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(There's no maximum damage, It's modified by crit damage and rune)
Tags: Visual edit apiedit
m (→‎References: bot stuff)
Tag: apiedit
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{{C-top}}{{Champion info|{{PAGENAME}}}}
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{{C-top}}
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{{Champion info|{{PAGENAME}}}}
   
 
==Abilities==
 
==Abilities==
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|name = Love Tap
 
|name = Love Tap
 
|icon = Love Tap.png
 
|icon = Love Tap.png
|description = '''Miss Fortune's''' [[basic attack]]s deal {{as|30 - 50% AD}} bonus [[physical damage]], doubled to {{as|60 - 100% AD}} against [[champions]] and [[monsters]], and mark their target, rendering them immune to ''Love Tap'' for as long as they remain marked. Whenever '''Miss Fortune''' attacks an unmarked target, she triggers the bonus physical damage and transfers the mark to them.
+
|description = '''Miss Fortune's''' [[basic attack]]s deal {{as|50 - 100% AD}} bonus [[physical damage]], halved to {{as|25 - 50% AD}} versus [[minions]], and mark her target. Marked targets are immune to ''Love Tap'' for as long as they remain marked. Whenever '''Miss Fortune''' attacks an unmarked target, she triggers the bonus physical damage and transfers the mark to them.
 
|targeting = '''Love Tap''' is an [[on-hit effect]].
 
|targeting = '''Love Tap''' is an [[on-hit effect]].
 
|damagetype = physical
 
|damagetype = physical
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|spellshield = Will not block the mark.
 
|spellshield = Will not block the mark.
 
|additional = If Miss Fortune has {{ii|Runaan's Hurricane}} in her inventory, ''Love Tap'' still only applies to the target affected by her primary basic attack.
 
|additional = If Miss Fortune has {{ii|Runaan's Hurricane}} in her inventory, ''Love Tap'' still only applies to the target affected by her primary basic attack.
  +
''Love Tap'' procs [[Named_item_effect#Tribute|Tribute]], while Miss Fortune's autoattacks proc [[Named_item_effect#Tribute|Tribute]] separately.
 
|video=Miss Fortune IVideo
 
|video=Miss Fortune IVideo
 
}}
 
}}
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|name = Double Up
 
|name = Double Up
 
|icon = Double Up.png
 
|icon = Double Up.png
|description = {{sbc|Active:}} '''Miss Fortune''' fires a shot at the target enemy, which then bounces to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying [[on-hit effects]] to both.
+
|description = {{sbc|Active:}} '''Miss Fortune''' fires a shot at a target [[unit]], which then bounces to hit another unit behind it, dealing physical damage to the first target and increased physical damage to the second, applying [[on-hit effects]] to both.
|description2 = ''Double Up's'' second shot prioritizes enemies directly behind the primary target, especially enemy [[champions]] marked by {{ai|Love Tap|Miss Fortune}} prior to the [[ability]] being cast. If the first target is killed, the second hit will {{cctip|critically strike}}, dealing 50% increased damage.
+
|description2 = ''Double Up's'' second shot prioritizes units directly behind the primary target, especially enemy [[champions]] marked by {{ai|Love Tap|Miss Fortune}} prior to the [[ability]] being cast. If the first target is killed, the second hit will {{cctip|critically strike}}, dealing 50% increased damage.
 
|leveling = {{lc|First Target Physical Damage|nolist=}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}
 
|leveling = {{lc|First Target Physical Damage|nolist=}} {{ap|20|35|50|65|80}} {{as|(+ 85% AD)}} {{as|(+ 35% AP)}}
 
|leveling2 = {{ft|{{lc|Second Target Physical Damage|nolist=}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}|{{lc|Increased Physical Damage|nolist=}} {{ap|60|105|150|195|240}} {{as|(+ 150% AD)}} {{as|(+ 75% AP)}}}}
 
|leveling2 = {{ft|{{lc|Second Target Physical Damage|nolist=}} {{ap|40|70|100|130|160}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}}|{{lc|Increased Physical Damage|nolist=}} {{ap|60|105|150|195|240}} {{as|(+ 150% AD)}} {{as|(+ 75% AP)}}}}
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|cost = {{ap|43|46|49|52|55}}
 
|cost = {{ap|43|46|49|52|55}}
 
|costtype = mana
 
|costtype = mana
|range = {{ap|{{tt|650|Cast range}}|{{tt|500|Secondary shot}}}}
+
|range = {{tt|650|Cast range}} / {{tt|500|Secondary shot}}
|targeting = '''Double Up''' is a single-targeted ability that affects one additional enemy in a [[area of effect|conic area of effect]] behind the original target.
+
|targeting = '''Double Up''' is a single-targeted ability that affects one additional unit in a [[area of effect|conic area of effect]] behind the original target.
 
|damagetype = physical
 
|damagetype = physical
 
|projectile = true
 
|projectile = true
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* The second shot follows a priority order on targets within '''500''' units of the primary target:
 
* The second shot follows a priority order on targets within '''500''' units of the primary target:
 
*#Enemy champions in a 40° cone marked by Love Tap.
 
