Movement speed is a champion statistic that represents the rate at which a champion travels across a map. One movement speed point translates to one game distance unit traveled per second (as a frame of reference, TeemoSquare Teemo's diameter is 100 units). For example, a champion with 300 movement speed will be able to walk three TeemoSquare Teemos in one second.

Each champion begins the game with a base amount of movement speed, ranging from 325 (e.g. AniviaSquare Anivia and NautilusSquare Nautilus) to 355 (Master YiSquare Master Yi and PantheonSquare Pantheon). For a list of all champions' base movement speed, see base champion statistics.

This base movement speed can be increased by flat bonuses and percentage bonuses and reduced by slows. These effects can come from items, champion abilities, summoner spells, runes and environmental buffs.

Calculations

A champion's movement speed is given by the following formula:

(Base MS + Flat MS bonuses) × (1 + Sum of all Additive Percent MS bonuses)  × (1 - Highest Slow ratio)  × Product of (1 + any Multiplicative MS bonus)
  • "MS" is an abbreviation for Movement Speed

Add any flat bonuses to the champion's base movement speed; the total flat movement speed will be the baseline for the percentage bonuses. Add all additive percentage bonuses together, add 100% to the result, and multiply it with the total flat movement speed. Then, if applicable, apply the slow reduction and any special multiplicative bonuses (Heal, Mercurial Scimitar, and certain champion abilities) one at a time. If the result is over 415 or under 220 movement speed, apply soft caps as described below.

Movement speed caps

When the raw movement speed is greater than 415, there are two soft caps applied:

  • The raw speed between 415 and 490 gets multiplied by 80%.
  • The raw speed over 490 gets multiplied by 50%.

The two ranges have their reductions applied at the same time before being added back together.

As an example, if the calculated raw speed is 600 before soft caps kick in, it is reduced to (600 − 490) × 0.5 + (490 − 415) × 0.8 + 415 = 530, which means an 11.7% reduction of the original movement speed.

These are the simplified formulas:

  • If the raw speed is 415 or lower, no cap is applied.
  • If the raw speed is between 415 and 490, final speed is soft capped to RawMS × 0.8 + 83.
  • If the raw speed is above 490, final speed is soft capped to RawMS × 0.5 + 230.

When the raw movement speed is less than 220 another soft cap is used:

  • If the raw speed is below 220, it gets multiplied by 50% and added to 110.
Example 1: If the calculated raw speed is 180 before soft caps kick in, it is increased to 180 × 0.5 + 110 = 200.
Example 2: If the calculated raw speed is 0 before soft caps kick in, it is increased to 0 × 0.5 + 110 = 110.

 Only slow with the highest value affecting particular champion is taken into calculations. All additional slows are ignored until higher-valued slows wear off. When highest valued slow decays, another affecting slow is calculated into.

The only exception to this is when the slow exceeds 100%, in which case the target ends up with 0 movement speed.[1]

Slow Resist

Slow Resist is a statistic that reduces the effectiveness of slows by a percentage. It may currently only be gained by the Swiftness mastery 2014.png Swiftness mastery, Boots of Swiftness item Boots of Swiftness, SejuaniSquare Sejuani's Frost Armor Frost Armor and Phase Rush rune Phase Rush. Slow Resist stacks multiplicatively.

A champion with Boots of Swiftness item Boots of Swiftness, a movement speed of 400 and who is affected by a 40% slow will have a movement speed of 400 × (1 − (0.4 × 0.75)) = 280, which is equal to a 30% slow without slow resist.

Movement speed as scaling

These use the champion's personal movement speed to increase the magnitude of the ability. By building movement speed items or casting spells you can receive more benefit and power from these abilities in most situations.

Increasing flat movement speed

The bonus given by these items or champion abilities are flat increases to the champion's base movement speed. These flat bonuses will increase the effectiveness of percentage bonuses.

Purchasing boots from the store grants a champion a flat increase in movement speed. Movement speed boosts from boots are unique passives, hence the bonuses from multiple pairs of boots do not stack. The bonus from boots is quite big compared to their cost and is essential for all champions.

