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An editor has marked this article or section as being actively worked on. Please be patient to avoid edit-conflicts. Please consider contacting the last editor or replacing this notice with {{ToDo}} when its expiration date has passed: 14-Jan-2016 16:43.

This article was last edited by Joch22 on 14-Jul-2015 16:43.
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Abilities

Strut

Strut

Innate: Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.

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Double Up

Double Up

Active: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

「 First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP) 」「 Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP) 」

Double Up's second shot prioritizes enemies directly behind the primary target, especially enemy champions affected by Impure Shots Impure Shots.

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Impure Shots

Impure Shots

Passive: Miss Fortune's basic attacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 + (1 × Bullet Time's Bullet Time's rank) times per target.

Active: Miss Fortune gains bonus attack speed for 6 seconds and her basic attacks also apply Template:Cctip for 2 seconds.

  • Attack Speed: 20 / 30 / 40 / 50 / 60%

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Make It Rain

Make It Rain

Active: Miss Fortune rains hundreds of bullets down onto the target 400-radius area, which begin landing after a 0.5-second delay. This area lasts for 3 seconds, Template:Cctip and dealing magic damage every 0.25 seconds to enemies within.

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Bullet Time

Bullet Time

Passive: The stack limit for Impure Shots Impure Shots is increased.

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  • Maximum Magic Damage: 36 / 42 / 48% AD

Active: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets in a cone in front of her. A wave is fired every 0.25 seconds, dealing physical damage and applying Impure Shots Impure Shots' passive magic damage and stack to all enemies within the area.

「 Physical Damage Per Wave: 50 / 75 / 125 (+ 20% AP) 」「 Total Physical Damage: 400 / 600 / 1000 (+ 160% AP) 」

「 Minimum Magic Damage (No Stacks): 198 / 210 / 216% AD 」「 Maximum Magic Damage (Maximum Stacks): 288 / 336 / 384% AD 」

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References

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