*#Enemy champions in a 40° cone marked by Love Tap.
*#Minions and neutral monsters within a 20° cone.
+
*#Enemy or neutral units within a 20° cone.
 
*#Enemy champions within a 20° cone.
 
*#Enemy champions within a 20° cone.
*#Minions and neutral monsters within a 40° cone.
+
*#Enemy or neutral units within a 40° cone.
 
*#Enemy champions within a 40° cone.
 
*#Enemy champions within a 40° cone.
 
*#Enemy or neutral units within a 110° cone.
 
*#Enemy or neutral units within a 110° cone.
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* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
 
* ''Double Up'' can bounce to units in [[brush]] or [[fog of war]] if they are in range of the target the spell is initially cast on.
 
* ''Double Up'' must kill the first target for the second hit to deal enhanced damage. If the first target dies before the first hit lands, the second target receives the normal second target bonus damage.
 
* ''Double Up'' must kill the first target for the second hit to deal enhanced damage. If the first target dies before the first hit lands, the second target receives the normal second target bonus damage.
  +
* ''Double Up's'' critical strikes will also cause ''Love Tap's'' to critically strike for 50% bonus damage'.
 
|video=Miss Fortune QVideo
 
|video=Miss Fortune QVideo
 
}}
 
}}
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|name = Strut
 
|name = Strut
 
|icon = Strut.png
 
|icon = Strut.png
|description = {{sbc|Passive:}} After 5 seconds of not losing {{as|health}} to non-periodic damage, '''Miss Fortune''' gains 25 bonus [[movement speed]], which increases to a greater amount after another 5 seconds.
+
|description = {{sbc|Passive:}} '''Miss Fortune''' gains 25 bonus [[movement speed]] if she has not taken damage in the last 5 seconds, excluding periodic damage. This bonus is increased to a greater amount after another 5 seconds.
|description2 = {{sbc|Active:}} '''Miss Fortune''' gains {{as|bonus attack speed}} for 3 seconds and brings ''Strut's'' passive effect to full power.
+
|description2 = {{sbc|Active:}} '''Miss Fortune''' gains {{as|bonus attack speed}} for 4 seconds and brings ''Strut's'' passive effect to full power.
|description3 = Marking a new target with {{ai|Love Tap|Miss Fortune}} prolongs ''Strut's'' remaining duration by 1 second, doubled to 2 against champions and capped at 3 seconds.
+
|description3 = Marking a new target with {{ai|Love Tap|Miss Fortune}} reduces ''Strut's'' cooldown by {{tt|2 - {{fd|1.1}}|Reduced by cooldown reduction}} seconds.
 
|leveling = {{lc|Maximum Bonus Movement Speed}} {{ap|60|70|80|90|100}}
 
|leveling = {{lc|Maximum Bonus Movement Speed}} {{ap|60|70|80|90|100}}
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|60|75|90|105|120%}}
+
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|40|55|70|85|100%}}
|cooldown = 8
+
|cooldown = 12
 
|cost = 30
 
|cost = 30
 
|costtype = mana
 
|costtype = mana
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|onhiteffects =
 
|onhiteffects =
 
|spellshield =
 
|spellshield =
|additional =
+
|additional =
 
|video=Miss Fortune WVideo
 
|video=Miss Fortune WVideo
 
}}
 
}}
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|name = Make It Rain
 
|name = Make It Rain
 
|icon = Make It Rain.png
 
|icon = Make It Rain.png
|description = {{sbc|Active:}} '''Miss Fortune''' rains hundreds of bullets down onto the target area for 2 seconds, {{cctip|slow|slowing}} and dealing magic damage to enemies within the area every {{fd|0.25}} seconds.
+
|description = {{sbc|Active:}} '''Miss Fortune''' rains down hundreds of bullets onto the target area for 2 seconds, {{cctip|slow|slowing}} and dealing magic damage every {{fd|0.25}} seconds to units within the area.
  +
|leveling = {{ft|{{lc|Magic Damage Per 0.25 seconds|nolist=}} {{ap|10|14.375|18.75|23.125|27.5}} {{as|(+ 10% AP)}}|{{lc|Maximum Magic Damage|nolist=}} {{ap|80|115|150|185|220}} {{as|(+ 80% AP)}}}} {{lc|Slow}} {{ap|28|36|44|52|60%}}
|leveling ={{lcaps|Total Magic Damage|90|145|200|255|310|(+ 80% AP)}}
 