Items

Boots

Others

Champion abilities

  • AhriSquare Ahri's Orb of Deception Orb of Deception grants her 215 flat movement speed while the orb is travelling, decaying to 80 over 0.5 seconds.
  • CassiopeiaSquare Cassiopeia's Serpentine Grace Serpentine Grace makes her unable to purchase boots but grants her 4 - 72 (based on level) flat movement speed.
  • EliseSquare Elise's Spider Form Spider Form passively grants her 25 flat movement speed while she is in spider form.
  • GnarSquare Gnar's Rage Gene Rage Gene passively grants him 10 - 30 (based on level) flat movement speed while he is in GnarSquare Mini Gnar form.
  • JayceSquare Jayce's Hextech Capacitor Hextech Capacitor grants him 40 flat movement speed for 1.25 seconds each time Transform is cast.
  • KledSquare Kled's Skaarl the Cowardly Lizard Skaarl the Cowardly Lizard grants him 105 - 190 (based on level) flat movement speed when running toward enemy champions when he is dismounted.
  • LucianSquare Lucian's Ardent Blaze Ardent Blaze grants him 60 / 65 / 70 / 75 / 80 flat movement speed for 1 second if he or his allies damage enemies marked by the ability.
  • Miss FortuneSquare Miss Fortune's Strut Strut gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding periodic damage. This bonus is increased to 60 / 70 / 80 / 90 / 100 after another 5 seconds.
  • MordekaiserSquare Mordekaiser's Harvester of Sorrow Harvester of Sorrow grants 75 flat movement speed to Mordekaiser and the targeted ally while they are moving towards each other.
  • NamiSquare Nami's Surging Tides Surging Tides grants 60 (+ 20% AP) flat movement speed for 1.5 seconds when NamiSquare Nami's abilities hit allied champions, increased to 120 (+ 40% AP) when touched by Tidal Wave Tidal Wave.
  • NocturneSquare Nocturne's Unspeakable Horror Unspeakable Horror grants 335 flat movement speed while moving toward Fear icon fleeing targets.
  • Rek'SaiSquare Rek'Sai's Burrow Burrow passively grants her 15 / 20 / 25 / 30 flat movement speed while she is burrowed.
  • SingedSquare Singed's Insanity Potion Insanity Potion grants him 35 / 50 / 80 flat movement speed for 25 seconds.
  • SivirSquare Sivir's Fleet of Foot Fleet of Foot grants her 30 / 35 / 40 / 45 / 50 flat movement speed for 2 seconds when she hits an enemy champion with her abilities or basic attacks.
  • UdyrSquare Udyr's Monkey's Agility Monkey's Agility gives him 5 flat movement speed for 5 seconds each time he switches stance, stacking up to 3 times for a maximum of 15 flat movement speed.
  • VayneSquare Vayne's Night Hunter Night Hunter passively grants her 30 flat movement speed when moving towards a nearby visible enemy champion.
    • VayneSquare Vayne's Final Hour Final Hour grants her 90 flat movement speed for 8 / 10 / 12 seconds when moving towards a nearby visible enemy champion.

Runes

Neutral buffs

  • Cloud Drake Cloud Drake buff grants 25 / 50 / 75 flat movement speed when out-of combat. Increased to 37.5 / 75 / 112.5 when under the Aspect of the Dragon.png Aspect of the Dragon buff.

Increasing percentage movement speed

The bonus movement speed given by these items or champion abilities are based on a percentage of the bonus compared to your total flat movement speed (before all sources of percentage movement speed bonuses are factored in). Percentage movement speed will stack additionally with other sources of percentage movement speed, unless the bonus movement speed is the few exceptions that stack multiplicity.

All percentage bonus listed below stacks additionally with one another.

