miss Fortune's''' [[basic attack]]s deal {{as|30 - 50% AD}} bonus [[physical damage]], doubled to {{as|60 - 100% AD}} against [[champions]] and [[monsters]], and mark their target, rendering them immune to ''Love Tap'' for as long as they remain marked. Whenever '''Miss Fortune''' attacks an unmarked target, she triggers the bonus physical damage and transfers the mark to them.
|icon = Strut.png
 
 
|targeting = '''Love Tap''' is an [[on-hit effect]].
|description = After 5 seconds of not taking damage,'''Miss Fortune''' gains an additional 25 [[movement speed]]. This bonus increases by 8 each second up to a maximum bonus of 70.
 
 
|damagetype = physical
}}
 
|{{Ability2
 
|targeting = '''Strut''' is a self-[[buff]] ability.
 
|damagetype =
 
 
|spelleffects =
 
|spelleffects =
|onhiteffects =
+
|onhiteffects = The bonus damage benefits from [[life steal]].
|spellshield =
+
|spellshield = Will not block the mark.
  +
|additional = If Miss Fortune has {{ii|Runaan's Hurricane}} in her inventory, ''Love Tap'' still only applies to the target affected by her primary basic attack.
|additional =
 
 
|video=Miss Fortune IVideo
 
|video=Miss Fortune IVideo
 
}}
 
}}
 
{{Ability|Q
}}
 
 
{{Ability frame|Q
 
|{{Ability info
 
 
|name = Double Up
 
|name = Double Up
 
|icon = Double Up.png
 
|icon = Double Up.png
|description = {{sbc|Active:}} '''Miss Fortune''' fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying [[on-hit effect]]s to both. If the first shot kills its target, the second shot will deal 150% increased damage.
+
|description = {{sbc|Active:}} '''Miss Fortune''' fires a shot at a target [[unit]], which then bounces to hit another unit behind it, dealing physical damage to the first target and increased physical damage to the second, applying [[on-hit effects]] to both.
|description2= ''Double Up's'' second shot prioritizes enemies directly behind the primary target, especially enemy [[champion]]s affected by {{ai|Impure Shots|Miss Fortune}}.
+
|description2 = ''Double Up's'' second shot prioritizes units directly behind the primary target, especially enemy [[champions]] marked by {{ai|Love Tap|Miss Fortune}} prior to the [[ability]] being cast. If the first target is killed, the second hit will {{cctip|critically strike}}, dealing 50% increased damage.
|leveling ={{ft|{{lc|First Target Physical Damage|nolist=}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}|{{lc|Second Target Physical Damage|nolist=}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}}}
+
|leveling = {{lc|First Target Physical Damage|nolist=}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}
 
|leveling2 = {{ft|{{lc|Second Target Physical Damage|nolist=}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}|{{lc|Increased Physical Damage|nolist=}} {{ap|60|105|150|195|240}} {{as|(+ 150% AD)}} {{as|(+ 75% AP)}}}}
 
|cooldown = {{ap|7|6|5|4|3}}
 
|cooldown = {{ap|7|6|5|4|3}}
 
|cost = {{ap|43|46|49|52|55}}
 
|cost = {{ap|43|46|49|52|55}}
 
|costtype = mana
 
|costtype = mana
|range = {{ap|{{tt|650|Primary shot}}|{{tt|500|Secondary shot}}}}
+
|range = {{ap|{{tt|650|Cast range}}|{{tt|500|Secondary shot}}}}
 
|targeting = '''Double Up''' is a single-targeted ability that affects one additional unit in a [[area of effect|conic area of effect]] behind the original target.
}}
 
|{{Ability2
 
|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target.
 
 
|damagetype = physical
 
|damagetype = physical
 
|projectile = true
 
|projectile = true
 
|spelleffects = false
 
|spelleffects = false
|onhiteffects = Both hits will apply on-hit effects, but cannot critically strike.
+
|onhiteffects = Both hits will apply on-hit effects.
 
** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]].
 
** On-next-attack effects will only apply to the first target, such as [[Named item effects#Spellblade|Spellblade]].
 
** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hit. If Miss Fortune is [[blind]]ed, both hits will miss.
 
** {{ai|Counter Strike|Jax}}, {{ai|Riposte|Fiora}} and {{ai|Aegis Protection|Pantheon}} can block either hit. If Miss Fortune is [[blind]]ed, both hits will miss.
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|additional =
 
|additional =
 
* The second shot follows a priority order on targets within '''500''' units of the primary target:
 
* The second shot follows a priority order on targets within '''500''' units of the primary target:
*#Enemy champions in a 40° cone with at least one stack of Impure Shots.
+
*#Enemy champions in a 40° cone marked by Love Tap.
*#Minions and neutral monsters within a 20° cone.
+
*#Enemy or neutral units within a 20° cone.
 
*#Enemy champions within a 20° cone.
 
*#Enemy champions within a 20° cone.
*#Minions and neutral monsters within a 40° cone.
+
*#Enemy or neutral units within a 40° cone.
 
*#Enemy champions within a 40° cone.
 
*#Enemy champions within a 40° cone.
 
*#Enemy or neutral units within a 110° cone.
 
*#Enemy or neutral units within a 110° cone.
 
*#Enemy or neutral units within a {{tt|150|Estimated}}-range 160° cone.
 
*#Enemy or neutral units within a {{tt|150|Estimated}}-range 160° cone.
 
* ''Double Up's'' range is not listed as spell [[range]], but instead matches her basic attack range.
 
* ''Double Up's'' range is not listed as spell [[range]], but instead matches her basic attack range.
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
+
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
  +
* ''Double Up'' must kill the first target for the second hit to deal enhanced damage. If the first target dies before the first hit lands, the second target receives the normal second target bonus damage.
 
|video=Miss Fortune QVideo
 
|video=Miss Fortune QVideo
 
}}
 
}}
 
{{Ability|W
}}
 
  +
|name = Strut
 
 
|icon = Strut.png
{{Ability frame|W
 
 
|description = {{sbc|Passive:}} After 5 seconds of not losing {{as|health}} to non-periodic damage, '''Miss Fortune''' gains 25 bonus [[movement speed]], which increases to a greater amount after another 5 seconds.
|{{Ability info
 
 
|description2 = {{sbc|Active:}} '''Miss Fortune''' gains {{as|bonus attack speed}} for 3 seconds and brings ''Strut's'' passive effect to full power.
|name = Impure Shots
 
  +
|description3 = Marking a new target with {{ai|Love Tap|Miss Fortune}} prolongs ''Strut's'' remaining duration by 1 second, doubled to 2 against champions and capped at 3 seconds.
|icon = Impure Shots.png
 
 
|leveling = {{lc|Maximum Bonus Movement Speed}} {{ap|60|70|80|90|100}}
|description = {{sbc|Passive:}} '''Miss Fortune's''' [[basic attack]]s deal {{as|6% AD}} bonus magic damage, stacking cumulatively up to 5{{plus}}(1{{times}}{{ais|Bullet Time|Miss Fortune}} rank) times per target.
 
  +
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|60|70|80|90|100%}}
|description2 = {{sbc|Active:}} '''Miss Fortune''' gains bonus attack speed for 6 seconds and immediately activates her {{ai|Strut|Miss Fortune}}.
 
  +
|cooldown = 8
|leveling2 = {{lc|Attack Speed}} {{ap|20|30|40|50|60%}}
 
|cooldown = 12
+
|cost = 30
|cost = {{ap|30|35|40|45|50}}
 
 
|costtype = mana
 
|costtype = mana
 
|targeting = '''Strut''' is a self-targeted [[buff]].
}}
 
 
|damagetype =
|{{Ability2
 
|targeting = '''Impure Shots''' is an [[on-hit effect]] and self-targeted [[buff]].
 
|damagetype = magic
 
 
|spelleffects =
 
|spelleffects =
  +
|onhiteffects =
|onhiteffects = The triggering attacks will apply other [[on-hit effects]] and can critically strike as normal.
 
  +
|spellshield =
* Critical strikes do not interact with the bonus damage of Impure Shots.
 
* Impure Shots is not affected by {{ai|Riposte|Fiora|parry}} or {{ai|Aegis Protection|Pantheon|block}}.
 
* {{ai|Counter Strike|Jax|dodge}} and [[blind]] will cause Impure Shots to miss.
 
