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Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Iron Man

Iron Man

Mordekaiser shields himself for 12.5% of the damage dealt by his abilities, doubled to 25% against enemy champions and capped at 25% maximum health. Siphon of Destruction Siphon of Destruction also generates an additional「 3.75% maximum health 」「 15% maximum shield 」per enemy champion hit.

Iron Man's shield decays at a rate of 1.5% base health per second down to a minimum of 「 6.25% maximum health 」「 25% maximum shield 」.

Info
  • No additional details.

Mace of Spades

Mace of Spades

Active: Mordekaiser's next three basic attacks deal bonus magic damage, with each subsequent attack dealing a multiple of the previous attack's bonus damage.

  • Bonus Magic Damage: 4 / 8 / 12 / 16 / 20 (+ 25 / 26.3 / 27.5 / 28.8 / 30% AD) (+ 20% AP)
  • 「 Multiplier: 2 / 2.25 / 2.5 / 2.75 / 3 」「 Second Second Bonus Magic Damage: 8 / 18 / 30 / 44 / 60 (+ 50 / 59.1 / 68.8 / 79.1 / 90% AD) (+ 40 / 45 / 50 / 55 / 60% AP) 」
  • 「 Total Bonus Magic Damage: 28 / 66.5 / 117 / 181 / 260 (+ 175 / 218.2 / 268.1 / 319.6 / 390% AD) (+ 140 / 166.3 / 195 / 226.3 / 260% AP) 」「 Third Third Bonus Magic Damage: 16 / 40.5 / 75 / 121 / 180 (+ 100 / 132.9 / 171.9 / 217.4 / 270% AD) (+ 80 / 101.3 / 125 / 151.3 / 180% AP) 」

Mace of Spades resets Mordekaiser's autoattack timer.

Info
  • No additional details.

Harvester of Sorrow

Harvester of Sorrow

Passive: Mordekaiser always gains full experience toward leveling up from minions he kills.

Active - First Cast: Mordekaiser targets an allied champion and for the next 4 seconds they gain 75 bonus movement speed while moving towards each other, which lingers for ~1.5 seconds. When near enough to each other, each deal magic damage every second to nearby enemies for the duration that stacks if the areas overlap.

「 Single Magic Damage Per Second: 35 / 45 / 55 / 65 / 75 (+ 15% AP) 」「 Total Single Magic Damage: 140 / 180 / 220 / 260 / 300 (+ 60% AP) 」

「 Doubled Magic Damage Per Second: 70 / 90 / 110 / 130 / 150 (+ 30% AP) 」「 Total Doubled Magic Damage: 280 / 360 / 440 / 520 / 600 (+ 120% AP) 」

Active - Second Cast: Mordekaiser harvests the three enemies nearest himself and the three nearest his ally, dealing magic damage as well as healing himself and his ally per enemy hit, respectively. Healing is one-third effective when harvesting minions. This will end the first effect and will activate automatically at the end of the duration.

「 Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 30% AP) 」「 Doubled Magic Damage: 100 / 140 / 180 / 220 / 260 (+ 60% AP) 」

  • 「 Heal Per Enemy: 16.67 / 23.32 / 30 / 36.67 / 43.32 (+ 10% AP) 」「 Maximum Heal: 50 / 70 / 90 / 110 / 130 (+ 30% AP) 」
  • 「 Enhanced Heal Per Enemy: 50 / 70 / 90 / 110 / 130 (+ 30% AP) 」「 Maximum Enhanced Heal: 150 / 210 / 270 / 330 / 390 (+ 90% AP) 」

Info
  • No additional details.

Siphon of Destruction

Siphon of Destruction

Active: Mordekaiser deals magic damage to all enemies in a cone in the target direction.

  • Magic Damage: 35 / 65 / 95 / 125 / 155 (+ 60% AD) (+ 60% AP)

Info
  • No additional details.

Children of the Grave

Children of the Grave

Passive - Dragon Force Dragon Force: Mordekaiser's basic attacks and abilities curse the Dragon Dragon for 10 seconds.

Active: Mordekaiser curses the target enemy champion, dealing them magic damage and healing for the damage done. He then applies the same effects to the target again over the next 10 seconds.

Template:Lcapss

「 Magic Damage Per Second: 1.3 / 1.5 / 1.8% (+ 0.2% per 100 AP) of target's maximum health 」「 Total Magic Damage: 25 / 30 / 35% (+ 4% per 100 AP) of target's maximum health 」

If Mordekaiser's team scores a takedown on a cursed enemy, he temporarily enslaves their soul as a controllable ghost with bonus stats. While the ghost is active, Mordekaiser gains 25% of target's bonus health, which does not enhance the ghost's bonuses, and 30% of target's AP.

  • Ghost Duration: 45 / 60 / 75
  • Ghost bonus AD: 10 / 25 / 50 AD

Enslaving the Dragon Dragon activates Dragon Force Dragon Force, which disables Children of the Grave while it remains active and kills Mordekaiser's current ghost.

Info
  • No additional details.

Pets

Child of the Grave
ATTACK RANGE: Victim's attack range
GOLD: 25
EXP: 0
Children of the Grave
Magic damage 100% of victim's AD + see above
Ability power 100% of victim's AP
Attack speed 100% of victim's attack speed
Health
100% of victim's maximum health + 15% of Mordekaiser's maximum health
Health regen. N/A
Mov. speed 100% of victim's movement speed
Armor
100% of victim's armor
Magic res.
100% of victim's magic resistance
AoE mitigation N/A
ChampionSquare
Ability Details

Child of the Grave is a clone of the enemy champion killed by Children of the Grave.

  • The ghost returns to Mordekaiser's location if it 1125 units or farther away from him.
  • The ghost does not disappear when the corresponding champion respawns. That means a champion and his ghost can exist simultaneously, and potentially fight each other.
  • While in Template:Cctip from effects such as Zhonya's Hourglass Zhonya's Hourglass or Chrono Shift Chrono Shift, Mordekaiser cannot issue commands to his ghost. His ghost will continue with its previous orders, or stand idle if it has none.
  • The ghost's basic attacks can critically strike based on its victim's critical strike chance.
    • Similarly, the ghost benefits from all of the passive effects from the victim's items at the time of their death, excluding Guardian Angel Guardian Angel, though they do not regenerate health.
  • The ghost dances alongside Mordekaiser.
  • Dragon Force Dragon Force applies Rylai's Crystal Scepter Rylai's Crystal Scepter with its autoattacks.


References

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