Items

Item Cost Amount Availability
Lich Bane item Lich Bane3200 Gold 7 %Common
Luden's Echo item Luden's Echo3200 Gold 10 %Common
Phantom Dancer item Phantom Dancer2600 Gold 5 %Common
Rapid Firecannon item Rapid Firecannon2600 Gold 5 %Common
Runaan's Hurricane item Runaan's Hurricane2600 Gold 7 %Common
Magus item Runic Echoes1625 Gold 7 %Classic
Statikk Shiv item Statikk Shiv2600 Gold 5 %Common
Trinity Force item Trinity Force3733 Gold 5 %Common
Trinity Fusion item Trinity Fusion4733 Gold 8 %Common
  • Aether Wisp item Aether Wisp: Passive: Unique: +5% movement speed
  • Ardent Censer item Ardent Censer: Passive: Unique: +8% movement speed
  • Banner of Command item Banner of Command: Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates.
  • Blade of the Ruined King item Blade of the Ruined King: Active: Unique: Deals 100 magic damage and steals 25% of the target's movement speed for 3 seconds (550 range) (90 second cooldown).
  • Knight's Vow item Knight's Vow: Passive: Unique: If your Partner is nearby, gain 20 armor, and 15% bonus movement speed while moving toward them.
  • Ohmwrecker item Ohmwrecker: Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates.
  • Phantom Dancer item Phantom Dancer: +5% movement speed. Passive: Unique – Spectral Waltz: Grants Ghost ghosting and +7% movement speed while within 550 units of a visible enemy champion.
  • Raptor Cloak item Raptor Cloak: Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates.
  • Righteous Glory item Righteous Glory: Active: Unique: Grants +75% movement speed when moving towards enemies for 4 seconds. When this speed boost ends or when an enemy champion is within close proximity, it emits a shockwave, slowing nearby enemy champions by 75% for 2 seconds (90 second cooldown).
  • Talisman of Ascension item Talisman of Ascension: Active: Unique: Grants nearby allies +40% movement speed for 3 seconds (60 second cooldown) (600 range). Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates. Passive: Unique – Quest: Earn Gold 750 using this item. Reward: Favor is upgraded to Emperor's Favor making champion takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
  • Youmuu's Ghostblade item Youmuu's Ghostblade: Active: Unique: Gain +20% movement speed for 6 seconds (45 second cooldown).
  • Zeal item Zeal: Passive: Unique: +5% movement speed
  • Zz'Rot Portal item Zz'Rot Portal: Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates.

Champion abilities

Note: Only the movement speed bonus effect of these abilities is shown here. To read more about each of these abilities, follow their respective links.

