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(Adding categories)
Tag: categoryselect
No edit summary
Tag: rte-source
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|cost = {{ap|43|46|49|52|55}}
 
|cost = {{ap|43|46|49|52|55}}
 
|costtype = mana
 
|costtype = mana
|range = {{ap|{{tt|650|Cast range}}|{{tt|500|Secondary shot}}}}
+
|range = {{tt|650|Cast range}} / {{tt|500|Secondary shot}}
 
|targeting = '''Double Up''' is a single-targeted ability that affects one additional unit in a [[area of effect|conic area of effect]] behind the original target.
 
|targeting = '''Double Up''' is a single-targeted ability that affects one additional unit in a [[area of effect|conic area of effect]] behind the original target.
 
|damagetype = physical
 
|damagetype = physical
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|icon = Make It Rain.png
 
|icon = Make It Rain.png
 
|description = {{sbc|Active:}} '''Miss Fortune''' rains down hundreds of bullets onto the target area for 2 seconds, {{cctip|slow|slowing}} and dealing magic damage every {{fd|0.25}} seconds to units within the area.
 
|description = {{sbc|Active:}} '''Miss Fortune''' rains down hundreds of bullets onto the target area for 2 seconds, {{cctip|slow|slowing}} and dealing magic damage every {{fd|0.25}} seconds to units within the area.
|leveling = {{ft|{{lc|Magic Damage Per 0.25 seconds|nolist=}} {{ap|10|14.375|18.75|23.125|27.5}} {{as|(+ 10% AP)}}|{{lc|Maximum Magic Damage|nolist=}} {{ap|80|115|150|185|220}} {{as|(+ 80% AP)}}}}
+
|leveling = {{ft|{{lc|Magic Damage Per 0.25 seconds|nolist=}} {{ap|10|14.375|18.75|23.125|27.5}} {{as|(+ 10% AP)}}|{{lc|Maximum Magic Damage|nolist=}} {{ap|80|115|150|185|220}} {{as|(+ 80% AP)}}}} {{lc|Slow}} {{ap|28|36|44|52|60%}}
{{lcap|Slow|28|36|44|52|60%}}
 
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cost = 80
 
|cost = 80
 
|costtype = mana
 
|costtype = mana
|range = {{ap|{{tt|1000|Cast range}}|{{tt|200|Area radius}}}}
+
|range = {{tt|1000|Cast range}} / {{tt|200|Area radius}}
 
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|targeting = '''Make It Rain''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|damagetype = magic
 
|damagetype = magic

Revision as of 20:31, 3 April 2016

Template:C-top Template:Champion info

Abilities

Love Tap

Love Tap

Miss Fortune's basic attacks deal 50 - 100% AD bonus physical damage, halved to 25 - 50% AD versus minions, and mark her target. Marked targets are immune to Love Tap for as long as they remain marked. Whenever Miss Fortune attacks an unmarked target, she triggers the bonus physical damage and transfers the mark to them.

Info
  • No additional details.

Double Up

Double Up

Active: Miss Fortune fires a shot at a target unit, which then bounces to hit another unit behind it, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP)

Double Up's second shot prioritizes units directly behind the primary target, especially enemy champions marked by Love Tap Love Tap prior to the ability being cast. If the first target is killed, the second hit will Template:Cctip, dealing 50% increased damage.

「 Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP) 」「 Increased Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 150% AD) (+ 75% AP) 」

Info
  • No additional details.

Strut

Strut

Passive: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding periodic damage. This bonus is increased to a greater amount after another 5 seconds.

  • Maximum Bonus Movement Speed: 60 / 70 / 80 / 90 / 100

Active: Miss Fortune gains bonus attack speed for 3 seconds and brings Strut's passive effect to full power.

  • Bonus Attack Speed: 40 / 55 / 70 / 85 / 100%

Marking a new target with Love Tap Love Tap prolongs Strut's duration by 1 second or 2 seconds versus champions. The remaining duration cannot exceed 3 seconds.

Info
  • No additional details.

Make It Rain

Make It Rain

Active: Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, Template:Cctip and dealing magic damage every 0.25 seconds to units within the area.

「 Magic Damage Per 0.25 seconds: 10 / 14.375 / 18.75 / 23.125 / 27.5 (+ 10% AP) 」「 Maximum Magic Damage: 80 / 115 / 150 / 185 / 220 (+ 80% AP) 」

  • Slow: 28 / 36 / 44 / 52 / 60%

Info
  • No additional details.

Bullet Time

Bullet Time

Active: Miss Fortune channels for 3 seconds, firing several waves of bullets over the duration, each dealing 75% AD (+ 20% AP) physical damage.

「 Total Waves: 12 / 14 / 16 」「 Minimum Total Damage: 900 / 1050 / 1200% AD (+ 240 / 280 / 320% AP) 」

Each wave can Template:Cctip, dealing 20% × (1 + bonus critical damage) bonus damage.

Info
  • No additional details.

References

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