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Morgana

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Champion Background Strategy Skins & Trivia
MorganaSquare Morgana
Fallen Angel
Cost: IP 1350 or RP 585
Primary: Mage Secondary: Support Release date 2009-02-21
10
60
80
60
Statistics
Health 403 (+86) Attack damage 51.58 (+3.5)
Health regen. 4.7 (+0.6) Attack speed 0.625 (+1.53%)
Mana 240 (+60) Armor 19 (+3.8)
Mana regen. 6.8 (+0.65) Magic res. 30 (+0)
Range 450 (Ranged) Mov. speed 335
Morgana, Fallen Angel is a champion in League of Legends [1].

Abilities

Soul Siphon
Soul Siphon

Morgana is granted 10 / 15 / 20% bonus spell vamp.

Ability Details

Soul Siphon is a self-buff ability.

Additional Information:

Dark Binding
RANGE: 1175
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 11
Dark Binding

Active: Morgana releases a sphere of dark magic that travels in a line, dealing magic damage and rooting the first enemy unit it hits for a short time.

  • Projectile Speed: 1200

  • Magic Damage: 80 / 135 / 190 / 245 / 300 (+ 90% AP)
  • Root Duration: 2 / 2.25 / 2.5 / 2.75 / 3
Ability Details

Dark Binding is a collision linear skill shot.

Tormented Soil
RANGE: 900
COST: 70 / 85 / 100 / 115 / 130 mana
COOLDOWN: 10
Tormented Soil

Active: Morgana infects target 175-radius area for 5 seconds, causing enemy units who stand on the location to take magic damage every half second. The damage is increased by 0.5% for every 1% of the target's missing health.

  • Minimum Damage Per Half Second: 12 / 19 / 26 / 33 / 40 (+11% AP)
  • Maximum Damage Per Half Second: 18 / 28.5 / 39 / 49.5 / 60 (+16.5% AP)
  • Minimum Total Damage: 120 / 190 / 260 / 330 / 400 (+ 110% AP)
  • Maximum Total Damage: 180 / 285 / 390 / 495 / 600 (+ 165% AP)
Ability Details

Tormented Soil is a ground-targeted area of effect ability.

Additional Information:

  • The first tick of Tormented Soil's damage occurs as soon as the ability is cast.
Black Shield
RANGE: 750
COST: 55 mana
COOLDOWN: 23 / 21 / 19 / 17 / 15
Black Shield

Active: Places a shield around target friendly champion for up to 5 seconds, absorbing magic damage and preventing disables while the shield holds.

  • Shield Strength: 95 / 160 / 225 / 290 / 355 (+ 70% AP)
Ability Details

Black Shield is an ally-targeted single target ability.

Additional Information:

  • Black Shield has no cast time and does not interrupt Morgana's previous orders.
  • Black Shield is distinct from spell shields and does not outright negate entire spells. If an ability applies separate debuffs for a disable and a non-disable effect, the non-disable effect will still be applied. For example, the slow from  Karthus's  Wall of Pain will be negated, but the magic resistance reduction will not.
  • Black Shield's disable immunity is applied before any damage is absorbed. If a spell applies crowd control yet also has sufficient power to break the shield at the same time, the spell's effects are still negated.
  • Black Shield's magic damage shield will take priority over normal shields and magic damage is always applied to it first. When used with Hexdrinker's Lifeline, the most recent shield applied takes priority.
  • Black Shield does not prevent self-inflicted disables such as the silence from  Rumble's  Junkyard Titan or the slow from  Vi's  Vault Breaker.
Soul Shackles
RANGE: 600
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Soul Shackles

Active: Morgana latches chains of energy onto nearby enemy champions for 3 seconds, dealing initial magic damage to them after a brief delay of 0.5 seconds and reducing their movement speed by 20% if the target(s) stay within 1050 range.

If the target(s) does not break the tether after 3 seconds, they are dealt the same amount of magic damage again and they are also stunned for 1.5 seconds.

  • Magic Damage: 175 / 250 / 325 (+ 70% AP)
  • Total Magic Damage per Target: 350 / 500 / 650 (+ 140% AP)
Ability Details

Soul Shackles is a point blank auto-targeted ability.

Additional Information:

  • If Soul Shackles only hits a single enemy, Morgana will intermediately try to chase them unless she is already moving on the opposite direction to them.
    • Morgana will not automatically chase if she does not have sight of her target upon activation of the ability.
  • Soul Shackles can hit nearby stealthed champions, but does not grant sight of any sort. The visual effect of the tether will additionally not follow the target's movements as long as they remain stealthed.
  • Soul Shackles is not a channeled ability. As such, crowd control will not stop its effects and will persist throughout the untargetability of Zhonya's Hourglass.
  • Soul Shackles' effects will persist through pseudo-death states such as the revival of Guardian Angel and  Zilean's  Chrono Shift.

References

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