  • AkaliSquare Akali's Twilight Shroud Twilight Shroud grants her 20 / 40 / 60 / 80 / 100% bonus movement speed every time she re-enters the smoke cover.
  • Aurelion SolSquare Aurelion Sol's Comet of Legend Comet of Legend grants him up to 25 / 30 / 35 / 40 / 45% bonus movement speed as long as he travels in a straight line. Turns consume this movement speed depending on how sharp they are.
  • BardSquare Bard's Magical Journey Magical Journey grants 10 / 20 / 30 / 40 / 50% bonus movement speed to allies (or himself) traveling through the corridor.
  • BlitzcrankSquare Blitzcrank's Overdrive Overdrive grants him 70 / 75 / 80 / 85 / 90% bonus movement speed that decays to 10% over 5 seconds, after that duration, he is Slow icon slowed by 30% for 1.5 seconds.
  • BraumSquare Braum's Unbreakable Unbreakable grants him 10% bonus movement speed for 3 / 3.25 / 3.5 / 3.75 / 4 seconds.
  • CassiopeiaSquare Cassiopeia's Noxious Blast Noxious Blast grants her 20% bonus movement speed for 3 seconds if she hits a champion with the ability.
  • CorkiSquare Corki's The Package The Package grants him 40% movement speed out of combat while he has one cast of Special Delivery Special Delivery
  • Dr. MundoSquare Dr. Mundo's Sadism Sadism grants him 15 / 25 / 35% bonus movement speed for 12 seconds.
  • DravenSquare Draven's Blood Rush Blood Rush grants him 40 / 45 / 50 / 55 / 60% bonus movement speed that rapidly decays over 1.5 seconds.
  • EkkoSquare Ekko's Z-Drive Resonance Z-Drive Resonance grants him 40 / 50 / 60 / 80% bonus movement speed for 2 / 2.5 / 3 seconds, upon landing a 3rd basic attack or damaging ability on an enemy champion.
  • EvelynnSquare Evelynn's Whiplash Whiplash grants her 30% bonus movement speed for 2 seconds.
  • FiddlesticksSquare Fiddlesticks' Dread Dread grants him 25 / 30 / 35 / 40% bonus movement speed for 1.5 seconds after standing still or channelling for 1.5 seconds.
  • FioraSquare Fiora's Duelist's Dance Duelist's Dance grants her 10% + (5% × Grand Challenge Grand Challenge's rank) bonus movement speed, which decays over 1.75 seconds, each time she damages Vitals on enemy champion.
  • GangplankSquare Gangplank's Trial by Fire Trial by Fire grants him 30% bonus movement speed for 2 seconds upon igniting an enemy with this ability or upon destroying a Powder Keg Powder Keg.
  • GarenSquare Garen's Decisive Strike Decisive Strike grants him 35% bonus movement speed for 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds.
  • GnarSquare Gnar's Hyper Hyper passively grants him 30 / 45 / 60 / 75% bonus movement speed that decays over 3 seconds, upon landing a 3rd basic attack or damaging ability on the same target as GnarSquare Mini Gnar. He gets this same speed bonus whenever he transforms back into GnarSquare Mini Gnar from Gnar MegaSquare Mega Gnar.
  • JannaSquare Janna's Tailwind Tailwind increases the movement speed of nearby allied champions moving towards her by 8%.
    • JannaSquare Janna's Zephyr Zephyr, when the ability is not on cooldown, passively grants her 9 / 11 / 13 / 15 / 17% (+ 2% per 100 AP) bonus movement speed.
  • JayceSquare Jayce's Acceleration Gate Acceleration Gate deploys an Acceleration Gate for 4 seconds, granting 30 / 35 / 40 / 45 / 50 / 55% bonus movement speed that decays over 3 seconds, to all allies who pass through it.
  • JhinSquare Jhin's Whisper Whisper grant him 10% (+ 4% per 10% bonus attack speed) for 2 seconds whenever he Critical strike icon critically strikes.
  • JinxSquare Jinx's Get Excited! Get Excited! grants her 175% bonus movement speed that decays over 4 seconds when a champion or tower that JinxSquare Jinx has dealt damage to within the last 3 seconds is killed or destroyed.
  • KarmaSquare Karma's Inspire Inspire grants her or an ally 40 / 45 / 50 / 55 / 60% bonus movement speed for 1.5 seconds.
    • KarmaSquare Karma's Defiance Defiance grants all nearby allies within a 600–range 40 / 45 / 50 / 55 / 60% bonus movement speed for 1.5 seconds.
  • KatarinaSquare Katarina's Preparation Preparation grants her 50 / 60 / 70 / 80 / 90% bonus movement speed which decays over 1.25 seconds.
  • KayleSquare Kayle's Divine Blessing Divine Blessing grants her or an allied champion 18 / 21 / 24 / 27 / 30% (+ 7% per 100 AP) bonus movement speed for 3 seconds.
  • Kha'ZixSquare Kha'Zix's Void Assault Void Assault grants him 40% bonus movement speed for 1.5 second. This can be cast a second time within 15 seconds.
  • KledSquare Kled's Jousting Jousting grants him 50% bonus movement speed for 1 second.
    • KledSquare Kled's Chaaaaaaaarge!!! Chaaaaaaaarge!!! grants him increasing movement speed as he charges, capped at 950. Kled leaves a directional draft in his wake which grants allies the same movement speed bonus. When the charge ends, the movement speed from the draft is capped at 650.
  • Kog'MawSquare Kog'Maw's Icathian Surprise Icathian Surprise grants him increasing bonus movement speed, up to 40%, while in his pseudo-death state for 4 seconds.
  • LuluSquare Lulu's Whimsy Whimsy grants her or an allied champion 30% (+ 5% per 100 AP) bonus movement speed for 3 / 3.5 / 4 / 4.5 / 5 seconds.
