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Movement speed

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Movement speed is a champion statistic that represents the rate at which a champion travels across a map. One movement speed point translates to one game distance unit traveled per second (as a frame of reference, TeemoSquare.png Teemo's's diameter is 100 units). For example, a champion with 300 movement speed will be able to walk over three TeemoSquare.png Teemos in one second.

Each champion begins the game with a base amount of movement speed, ranging from 325 (e.g. AniviaSquare.png Anivia and NautilusSquare.png Nautilus) to 355 (MasterYiSquare.png Master Yi and PantheonSquare.png Pantheon). For a list of all champions' base movement speed, see base champion statistics.

This base movement speed can be increased by flat bonuses and percentage bonuses and reduced by slows. These effects can come from items, champion abilities, summoner spells, masteries, runes and environmental buffs.

Calculations

A champion's movement speed is given by the following formula:

(Base Movement Speed + Flat Movement Bonuses) × (1 + Additional Percentage Movement Bonuses) × (1 + First Multiplicative Percentage Movement Bonus) × .... × (1 + Last Multiplicative Percentage Movement Bonus) × (1 - The Highest Slow Ratio × Slow Resist Ratio)

Flat bonuses are applied first, then additive percent increases, then multiplicative percent bonuses, then the strongest slow affecting the target, then any caps that apply. Note that slows do not stack. Because bonuses and slows are applied to each other, a champion affected by a 20% bonus and a 20% slow still has a net reduced movement speed (e.g. 300 × 1.2 × 0.8 = 288).

Movement speed caps

When the raw movement speed is greater than 415, there are two soft caps applied:

  • The raw speed between 415 and 490 gets multiplied by 80%.
  • The raw speed over 490 gets multiplied by 50%.

The two ranges have their reductions applied at the same time before being added back together.

As an example, if the calculated raw speed is 600 before soft caps kick in, it is reduced to (600 − 490) × 0.5 + (490 − 415) × 0.8 + 415 = 530, which means an 11.7% reduction of the original movement speed.

These are the simplified formulas:

  • If the raw speed is 415 or under, no cap is applied.
  • If the raw speed is between 415 and 490, final speed is soft capped to RawMS × 0.8 + 83.
  • If the raw speed is above 490, final speed is soft capped to RawMS × 0.5 + 230.

When the raw movement speed is less than 220 another soft cap is used:

  • If the raw speed is below 220, it gets multiplied by 50% and added to 110.
Example: if the calculated raw speed is 180 before soft caps kick in, it is increased to 180 × 0.5 + 110 = 200.

 Only slow with the highest value affecting particular champion is taken into calculations. All additional slows are ignored until higher-valued slows wear off. When highest valued slow decays, another affecting slow is calculated into.

The only exception to this is when the slow exceeds 100%, in which case the target ends up with 0 movement speed.[1]

Slow Resist

Slow Resist is a statistic that reduces the effectiveness of slows by a percentage. It may currently only be gained by the Swiftness mastery s4.png Swiftness mastery, Boots of Swiftness item.png Boots of Swiftness, Elixir of Iron item.png Elixir of Iron and SejuaniSquare.png Sejuani's Frost Armor.png Frost Armor. Slow Resist stacks multiplicatively.

A champion with Boots of Swiftness item.png Boots of Swiftness and a movement speed of 400 is affected by a 40% slow will have a movement speed of 400 × (1 − (0.4 × 0.75)) = 280, which is equal to a 30% slow without slow resist.

Increasing flat movement speed

The bonus given by these items or champion abilities are flat increases to the champion's base movement speed. These flat bonuses will increase the effectiveness of percentage bonuses.

Purchasing boots from the store grants a champion a flat increase in movement speed. Champions cannot buy more than one set of boots. The bonus from boots is quite big compared to their cost and is essential for all champions.

