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Mordekaiser

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Champion Background Strategy Skins & Trivia
MordekaiserSquare Mordekaiser
the Master of Metal
Cost: IP 3150 or RP 790
Primary: Fighter Secondary: Mage Release date 2010-02-24
40
60
70
30
Statistics
Health 421 (+80) Attack damage 51.7 (+3.5)
Health regen. 7.45 (+0.55) Attack speed 0.694 (+3%)
Uses Health Armor 19 (+3.5)
Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 340
Mordekaiser, the Master of Metal is a champion in League of Legends.[1]

Abilities

Iron Man
    Iron Man

    35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 × (level)). The shield decays by 3% per second.

    Ability Details
    Iron Man is a self-buff ability.

    Additional Information:

    • Iron Man does not benefit from item damage (like Deathfire Grasp or Nashor's Tooth).
    • Iron Man will not benefit from damage absorbed by  Black Shield.
    • Iron Man does, however, benefit from the basic attacks of a Ghost granted by  Children of the Grave.
    • Mordekaiser's ability costs are always applied to his health; Iron Man's shield is not used for the health costs.


    Mace of Spades
    • Range: 600
    • Cooldown: 8 / 7 / 6 / 5 / 4
    • Cost: 25 / 32 / 39 / 46 / 53 health
    Mace of Spades

    Active: Mordekaiser enhances his next attack, converting it to deal magic damage and replacing the base attack damage component with a base amount of damage. He swings his mace with such force that it echoes out, striking up to 3 additional nearby targets.

    If the target is alone, the ability deals 65% more damage.

    • Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 40% AP) (+ 100% Bonus AD)
    • Single Target Magic Damage: 132 / 181.5 / 231 / 280.5 / 330 (+ 66% AP) (+ 165% Bonus AD)
    Ability Details
    Mace of Spades is an autoattack modifier with an autotargeted point blank area of effect component.
    • The triggering attack will still apply on-hit effects. However, as the attack deals no physical damage, it will not benefit from life steal.
      • Critical strikes are disabled on the triggering attack.
      • The damage from Mace of Spades does not trigger against structures.
      • This attack can NOT be  blocked,  dodged or  parried.
      • Mace of Spades empowerment will not be consumed if the attack misses.
    • Magic damage will be mitigated by  Black Shield and Lifeline.
    • Spell shields will block the damage, but do not prevent the attack from echoing.

    Additional Information:

    Mordekaiser Qvideo


    Creeping Death
    • Range: 750
    • Cooldown: 20 / 18 / 16 / 14 / 12
    • Cost: 26 / 32 / 38 / 44 / 50 health
    Creeping Death

    Active: Mordekaiser creates a protective cloud of metal shards to surround an ally unit or himself for 6 seconds, increasing the target's armor and magic resistance and damaging enemies within 250 range.

    • Magic Damage Per Second: 24 / 38 / 52 / 66 / 80 (+ 20% AP)
    • Max Magic Damage: 144 / 228 / 312 / 396 / 480 (+ 120% AP)
    • Armor / Magic Resist: 10 / 15 / 20 / 25 / 30
    Ability Details
    Creeping Death is an ally targeted point blank area of effect ability.

    Additional Information:

    • When self-cast only, Creeping Death has no cast time and does not interrupt Mordekaiser's previous orders.
    Mordekaiser Wvideo


    Siphon of Destruction
    • Range: 700
    • Cooldown: 6
    • Cost: 24 / 36 / 48 / 60 / 72 health
    Siphon of Destruction

    Active: Mordekaiser afflicts all enemies in a cone in front of him, dealing magic damage.

    • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)
    Ability Details
    Siphon of Destruction is a conic area of effect skill shot.
    Mordekaiser Evideo


    Children of the Grave
    • Range: 850
    • Cooldown: 120 / 105 / 90
    • Cost: No cost
    Children of the Grave

    Active: Mordekaiser deals magic damage to a target enemy champion and curses it for 10 seconds, dealing additional magic damage over time and healing himself for the damage done.

    If the target dies while under the effect of the curse, their soul is enslaved as a controllable ghost and will follow Mordekaiser for 30 seconds. The Ghost cannot use any active skills or items and deals magic damage with its basic attacks.

    The Ghost's stats are:

    • Health: The enslaved champion's total health plus 15% of Mordekaiser's total Health
    • Attack Damage: The enslaved champion's base AD at Lv. 1 plus its bonus AD from items and 75% of Mordekaiser's total AD
    • Ability Power: The enslaved champion's AP plus 75% of Mordekaiser's AP
    • Movement Speed: The enslaved champion's base movement speed plus the bonus from Mordekaiser's boots.

    During this time, Mordekaiser gains 20% of the enslaved champion's total AP and AD. This bonus does not affect the ghost's stats.

    • Initial Magic Damage: 12 / 14.5 / 17% (+ 2% per 100 AP) of target's maximum health
    • Magic Damage Per Second: 1.2 / 1.45 / 1.7% (+ 0.2% per 100 AP) of target's maximum health
    • Total Magic Damage: 24 / 29 / 34% (+ 4% per 100 AP) of target's maximum health
    • Leash Range: 1125
    Ability Details
    Children of the Grave is a single-targeted ability.

    Additional Information:

    • Even though Mordekaiser is already healed for the full damage dealt, Iron Man triggers as well, effectively giving Mordekaiser 135% of the damage dealt's worth in health.
    • If Children of the Grave kills  Karthus,  Kog'Maw or  Zyra, Mordekaiser will not gain the ghost until the end of their passives.
      • While those champions are under the effect of their passive, Mordekaiser will not gain the stat increase because the ghost is not yet alive.
      • Similarly, if Children of the Grave kills a unit affected by  Yorick's  Omen of Death, then the Omen will trigger first, and Mordekaiser will not gain the bonus stats until it ends.
    • If Children of the Grave kills a target protected by  Zilean's  Chrono Shift,  Zac's  Cell Division, or Guardian Angel's passive, the Children of the Grave debuff is removed and Mordekaiser will no longer gain the effects.
    • The ghost does not disappear when the corresponding champion respawns, or uses Revive. That means a champion and his ghost can exist simultaneously, and potentially fight each other.
    • While in stasis from effects such as Zhonya's Hourglass or  Chrono Shift, Mordekaiser cannot issue commands to his ghost. His ghost will continue with its previous orders, or stand idle if it has none.
    •  Children of the Grave's debuff can be removed with Quicksilver.
    Mordekaiser Rvideo


    References

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