* The bonus damage does not affect structures.
 
|spellshield = will not block the damage or debuff.
 
 
|additional =
 
|additional =
* The stacks of ''Impure Shots'' accumulate on the target, and are not reset if Miss Fortune attacks a new target. This is unlike similar effects, such as {{ai|Clockwork Windup|Orianna}} and {{ai|Eternal Thirst|Warwick}}, which accumulate on the champion and reset whenever they attack a new target.
 
 
|video=Miss Fortune WVideo
 
|video=Miss Fortune WVideo
 
}}
 
}}
 
{{Ability|E
}}
 
 
{{Ability frame|E
 
|{{Ability info
 
 
|name = Make It Rain
 
|name = Make It Rain
 
|icon = Make It Rain.png
 
|icon = Make It Rain.png
|description = {{sbc|Active:}} '''Miss Fortune''' rains hundreds of bullets down onto the target area, which begin landing after a {{fd|0.5}}-second delay. This area lasts for 3 seconds, {{cctip|slow|slowing}} and dealing magic damage every {{fd|0.25}} seconds to enemies within.
+
|description = {{sbc|Active:}} '''Miss Fortune''' rains down hundreds of bullets onto the target area for 2 seconds, {{cctip|slow|slowing}} and dealing magic damage every {{fd|0.25}} seconds to units within the area.
  +
|leveling = {{ft|{{lc|Magic Damage Per 0.25 seconds|nolist=}} {{ap|11.25|18.125|25|31.875|38.75}} {{as|(+ 10% AP)}}|{{lc|Maxiumum Magic Damage|nolist=}} {{ap|90|145|200|255|310}} {{as|(+ 80% AP)}}}}
|leveling =
 
{{lcaps|Total Magic Damage|90|145|200|255|310|(+ 80% AP)}}
 
 
{{lcap|Slow|40|45|50|55|60%}}
 
{{lcap|Slow|40|45|50|55|60%}}
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cost = 80
 
|cost = 80
 
|costtype = mana
 
|costtype = mana
|range = {{ap|{{tt|800|Cast range}}|{{tt|200|Area radius}}}}
+
|range = {{ap|{{tt|1000|Cast range}}|{{tt|200|Area radius}}}}
}}
 
|{{Ability2
 
 
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|damagetype = magic
 
|damagetype = magic
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|video=Miss Fortune EVideo
 
|video=Miss Fortune EVideo
 
}}
 
}}
 
{{Ability|R
}}
 
 
{{Ability frame|R
 
|{{Ability info
 
 
|name = Bullet Time
 
|name = Bullet Time
 
|icon = Bullet Time.png
 
|icon = Bullet Time.png
|description = {{sbc|Passive:}} The stack limit for {{ai|Impure Shots|Miss Fortune}} is increased.
+
|description = {{sbc|Active:}} '''Miss Fortune''' [[channel]]s for 3 seconds, firing several waves of bullets over the duration.
  +
|description2 = Each wave deals {{as|75% AD}} {{as|(+ 20% AP)}} physical damage and can {{cctip|critical strike|critically strike}} for {{ft|20% bonus|{{as|90% AD}} {{as|(+ 24% AP)}}}} damage, modified by bonus [[critical damage]].
|description2 = {{sbc|Active:}} '''Miss Fortune''' [[channel]]s for 2 seconds, spraying up to 8 waves of bullets in a cone in front of her. A wave is fired every {{fd|0.25}} seconds, dealing physical damage and applying {{ai|Impure Shots|Miss Fortune}}' passive magic damage and stack to all enemies within the area.
 
|leveling = {{lcap|New Stack Limit|6|7|8}}
+
|leveling = {{lc|Total Waves}} {{ap|12|14|16}}
{{lc|Maximum Magic Damage}} {{as|{{ap|36|42|48%}} AD}}
 
|leveling2 = {{ft|{{lc|Physical Damage Per Wave|nolist=}} {{ap|50|75|125}} {{as|(+ 20% AP)}}|{{lc|Total Physical Damage|nolist=}} {{ap|400|600|1000}} {{as|(+ 160% AP)}}}}
 