Items

Boots

Others

  • Bonetooth Necklace item.png Bonetooth Necklace: Passive – 3 Trophies: +25 movement speed whilst out of combat or in brush. 6 Trophies: Increases the range of Unseen Predator.png Unseen Predator's by 125. 12 Trophies: Thrill of the Hunt.png Thrill of the Hunt's duration is increased by 5 seconds. 20 Trophies: Thrill of the Hunt.png Thrill of the Hunt's movement speed while stealthed is doubled. 0 Gold.
  • Entropy item.png Entropy: Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. +275 health, +55 attack damage. Unique Active: For 5 seconds, basic attacks reduces the target's movement speed by 30% and deal 80 true damage over 2.5 seconds (60 second cooldown). 2700 Gold.
  • Phage item.png Phage: Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. +200 health, +20 attack damage. 1325 Gold.
  • Talisman of Ascension item.png Talisman of Ascension: +20 movement speed, +100% base health regeneration, +100% base mana regeneration, +10% cooldown reduction, +2 gold per 10 seconds. Unique Passive – Favor: Grants 4 gold and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range). Unique Active: Grants nearby allies +40% movement speed for 3 seconds (40 second cooldown) (600 range). You may only be in possession of 1 Gold Income item. 2100 Gold.
  • The Black Cleaver item.png The Black Cleaver: Unique Passive – Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists or kills on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for ranged champions. +400 health, +40 attack damage, +20% cooldown reduction. Unique Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds (stacks up to 6 times, up to 30%). 3000 Gold.
  • Trinity Force item.png Trinity Force: Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. +30 attack damage, +30 ability power, +30% attack speed, +10% critical strike chance, +8% movement speed, +250 health, +200 mana. Unique Passive – Spellblade: After using an ability, the next basic attack deals 200% base AD bonus physical damage (1.5 second cooldown). 3703 Gold.

Champion abilities

  • EliseSquare.png Elise's Spider Form.png Spider Form passively grants her 25 flat movement speed while she is in spider form.
  • GnarSquare.png Gnar's Rage Gene.png Rage Gene passively grants him 10 – 30 flat movement speed while he is in GnarSquare.png Mini Gnar form.
  • JayceSquare.png Jayce's Hextech Capacitor.png Hextech Capacitor grants him 40 movement speed for 1.25 seconds each time Transform is cast.
  • MissFortuneSquare.png Miss Fortune's Strut.png Strut passively grants her 25 movement speed after not taking non-periodic damage for 5 seconds, which gradually increases by 8 each second for a maximum of 70 movement speed.
  • NamiSquare.png Nami's Surging Tides.png Surging Tides grants 40 (+ 10% AP) flat movement speed for 1.5 seconds when NamiSquare.png Nami's abilities hit allied champions.
  • QuinnSquare.png Quinn's Heightened Senses.png Heightened Senses grants her 20 / 30 / 40 / 50 / 60 flat movement speed for 3 seconds when she attacks a target marked as Vulnerable by Harrier.png Harrier.
  • RyzeSquare.png Ryze's Desperate Power.png Desperate Power grants him 80 flat movement speed for 6 seconds.
  • SingedSquare.png Singed's Insanity Potion.png Insanity Potion grants him 35 / 50 / 80 flat movement speed for 25 seconds.
  • SivirSquare.png Sivir's Fleet of Foot.png Fleet of Foot grants her 30 / 35 / 40 / 45 / 50 flat movement speed for 2 seconds when she hits an enemy champion with her abilities or basic attacks.
  • UdyrSquare.png Udyr's Monkey's Agility.png Monkey's Agility gives him 5 flat movement speed for 5 seconds each time he switches stance, stacking up to 3 times for a maximum of 15 flat movement speed.
  • VayneSquare.png Vayne's Night Hunter.png Night Hunter passively grants her 30 flat movement speed when moving towards a nearby visible enemy champion.
    • VayneSquare.png Vayne's Final Hour.png Final Hour grants her 90 flat movement speed for 8 / 10 / 12 seconds when moving towards a nearby visible enemy champion.

