Passive:Mordekaiser gains bonus experience when killing a minion near allies equal to 50% of the experience he lost due to them being there, which totals at 82.6 / 71.73 / 66.3 / 63.04 / 60.87% of the minion's experience bounty.
Active - First Cast:Mordekaiser targets an allied champion or minion and for the next 4 seconds they gain 75 bonus movement speed while moving towards each other, which lingers for 1.5 seconds. When near enough to each other, each deal magic damage in an area of effect around themselves every second for the duration (melee and caster minions have a smaller AoE). Harvester of Sorrow ends if Mordekaiser or his ally dies.
For the next 4 seconds, Mordekaiser can reactivate Harvester of Sorrow to end its primary effects and trigger a secondary effect, which triggers automatically at the end of the duration. If activated while no allies are nearby, Mordekaiser will highlight an area around him and can reactivate the ability as normal. The first ally to come in range will automatically gain the effect, too.
Active - Second Cast:Mordekaiser constricts the area, dealing magic damage to all enemies near himself and his ally as well as healing himself and his ally for the same amount, from up to 2 enemies hit in their respective areas. Healing is reduced to 25% when harvesting minions.
Spell shields will block the damage and the bonus passive shield.
Children of the Grave
RANGE:650 / 1125 / Global
COOLDOWN: 120 / 105 / 90
Passive - Dragon Force:Mordekaiser's basic attacks and abilities Curse the Dragon for 10 seconds.
Active:Mordekaiser blasts the target enemy champion, dealing magic damage as well as Cursing them for the next 10 seconds. Cursed champions take magic damage every second, with Mordekaiser healing for 100% of the damage dealt by the initial blast and the Curse.
Initial Magic Damage:6.25 / 7.5 / 8.75% (+ 1% per 100 AP) of target's maximum health
「 Magic Damage Per Second:1.875 / 2.25 / 2.625% (+ 0.3% per 100 AP) of target's maximum health 」「 Total Magic Damage:25 / 30 / 35% (+ 4% per 100 AP) of target's maximum health 」
Curse: If Mordekaiser's team scores a takedown on a Cursed enemy, he temporarily enslaves their soul as a controllable ghost. Enslaving the Dragon will kill Mordekaiser's current ghost, and prevent him from summoning a new one while it survives.
Ghost Duration: 45 / 60 / 75
Second Active: While a ghost is active, Children of the Grave can be used to move them to the target location.
Champion ghosts gain 100% of Mordekaiser's bonus AD as bonus AD and 15% of Mordekaiser's maximum health as bonus health, and while Mordekaiser has a champion enslaved he gains 25% of their bonus health as bonus health and 30% of their AP as bonus AP. Dragon ghosts gain increased range and modified movement speed.
Bonus Attack Range: 0 / 75 / 150
Bonus Movement Speed: -50 / 0 / +50
Children of the Grave is a single-targeted ability that marks the target.
Child of the Grave is a clone of the enemy champion killed by Children of the Grave.
The champion's ghost returns to Mordekaiser's location if it is 1125 units or farther away from him.
Dragon's ghost does not return to Mordekaiser's due to its global leash range.
The ghost does not disappear when the corresponding champion respawns. That means a champion and his ghost can exist simultaneously, and potentially fight each other.
While in stasis from effects such as Zhonya's Hourglass or Chrono Shift, Mordekaiser cannot issue commands to his ghost. His ghost will continue with its previous orders, or stand idle if it has none.
The ghost's basic attacks can critically strike based on its victim's critical strike chance.
Similarly, the ghost benefits from all of the passive effects from the victim's items at the time of their death, excluding Guardian Angel, though they do not regenerate health. They also benefit from their own passive abilities.