{{lcap|Slow|40|45|50|55|60%}}
 
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cooldown = {{ap|14|13|12|11|10}}
 
|cost = 80
 
|cost = 80
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|name = Bullet Time
 
|name = Bullet Time
 
|icon = Bullet Time.png
 
|icon = Bullet Time.png
|description = {{sbc|Active:}} '''Miss Fortune''' [[channel]]s for 3 seconds, firing several waves of bullets over the duration.
+
|description = {{sbc|Active:}} '''Miss Fortune''' [[channel]]s for 3 seconds, firing several waves of bullets over the duration, each dealing {{as|75% AD}} {{as|(+ 20% AP)}} physical damage.
|description2 = Each wave deals {{as|75% AD}} {{as|(+ 20% AP)}} physical damage and can {{cctip|critical strike|critically strike}} for {{ft|20% bonus|{{as|90% AD}} {{as|(+ 24% AP)}}}} damage, modified by bonus [[critical damage]].
+
|description2 = Each wave can {{cctip|critical strike|critically strike}}, dealing 20%{{times}}{{as|(1{{plus}}'''bonus''' critical damage)}} bonus damage.
|leveling = {{lc|Total Waves}} {{ap|12|14|16}}
+
|leveling = {{ft|{{lc|Total Waves|nolist=}} {{ap|12|14|16}}|{{lc|Minimum Total Damage|nolist=}} {{as|{{ap|900|1050|1200}}% AD}} {{as|(+ {{ap|240|280|320}}% AP)}}}}
  +
|leveling2 =
 
|cooldown = {{ap|120|110|100}}
 
|cooldown = {{ap|120|110|100}}
 
|cost = 100
 
|cost = 100
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|spellshield = will not block the ability.
 
|spellshield = will not block the ability.
 
|video=Miss Fortune RVideo
 
|video=Miss Fortune RVideo
  +
|additional =
|leveling2 = {{lc|Minimum Total Damage}} {{as|{{ap|900%|1050%|1200%}} AD}} {{as|(+ {{ap|240%|280%|320%}} AP)}}
 
 
* The critical strike modifier is shown in the ability tooltip.
|additional = * ''Bullet Time's'' critical damage component is {{fd|0.2}} × bonus critical damage. This cuts the normal +100% down to +20%; with {{ii|Infinity Edge}}, it would instead cut +150% down to +30%.
 
  +
}}
** The critical strike modifier is shown in the ability tooltip.}}
 
   
 
== References ==
 
== References ==
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[[Category:3150 IP champion]]
 
[[Category:3150 IP champion]]
 
[[Category:790 RP champion]]
 
[[Category:790 RP champion]]
  +
[[Category:Haste champion]]

Revision as of 02:01, 4 May 2016

Template:C-top Template:Champion info

Abilities

Love Tap

Love Tap

Miss Fortune's basic attacks deal 50 - 100% AD bonus physical damage, halved to 25 - 50% AD versus minions, and mark her target. Marked targets are immune to Love Tap for as long as they remain marked. Whenever Miss Fortune attacks an unmarked target, she triggers the bonus physical damage and transfers the mark to them.

Info
  • No additional details.

Double Up

Double Up

Active: Miss Fortune fires a shot at a target unit, which then bounces to hit another unit behind it, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP)

Double Up's second shot prioritizes units directly behind the primary target, especially enemy champions marked by Love Tap Love Tap prior to the ability being cast. If the first target is killed, the second hit will Template:Cctip, dealing 50% increased damage.

「 Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP) 」「 Increased Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 150% AD) (+ 75% AP) 」

Info
  • No additional details.

Strut

Strut

Passive: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding periodic damage. This bonus is increased to a greater amount after another 5 seconds.

  • Maximum Bonus Movement Speed: 60 / 70 / 80 / 90 / 100

Active: Miss Fortune gains bonus attack speed for 4 seconds and brings Strut's passive effect to full power.

  • Bonus Attack Speed: 40 / 55 / 70 / 85 / 100%

Marking a new target with Love Tap Love Tap reduces Strut's cooldown by 2 - 1.1 seconds.

Info
  • No additional details.

Make It Rain

Make It Rain

Active: Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, Template:Cctip and dealing magic damage every 0.25 seconds to units within the area.

「 Magic Damage Per 0.25 seconds: 10 / 14.375 / 18.75 / 23.125 / 27.5 (+ 10% AP) 」「 Maximum Magic Damage: 80 / 115 / 150 / 185 / 220 (+ 80% AP) 」

  • Slow: 28 / 36 / 44 / 52 / 60%

Info
  • No additional details.

Bullet Time

Bullet Time

Active: Miss Fortune channels for 3 seconds, firing several waves of bullets over the duration, each dealing 75% AD (+ 20% AP) physical damage.

「 Total Waves: 12 / 14 / 16 」「 Minimum Total Damage: 900 / 1050 / 1200% AD (+ 240 / 280 / 320% AP) 」

Each wave can Template:Cctip, dealing 20% × (1 + bonus critical damage) bonus damage.

Info
  • No additional details.

References

Template:C-bot