Masteries

  • Wanderer mastery s4.png Wanderer grants 20 flat movement speed while out of combat.

Increasing percentage movement speed

The bonus movement speed given by these items or champion abilities are based on a percentage of the bonus compared to your total flat movement speed (before all sources of percentage movement speed bonuses are factored in). Percentage movement speed will stack additionally with other sources of percentage movement speed, unless the bonus movement speed is the few exceptions that stack multiplicity.

All percentage bonus listed below stacks additionally with one another.

Items

  • Aether Wisp item.png Aether Wisp: Unique Passive: +5% movement speed. +30 ability power. 850 Gold.
  • Captain item.png Captain: Unique Passive – Captain: Grants +10% movement speed to nearby approaching allied champions. 600 Gold.
  • Furor item.png Furor: Unique Passive – Furor: Upon dealing damage with single target spell or attack (on hit), grants +12% movement speed that decays over 2 seconds. 475 Gold.
  • Homeguard item.png Homeguard: Unique Passive – Homeguard: Visiting the shop grants 200% bonus movement speed that decays over 8 seconds, and regenerates 35% of missing health and mana per second. Bonus movement speed and regeneration are disabled for 6 seconds upon dealing or taking damage. 475 Gold.
  • Lich Bane item.png Lich Bane: +5% movement speed, +80 ability power, +250 mana. Unique Passive – Spellblade: After using an ability, the next basic attack deals (75% base AD) + (50% AP) bonus magic damage (1.5 second cooldown). 3000 Gold.
  • Luden's Echo item.png Luden's Echo: +10% movement speed, +100 ability power. Unique Passive: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 + (10% AP) bonus magic damage to up to 4 targets on hit. 3000 Gold.
  • Phantom Dancer item.png Phantom Dancer: +5% movement speed, +50% attack speed, +35% critical strike chance. Unique Passive: Champion can move through unit. 2800 Gold.
  • Statikk Shiv item.png Statikk Shiv: +6% movement speed, +40% attack speed, +20% critical strike chance. Unique Passive: Grants static charges upon moving or attacking. At 100 charges, basic attacking expends all charges to deal 100 bonus magic damage to up to 4 targets on hit (this damage can critically strike). 2500 Gold.
  • Righteous Glory item.png Righteous Glory: Unique Active: Grants +60% movement speed to nearby allies when moving towards enemies or enemy turrets for 3 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion movement speed by 80% for 1 second. This effect may be reactivated early to instantly release the shockwave (90 second cooldown). +500 health, +300 mana, +100% base health regeneration. Unique Passive – Valor's Reward: Upon leveling up, restores 150 health and 200 mana over 8 seconds. 2500 Gold.
  • Talisman of Ascension item.png Talisman of Ascension: Unique Active: Grants nearby allies +40% movement speed for 3 seconds (40 second cooldown) (600 range). +100% base health regeneration, +100% base mana regeneration, +20 movement speed, +10% cooldown reduction, +2 gold per 10 seconds. Unique Passive – Favor: Grants 4 gold and restores 10 health each time a nearby enemy minion dies that you didn't kill. You may only be in possession of 1 Gold Income item. 2100 Gold.
  • Trinity Force item.png Trinity Force: +8% movement speed, +30 attack damage, +30 ability power, +30% attack speed, +10% critical strike chance, +250 health, +200 mana. Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. Unique Passive – Spellblade: After using an ability, the next basic attack deals 200% base AD bonus physical damage (1.5 second cooldown). 3703 Gold.
  • Twin Shadows item.png Twin Shadows: +6% movement speed, +80 ability power, +10% cooldown reduction. Unique Active – Hunt: Summons up to 2 invulnerable ghosts that seek out the 2 nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the tarhet and reduces their movement speed by 40% for 2.5 seconds. If a ghost cannot find a target, it tries to return to the caster. Ghosts that successfully return in this way reduce the item's cooldown by 20 / 40 seconds (60 / 120 second cooldown). 2400 Gold.
  • Youmuu's Ghostblade item.png Youmuu's Ghostblade: Unique Active: Grants +20% movement speed for 6 seconds, and +40% attack speed for 6 seconds (45 second cooldown). +30 attack damage, +15% critical chance, +10% cooldown reduction. Unique Passive: +20 armor penetration. 2700 Gold.
  • Zeal item.png Zeal: +5% movement speed, +20% attack speed, +10% critical strike chance. 1100 Gold.
  • Zephyr item.png Zephyr: +10% movement speed, +25 attack damage, +50% attack speed, 10% cooldown reduction. Unique Passive – Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes by 35%. 2850 Gold.

