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Miss Fortune

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Redirected from Miss Fortune The Bounty Hunter

Champion Background Strategy Skins & Trivia
MissFortuneSquare Miss Fortune
the Bounty Hunter
Cost: IP 3150 or RP 790
Primary: Marksman Release date 2010-09-08
Attackpower.png 80
Defensepower.png 20
Abilitypower.png 50
Difficulty.png 10
Statistics Edit
Health 435 (+85) Attack damage 46.5 (+3)
Health regen. 5.1 (+0.65) Attack speed 0.656 (+3.01%)
Mana 212 (+38) Armor 19 (+3)
Mana regen. 6.95 (+0.65) Magic res. 30 (+0)
Range 550 (Ranged) Mov. speed 325
Miss Sarah Fortune, the Bounty Hunter is a champion in League of Legends [1].

Abilities

Strut
Strut

Innate: Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.

Ability Details
Strut is a self-buff ability.
Double Up
RANGE: 650
COST: 43 / 46 / 49 / 52 / 55 mana
COOLDOWN: 7 / 6 / 5 / 4 / 3
Double Up

Active: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both.

  • First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP)
  • Second Target Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP)
Ability Details
Double Up is a single-targeted ability that affects one additional enemy in a conic area of effect behind the original target.

Additional Information:

  • The second shot follows a priority order on targets within 500-range:
    1. Enemy champions in a 40° cone with at least one stack of Impure Shots.
    2. Minions and neutral monsters within a 20° cone.
    3. Enemy champions within a 20° cone.
    4. Minions and neutral monsters within a 40° cone.
    5. Enemy champions within a 40° cone.
    6. Enemy or neutral units within a 110° cone.
    7. Enemy or neutral units within a 150-range 160° cone.
  • Double Up's range is not listed as spell range, but instead matches her basic attack range.
  • Double Up can bounce to units in brush or fog of war if they are in range of the target the spell is initially cast on.
Impure Shots
COST: 30 / 35 / 40 / 45 / 50 mana
COOLDOWN: 16
Impure Shots

Passive: Miss Fortune's autoattacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 (+ 1 × Bullet Time.png Bullet Time's rank) times.

Active: Miss Fortune gains bonus attack speed for 6 seconds and her autoattacks also apply Grievous Wounds for 2 seconds.

  • Attack Speed: 20 / 30 / 40 / 50 / 60%
Ability Details
Impure Shots is an on-hit effect and self-targeted buff.

Additional Information:

  • The stacks of Impure Shots accumulate on the target, and are not reset if Miss Fortune attacks a new target. This is unlike similar effects, such as Clockwork Windup.png Clockwork Windup and Eternal Thirst.png Eternal Thirst, which accumulate on the champion and reset whenever they attack a new target.
Make It Rain
RANGE: 800
COST: 80 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Make It Rain

Active: Miss Fortune rains hundreds of bullets down onto target 400-radius area. This area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to enemies within.

  • Total Magic Damage: 90 / 145 / 200 / 255 / 310 (+ 80% AP)
  • Slow: 25 / 35 / 45 / 55 / 65%
Ability Details
Make It Rain is a ground-targeted area of effect ability.

Additional Information:

  • Make It Rain grants sight of its area of effect.
  • Make it Rain remains active for its duration even if Miss Fortune dies.
Bullet Time
RANGE: 1400
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Bullet Time

Passive: The stack limit for Impure Shots.png Impure Shots is increased.

  • New Stack Limit: 6 / 7 / 8
  • Max Magic Damage: 36 / 42 / 48% AD

Active: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every 0.25 seconds, dealing physical damage and applying Impure Shots.png Impure Shots' passive magic damage and stack to all enemies within the area.

  • Physical Damage Per Wave: 50 / 75 / 125 (+ 20% AP)
  • Max Physical Damage: 400 / 600 / 1000 (+ 160% AP)
Ability Details
Bullet Time is a channeled pass-through conic area of effect ability.

Additional Information:

  • Bullet Time will deal up to 198 / 210 / 216% AD bonus magic damage with no stacks of Impure Shots.png Impure Shots on the target, and with full stacks it increases to 288 / 336 / 384% AD bonus damage.

References

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