Mordekaisershields himself for 12.5% of the damage dealt by his abilities, doubled to 25% against enemy champions and capped at 25% maximum health. Siphon of Destruction also generates an additional「 3.75% maximum health 」「 15% maximum shield 」per enemy champion hit.
Iron Man's shield decays at a rate of 1.5% base health per second down to a minimum of 「 6.25% maximum health 」「 25% maximum shield 」.
Passive:Mordekaiser always gains full experience toward leveling up from minions he kills.
Active - First Cast:Mordekaiser targets an allied champion and for the next 4 seconds they gain 75 bonus movement speed while moving towards each other, which lingers for ~1.5 seconds. When near enough to each other, each deal magic damage every second to nearby enemies for the duration that stacks if the areas overlap.
「 Single Magic Damage Per Second: 35 / 45 / 55 / 65 / 75 (+ 15% AP) 」「 Total Single Magic Damage: 140 / 180 / 220 / 260 / 300 (+ 60% AP) 」
For the next 4 seconds, Mordekaiser can reactivate Harvester of Sorrow to trigger a secondary effect. This will end the first effect. The secondary effect will trigger automatically at the end of the 4 seconds.
Active - Second Cast:Mordekaiser harvests the three enemies nearest himself and the three nearest his ally, dealing magic damage as well as healing himself and his ally per enemy hit, respectively. Healing is one-third effective when harvesting minions. This will end the first effect and will activate automatically at the end of the duration.
Passive - Dragon Force: Mordekaiser's basic attacks and abilities curse the Dragon for 10 seconds.
Active:Mordekaiser curses the target enemy champion, dealing them magic damage and healing for the damage done. He then applies the same effects to the target again over the next 10 seconds.
Initial Magic Damage: 12.5 / 15 / 17.5% (+ 2% per 100 AP)of target's maximum health
「 Magic Damage Per Second: 1.3 / 1.5 / 1.8% (+ 0.2% per 100 AP)of target's maximum health 」「 Total Magic Damage: 25 / 30 / 35% (+ 4% per 100 AP)of target's maximum health 」
If Mordekaiser's team scores a takedown on a cursed enemy, he temporarily enslaves their soul as a controllable ghost with bonus stats. While the ghost is active, Mordekaiser gains 25% of target's bonus health, which does not enhance the ghost's bonuses, and 30% of target's AP.
Ghost Duration: 45 / 60 / 75
Ghost bonus AD:10 / 25 / 50 AD
Enslaving the Dragon activates Dragon Force, which disables Children of the Grave while it remains active and kills Mordekaiser's current ghost.
Children of the Grave is a single-targeted ability that marks the target.