Champion abilities

Note: Only the movement speed bonus effect of these abilities is shown here. To read more about each of these abilities, follow their respective links.

  • BlitzcrankSquare.png Blitzcrank's Overdrive.png Overdrive grants him 70 / 75 / 80 / 85 / 90% bonus movement speed that decays to 10% over 5 seconds, after that duration, he is Slow icon slowed by 30% for 1.5 seconds.
  • BraumSquare.png Braum's Unbreakable.png Unbreakable grants him 10% bonus movement speed for 3 / 3.25 / 3.5 / 3.75 / 4 seconds.
  • CassiopeiaSquare.png Cassiopeia's Noxious Blast.png Noxious Blast grants her 20% bonus movement speed for 3 seconds if she hits a champion with the ability.
  • DrMundoSquare.png Dr. Mundo's Sadism.png Sadism grants him 15 / 25 / 35% bonus movement speed for 12 seconds.
  • DariusSquare.png Darius's Hemorrhage.png Hemorrhage grants him 5% bonus movement speed for each enemy champion affected by this ability.
  • DravenSquare.png Draven's Blood Rush.png Blood Rush grants him 40 / 45 / 50 / 55 / 60% bonus movement speed that rapidly decays over 1.5 seconds.
  • EvelynnSquare.png Evelynn's Dark Frenzy.png Dark Frenzy grants her 30 / 40 / 50 / 60 / 70% bonus movement speed for 3 seconds.
  • FioraSquare.png Fiora's Duelist's Dance.png Duelist's Dance grants her 20% + (10% × Grand Challenge.png Grand Challenge's rank) bonus movement speed, which decays over 1.75 seconds, each time she damages Vitals on enemy champion.
  • GangplankSquare.png Gangplank's Trial by Fire.png Trial by Fire grants him 30% bonus movement speed for 2 seconds upon igniting an enemy with this ability or upon destroying a Powder Keg.png Powder Keg.
  • GarenSquare.png Garen's Decisive Strike.png Decisive Strike grants him 35% bonus movement speed for 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds.
  • GnarSquare.png Gnar's Hyper.png Hyper passively grants him 30% + (15% × GNAR!.png GNAR!'s rank) bonus movement speed that decays over 3 seconds, upon landing a 3rd basic attack or damaging ability on the same target as GnarSquare.png Mini Gnar.
  • HecarimSquare.png Hecarim's Devastating Charge.png Devastating Charge grants him bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over 3 seconds.
  • JannaSquare.png Janna's Tailwind.png Tailwind increases the movement speed of nearby allied champions moving towards her by 8%.
    • JannaSquare.png Janna's Zephyr.png Zephyr, when the ability is not on cooldown, passively grants her 9 / 11 / 13 / 15 / 17% (+ 2% per 100 AP) bonus movement speed.
  • JayceSquare.png Jayce's Acceleration Gate.png Acceleration Gate deploys an Acceleration Gate for 4 seconds, granting 30 / 35 / 40 / 45 / 50 / 55% bonus movement speed that decays over 3 seconds, to all allies who pass through it.
  • JinxSquare.png Jinx's Get Excited!.png Get Excited! grants her 175% bonus movement speed that decays over 4 seconds when a champion or tower that JinxSquare.png Jinx has dealt damage to within the last 3 seconds is killed or destroyed.
  • KarmaSquare.png Karma's Inspire.png Inspire grants her or an ally 40 / 45 / 50 / 55 / 60% bonus movement speed for 1.5 seconds.
    • KarmaSquare.png Karma's Defiance.png Defiance grants all nearby allies within a 600–range 60% bonus movement speed for 1.5 seconds.
  • KatarinaSquare.png Katarina's Sinister Steel.png Sinister Steel grants her 15 / 20 / 25 / 30 / 35% bonus movement speed for 1 second if she hits an enemy champion with this ability.
  • KayleSquare.png Kayle's Divine Blessing.png Divine Blessing grants her or an allied champion 18 / 21 / 24 / 27 / 30% (+ 7% per 100 AP) bonus movement speed for 3 seconds.
  • KhaZixSquare.png Kha'Zix's Void Assault.png Void Assault grants him 40% bonus movement speed for 1 second. This can be cast a second time within 15 seconds.
  • LuluSquare.png Lulu's Whimsy.png Whimsy grants her or an allied champion 30% (+ 10% per 100 AP) bonus movement speed for 3 / 3.5 / 4 / 4.5 / 5 seconds.
  • MalphiteSquare.png Malphite's Seismic Shard.png Seismic Shard steals 14 / 17 / 20 / 23 / 26% of the target's movement speed for 4 seconds.
  • NidaleeSquare.png Nidalee's Prowl.png Prowl grants her 10% bonus movement speed for 2 seconds when moving through brush, increased to 30% if she is moving toward a visible enemy champion within a 5500–range. 
