Active: Morgana infects target 175-radius area for 5 seconds, causing enemy units who stand on the location to take magic damage every half second. The damage is increased by 0.5% for every 1% of the target's missing health.
Black Shield is an ally-targeted single target ability.
Black Shield has no cast time and does not interrupt Morgana's previous orders.
Black Shield is distinct from spell shields and does not outright negate entire spells. If an ability applies separate debuffs for a disable and a non-disable effect, the non-disable effect will still be applied. For example, the slow from Karthus'sWall of Pain will be negated, but the magic resistance reduction will not.
Black Shield's disable immunity is applied before any damage is absorbed. If a spell applies crowd control yet also has sufficient power to break the shield at the same time, the spell's effects are still negated.
Black Shield's magic damage shield will take priority over normal shields and magic damage is always applied to it first. When used with Hexdrinker'sLifeline, the most recent shield applied takes priority.
Active: Morgana latches chains of energy onto nearby enemy champions for 3 seconds, dealing initial magic damage to them after a brief delay of 0.5 seconds and reducing their movement speed by 20% if the target(s) stay within 1050 range.
If the target(s) does not break the tether after 3 seconds, they are dealt the same amount of magic damage again and they are also stunned for 1.5 seconds.
Magic Damage: 175 / 250 / 325 (+ 70% AP)
Total Magic Damage per Target: 350 / 500 / 650 (+ 140% AP)
Spell shields will block the application of the tether. They will not block the stun and damage from a tether already applied.
If Soul Shackles only hits a single enemy, Morgana will intermediately try to chase them unless she is already moving on the opposite direction to them.
Morgana will not automatically chase if she does not have sight of her target upon activation of the ability.
Soul Shackles can hit nearby stealthed champions, but does not grant sight of any sort. The visual effect of the tether will additionally not follow the target's movements as long as they remain stealthed.
Soul Shackles is not a channeled ability. As such, crowd control will not stop its effects and will persist throughout the untargetability of Zhonya's Hourglass.