{{ft|{{lc|Minimum Magic Damage (No Stacks)|nolist=}} {{as|{{ap|198|210|216%}} AD}}|{{lc|Maximum Magic Damage (Maximum Stacks)|nolist=}} {{as|{{ap|288|336|384%}} AD}}}}
 
 
|cooldown = {{ap|120|110|100}}
 
|cooldown = {{ap|120|110|100}}
 
|cost = 100
 
|cost = 100
 
|costtype = mana
 
|costtype = mana
 
|range = 1400
 
|range = 1400
}}
 
|{{Ability2
 
 
|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability.
 
|targeting = '''Bullet Time''' is a [[channel]]ed [[area of effect|pass-through conic area of effect]] ability.
 
|damagetype = physical
 
|damagetype = physical
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|spellshield = will not block the ability.
 
|spellshield = will not block the ability.
 
|video=Miss Fortune RVideo
 
|video=Miss Fortune RVideo
  +
|leveling2 = {{lc|Minimum Total Physical Damage}} {{as|{{ap|900%|1050%|1200%}} AD}} {{as|(+ {{ap|240%|280%|320%}} AP)}}
}}
 
  +
|additional = * ''Bullet Time's'' critical damage component is {{fd|0.2}} × bonus critical damage. This cuts the normal +100% down to +20%; with {{ii|Infinity Edge}}, it would instead cut +150% down to +30%.
}}
 
  +
** The critical strike modifier is shown in the ability tooltip.}}
   
 
== References ==
 
== References ==
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[[pl:Miss Fortune]]
 
[[pl:Miss Fortune]]
 
[[pt-br:Miss Fortune]]
 
[[pt-br:Miss Fortune]]
[[ru:Miss Fortune]]
+
[[ru:Мисс Фортуна]]
 
[[zh:厄运小姐]]
 
[[zh:厄运小姐]]
 
[[Category:2010 release]]
 
[[Category:2010 release]]

Revision as of 16:20, 28 November 2015

Template:C-topTemplate:Champion info

Abilities

Love Tap

Love Tap

Miss Fortune's basic attacks deal 30 - 50% AD bonus physical damage, doubled to 60 - 100% AD against champions and monsters, and mark their target, rendering them immune to Love Tap for as long as they remain marked. Whenever Miss Fortune attacks an unmarked target, she triggers the bonus physical damage and transfers the mark to them.

Info
  • No additional details.

Double Up

Double Up

Active: Miss Fortune fires a shot at a target unit, which then bounces to hit another unit behind it, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP)

Double Up's second shot prioritizes units directly behind the primary target, especially enemy champions marked by Love Tap Love Tap prior to the ability being cast. If the first target is killed, the second hit will Template:Cctip, dealing 50% increased damage.

「 Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP) 」「 Increased Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 150% AD) (+ 75% AP) 」

Info
  • No additional details.

Strut

Strut

Passive: After 5 seconds of not losing health to non-periodic damage, Miss Fortune gains 25 bonus movement speed, which increases to a greater amount after another 5 seconds.

  • Maximum Bonus Movement Speed: 60 / 70 / 80 / 90 / 100

Active: Miss Fortune gains bonus attack speed for 3 seconds and brings Strut's passive effect to full power.

  • Bonus Attack Speed: 60 / 70 / 80 / 90 / 100%

Marking a new target with Love Tap Love Tap prolongs Strut's remaining duration by 1 second, doubled to 2 against champions and capped at 3 seconds.

Info
  • No additional details.

Make It Rain

Make It Rain

Active: Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, Template:Cctip and dealing magic damage every 0.25 seconds to units within the area.

「 Magic Damage Per 0.25 seconds: 11.25 / 18.125 / 25 / 31.875 / 38.75 (+ 10% AP) 」「 Maxiumum Magic Damage: 90 / 145 / 200 / 255 / 310 (+ 80% AP) 」

Template:Lcap

Info
  • No additional details.

Bullet Time

Bullet Time

Active: Miss Fortune channels for 3 seconds, firing several waves of bullets over the duration.

  • Total Waves: 12 / 14 / 16

Each wave deals 75% AD (+ 20% AP) physical damage and can Template:Cctip for 「 20% bonus 」「 90% AD (+ 24% AP) 」 damage, modified by bonus critical damage.

  • Minimum Total Physical Damage: 900% / 1050% / 1200% AD (+ 240% / 280% / 320% AP)

Info
  • No additional details.

References

Template:C-bot