  • NocturneSquare.png Nocturne's Duskbringer.png Duskbringer grants him 15 / 20 / 25 / 30 / 35% bonus movement speed while in the trail made by the ability or left by enemy champions hit by it.
  • NunuSquare.png Nunu's Blood Boil.png Blood Boil grants him and the target ally 8 / 9 / 10 / 11 / 12% bonus movement speed for 12 seconds.
  • OriannaSquare.png Orianna's Command- Dissonance.png Command: Dissonance grants her and her allies 20 / 25 / 30 / 35 / 40% bonus movement speed while moving in the electric field that the ability has left, the movement speed bonus decays over 2 second after leaving the field.
  • PoppySquare.png Poppy's Paragon of Demacia.png Paragon of Demacia grants her 17 / 19 / 21 / 23 / 25% bonus movement speed for 5 seconds.
  • QuinnSquare.png Quinn's Tag Team.png Tag Team replaces QuinnSquare.png Quinn with ValorSquare.png Valor for 20 seconds on the battlefield. ValorSquare.png Valor gains 80 / 90 / 100% bonus movement speed when out of combat, that gradually decreases to 20 / 30 / 40% while in combat.
  • RengarSquare.png Rengar's Thrill of the Hunt.png Thrill of the Hunt turns stealth for 7 / 12 seconds or until RengarSquare.png Rengar damages an enemy. While stealthed, he gains 15% / 30% bonus movement speed while moving toward an enemy champion.
  • RumbleSquare.png Rumble's Scrap Shield.png Scrap Shield grants him 10 / 15 / 20 / 25 / 30% bonus movement speed for 1 second. When in the Danger Zone, this amount is increased to 15 / 22.5 / 30 / 37.5 / 45% bonus movement speed for 1 second.
  • ShyvanaSquare.png Shyvana's Burnout.png Burnout grants her 30 / 35 / 40 / 45 / 50% bonus movement speed for 3 to 7 seconds, this bonus movement speed decays by 4.5 / 5.25 / 6 / 6.75 / 7.5% each second.
  • SivirSquare.png Sivir's On The Hunt.png On The Hunt rallies her allies for 8 seconds, granting them 60% bonus movement speed bonus that decays to 20% after 2 / 3 / 4 seconds.
  • SkarnerSquare.png Skarner's Crystalline Exoskeleton.png Crystalline Exoskeleton grants him a shield for up to 6 seconds and bonus movement speed that increases up to 16 / 20 / 24 / 28 / 32% over 3 seconds, as long as the shield remains.
  • SonaSquare.png Sona's Song of Celerity.png Song of Celerity grants her 13 / 14 / 15 / 16 / 17% (+ 7.5% per 100 AP) (+ 2% × Crescendo.png Crescendo's rank) bonus movement speed that decays down to the aura bonus over 3 seconds. The duration is increased by 0.5 seconds for each ally she tags with the aura.
  • TalonSquare.png Talon's Shadow Assault.png Shadow Assault stealths Talon for up to 2.5 seconds and grants him 40% bonus movement speed.
  • TeemoSquare.png Teemo's Move Quick.png Move Quick passively grants him 10 / 14 / 18 / 22 / 26% bonus movement speed if he hasn't taken damage from enemy champions or turrets for 5 seconds. While activated, this ability grants 20 / 28 / 36 / 44 / 52% bonus movement speed for 3 seconds and prevents the bonus from being disabled by damage.
  • TrundleSquare.png Trundle's Frozen Domain.png Frozen Domain coats an area with ice for 8 seconds, granting 20 / 25 / 30 / 35 / 40% bonus movement speed while on it.
  • TwitchSquare.png Twitch's Ambush.png Ambush grants him 20% bonus movement speed while stealthed, for a maximum duration of 4 / 5 / 6 / 7 / 8 seconds.
  • UdyrSquare.png Udyr's Bear Stance.png Bear Stance grants him 15 / 20 / 25 / 30 / 35% bonus movement speed for 2 / 2.25 / 2.5 / 2.75 / 3 seconds.
  • ViktorSquare.png Viktor's Augment- Turbocharge.png Augment: Turbocharge grants him 30% bonus movement speed for 2.5 seconds.
  • VolibearSquare.png Volibear's Rolling Thunder.png Rolling Thunder grants him 15% bonus movement speed for 4 seconds. The bonus increases to 30 / 35 / 40 / 45 / 50% if he is moving towards a nearby visible enemy champion.
  • WarwickSquare.png Warwick's Blood Scent.png Blood Scent grants him 20 / 25 / 30 / 35 / 40% bonus movement speed when he senses enemy champions below 50% of their maximum health within a 1500 / 2300 / 3100 / 3900 / 4700–range of him.
  • WukongSquare.png Wukong's Cyclone.png Cyclone grants him 5% bonus movement speed bonus every half second, up to a maximum of 40% bonus movement speed.
  • YorickSquare.png Yorick's Omen of War.png Omen of War summons a ghoul, which when active grants him 15 / 20 / 25 / 30 / 35% bonus movement speed.
  • ZileanSquare.png Zilean's Time Warp.png Time Warp grants him or an ally 40 / 55 / 70 / 85 / 99% bonus movement speed for 2.5 seconds.

Summoner spells

  • Flash.png Flash, while having Distortion item.png Distortion, grants 20% bonus movement speed for 1 second after use.
  • Ghost.png Ghost grants 27% bonus movement speed and makes your champion ignore unit collision for 10 seconds.
    • With Distortion item.png Distortion, the bonus movement speed is increased to 40% for the duration.
  • Teleport.png Teleport, while having Distortion item.png Distortion, grants 30% bonus movement speed for 3 seconds after use.

Masteries

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Movement Speed Mark X X X
Seal X X X
Glyph X X X
Quintessence

GQuintessences (3)

0.83 %

15 IP

1.17 %

100 IP

1.5 %

2050 IP

Neutral Buffs

Multiplicative speed boosts

Most speed boosts stack additively, but a select few stack multiplicatively with other speed boosts. These do not stack additionally with other percentage movement speed bonus, but rather are multiplied after all other percentage movement speed have been calculated. Multiplicative bonuses are notable for disregarding movement speed diminishing returns.

Items

  • Mercurial Scimitar item.png Mercurial Scimitar: Unique Active – Quicksilver: Removes all debuffs and also grants 50% bonus movement speed for 1 second (90 second cooldown). +80 attack damage, +35 magic resistance. 3700 Gold.

Champions

  • GalioSquare.png Galio's Righteous Gust.png Righteous Gust creates a directional draft for 5 seconds, granting 20 / 28 / 36 / 44 / 52% bonus movement speed to all allies passing through it.
  • KennenSquare.png Kennen's Lightning Rush.png Lightning Rush grants him 100% bonus movement speed for 2 seconds.
  • MasterYiSquare.png Master Yi's Highlander.png Highlander grants him 25 / 35 / 45% bonus movement speed for 10 seconds, increased by 4 seconds for every champion takedown.
  • RammusSquare.png Rammus's Powerball.png Powerball grants him 20% bonus movement speed each second, up to a maximum 140% bonus movement speed after 7 seconds.

Summoner spells

  • The 30% movement speed bonus when using Flash.png Flash with Distortion item.png Distortion is multiplicative.
  • Heal.png Heal grants you and target ally 30% bonus movement speed for 1 seconds.

Decreasing movement speed

There are many ways to decrease a champion's movement speed, with the most usual one being through champion abilities. For a full list of slows, see here.

Base movement speeds by champion

Champion Movement Speed
AniviaSquare.png Anivia, AsheSquare.png Ashe, BlitzcrankSquare.png Blitzcrank, CaitlynSquare.png Caitlyn, CorkiSquare.png Corki, EzrealSquare.png Ezreal, Mega GnarSquare.png Mega Gnar, JinxSquare.png Jinx, KalistaSquare.png Kalista, KogMawSquare.png Kog'Maw, LissandraSquare.png Lissandra, LuluSquare.png Lulu, MissFortuneSquare.png Miss Fortune, NautilusSquare.png Nautilus, OriannaSquare.png Orianna, SonaSquare.png Sona, SorakaSquare.png Soraka, TristanaSquare.png Tristana, ZiggsSquare.png Ziggs, ZyraSquare.png Zyra 325
AhriSquare.png Ahri, AlistarSquare.png Alistar, BardSquare.png Bard, DravenSquare.png Draven, EliseSquare.png Elise, GragasSquare.png Gragas, GravesSquare.png Graves, LuxSquare.png Lux, SyndraSquare.png Syndra, TeemoSquare.png Teemo, TwistedFateSquare.png Twisted Fate, TwitchSquare.png Twitch, VarusSquare.png Varus, VayneSquare.png Vayne 330
AmumuSquare.png Amumu, AnnieSquare.png Annie, AzirSquare.png Azir, BraumSquare.png Braum, CassiopeiaSquare.png Cassiopeia, FiddlesticksSquare.png Fiddlesticks, FizzSquare.png Fizz, GalioSquare.png Galio, GnarSquare.png Mini Gnar (at lvl 1), JannaSquare.png Janna, JayceSquare.png Jayce, KarmaSquare.png Karma, KarthusSquare.png Karthus, KayleSquare.png Kayle, KennenSquare.png Kennen, LeBlancSquare.png LeBlanc, LeonaSquare.png Leona, LucianSquare.png Lucian, MalphiteSquare.png Malphite, MaokaiSquare.png Maokai, MorganaSquare.png Morgana, NidaleeSquare.png Nidalee, QuinnSquare.png Quinn, RammusSquare.png Rammus, Rek'SaiSquare.png Rek'Sai, ShenSquare.png Shen, SivirSquare.png Sivir, SwainSquare.png Swain, ThreshSquare.png Thresh, UrgotSquare.png Urgot, ViktorSquare.png Viktor, VladimirSquare.png Vladimir, ZacSquare.png Zac, ZileanSquare.png Zilean 335
BrandSquare.png Brand, DariusSquare.png Darius, EvelynnSquare.png Evelynn, HeimerdingerSquare.png Heimerdinger, JarvanIVSquare.png Jarvan IV, KassadinSquare.png Kassadin, MalzaharSquare.png Malzahar, MordekaiserSquare.png Mordekaiser, NamiSquare.png Nami, RyzeSquare.png Ryze, SejuaniSquare.png Sejuani, , TaricSquare.png Taric, VeigarSquare.png Veigar, Vel'KozSquare.png Vel'Koz, XerathSquare.png Xerath, EkkoSquare.png Ekko 340
AatroxSquare.png AatroxDianaSquare.png Diana, DrMundoSquare.png Dr. Mundo, FioraSquare.png Fiora, GangplankSquare.png Gangplank, GarenSquare.png Garen, HecarimSquare.png Hecarim, IreliaSquare.png Irelia, KatarinaSquare.png Katarina, NocturneSquare.png Nocturne, PoppySquare.png Poppy, RenektonSquare.png Renekton, RengarSquare.png Rengar, RivenSquare.png Riven, RumbleSquare.png Rumble, SingedSquare.png Singed, SionSquare.png Sion, SkarnerSquare.png Skarner, TryndamereSquare.png Tryndamere, , VolibearSquare.png Volibear, WarwickSquare.png Warwick, WukongSquare.png Wukong, XinZhaoSquare.png Xin Zhao ,YasuoSquare.png Yasuo, YorickSquare.png Yorick, ZedSquare.png Zed, ChoGathSquare.png Cho'Gath 345
AkaliSquare.png Akali, JaxSquare.png Jax, KhaZixSquare.png Kha'Zix, LeeSinSquare.png Lee Sin, NasusSquare.png Nasus, NunuSquare.png Nunu, OlafSquare.png Olaf, ShacoSquare.png Shaco, ShyvanaSquare.png Shyvana, TalonSquare.png Talon, TrundleSquare.png Trundle, ViSquare.png Vi,UdyrSquare.png Udyr 350
EliseSquare.png Elise (Spider Form), GnarSquare.png Mini Gnar (at lvl 18), MasterYiSquare.png Master Yi, PantheonSquare.png Pantheon 355

Old slow stacking

Since patch 5.13 only slow with the highest value is affecting. All additional slows are ignored.

Prior to patch 5.13 slow stacked:

Slowing effects followed particular rules when stacking:

  • If a champion was affected by multiple slows, the strongest one would be fully applied, while the others were applied sequentially with 65% reduced effectiveness down to 35% of its original strength.
  • Attacking a champion with the Crest of Cinders.png Crest of Cinders buff when the target was already affected by that slow would reapply the debuff, resetting its duration. It would NOT increase the slow amount. The same holded true for the Exhaust.png Exhaust summoner spell.

Example

A champion with a raw movement speed of 400 was affected by a 2 second long 40% slow and a 5 second long 20% slow at the same time.

  • For the first two seconds, they would have (1 − 0.4) × (1 − 0.2 × 0.35) = 0.6 × 0.93 = 55.8% of his original movement speed (a 44.2% effective slow). So he would have 400 × 0.558 = 223.2 raw movement speed.
  • For the following three seconds, the effective slow would be 20% and so he would have 400 × 0.8 = 320 movement speed.
  • After that, he would return to his normal speed of 400.
LoL - Movement Speed & Slows05:04

LoL - Movement Speed & Slows

References

  1. [1]

Start a Discussion Discussions about Movement speed

  • Heimerdinger update

    2 messages
    • You forgot to change Heimerdinger in the Movement speed section. Since the new patch he has 340 movement speed and not 335 as is it specified there.
    • updated now. Thank you.

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