  • MalphiteSquare Malphite's Seismic Shard Seismic Shard steals 14 / 17 / 20 / 23 / 26% of the target's movement speed for 4 seconds.
  • NidaleeSquare Nidalee's Prowl Prowl grants her 10% bonus movement speed for 2 seconds when moving through brush, increased to 30% if she is moving toward a visible enemy champion within a 5500–range. 
  • NocturneSquare Nocturne's Duskbringer Duskbringer grants him 15 / 20 / 25 / 30 / 35% bonus movement speed while in the trail made by the ability or left by enemy champions hit by it.
  • NunuSquare Nunu's Blood Boil Blood Boil grants him and the target ally 8 / 9 / 10 / 11 / 12% bonus movement speed for 12 seconds.
  • OlafSquare Olaf's Ragnarok Ragnarok grants him 50 / 60 / 70% bonus movement speed while moving toward enemies for the first second of the buff.
  • OriannaSquare Orianna's Command Dissonance Command Dissonance grants her and her allies 20 / 25 / 30 / 35 / 40% bonus movement speed while moving in the electric field that the ability has left, the movement speed bonus decays over 2 second after leaving the field.
  • PoppySquare Poppy's Steadfast Presence Steadfast Presence grants her 32 / 34 / 36 / 38 / 40% bonus movement speed for 2.5 seconds.
  • QuinnSquare Quinn's Heightened Senses Heightened Senses passively grants her 20 / 25 / 30 / 35 / 40% bonus movement speed for 3 seconds when she attacks a target marked as Vulnerable by Harrier Harrier.
  • RengarSquare Rengar's Thrill of the Hunt Thrill of the Hunt turns stealth for 7 / 12 seconds or until RengarSquare Rengar damages an enemy. While stealthed, he gains 15% / 30% bonus movement speed while moving toward an enemy champion.
  • RumbleSquare Rumble's Scrap Shield Scrap Shield grants him 10 / 15 / 20 / 25 / 30% bonus movement speed for 1 second. When in the Danger Zone, this amount is increased to 15 / 22.5 / 30 / 37.5 / 45% bonus movement speed for 1 second.
  • RyzeSquare Ryze's Overload Overload grants him 25 / 30 / 35 / 40 / 45 / 50% bonus movement speed when he casts the spell with 2 Runes ready.
  • ShyvanaSquare Shyvana's Burnout Burnout grants her 30 / 35 / 40 / 45 / 50% bonus movement speed for 3 to 7 seconds, this bonus movement speed decays by 4.5 / 5.25 / 6 / 6.75 / 7.5% each second.
  • SionSquare Sion's Death Surge Death Surge (only usable during Glory in Death Glory in Death) grants him 50% bonus movement speed that decays over 1.5 seconds.
  • SivirSquare Sivir's On the Hunt On the Hunt rallies her allies for 8 seconds, granting them 60% bonus movement speed bonus that decays to 20% after 2 / 3 / 4 seconds.
  • SkarnerSquare Skarner's Crystalline Exoskeleton Crystalline Exoskeleton grants him a shield for up to 6 seconds and bonus movement speed that increases up to 16 / 20 / 24 / 28 / 32% over 3 seconds, as long as the shield remains.
  • SonaSquare Sona's Song of Celerity Song of Celerity grants her 10 / 11 / 12 / 13 / 14% (+ 6% per 100 AP) bonus movement speed for 3 seconds, extended to up to 7 seconds if she doesn't take damage. Taking damage will cancel the extended duration.
  • SorakaSquare Soraka's Salvation Salvation grants her 70% bonus movement speed while moving towards allied champions below 40% of their maximum health.
  • Tahm KenchSquare Tahm Kench's Devour Devour grants him 15 / 17.5 / 20 / 22.5 / 25% bonus movement speed when running toward enemy champions with an ally in his belly.
  • TalonSquare Talon's Shadow Assault Shadow Assault grants him 40% bonus movement speed for 2.5 seconds.
  • TaliyahSquare Taliyah's Rock Surfing Rock Surfing grants her 20% - 40% (based on level) bonus movement speed when moving near terrain or structures. This bonus is disabled in combat.
    • TaliyahSquare Taliyah's Threaded Volley Threaded Volley creates Worked Ground whenever she casts the ability which grants her 10% - 20% (based on level) bonus movement speed whenever she is on the area.
  • TeemoSquare Teemo's Move Quick Move Quick passively grants him 10 / 14 / 18 / 22 / 26% bonus movement speed if he hasn't taken damage from enemy champions or turrets for 5 seconds. While activated, this ability grants 20 / 28 / 36 / 44 / 52% bonus movement speed for 3 seconds and prevents the bonus from being disabled by damage.
  • TrundleSquare Trundle's Frozen Domain Frozen Domain coats an area with ice for 8 seconds, granting 20 / 25 / 30 / 35 / 40% bonus movement speed while on it.
  • TwitchSquare Twitch's Ambush Ambush grants him 20% bonus movement speed while stealthed, for a maximum duration of 4 / 5 / 6 / 7 / 8 seconds.
  • UdyrSquare Udyr's Bear Stance Bear Stance grants him 15 / 20 / 25 / 30 / 35% bonus movement speed for 2 / 2.25 / 2.5 / 2.75 / 3 seconds.
  • ViktorSquare Viktor's Augment- Turbocharge Augment: Turbocharge grants him 30% bonus movement speed for 2.5 seconds.
  • VladimirSquare Vladimir's Transfusion Transfusion grants him 10% bonus movement speed for 0.5 seconds when the ability comes off cooldown after casting it twice.
  • VolibearSquare Volibear's Rolling Thunder Rolling Thunder grants him 15% bonus movement speed for 4 seconds. The bonus increases to 30 / 35 / 40 / 45 / 50% if he is moving towards a nearby visible enemy champion.
  • WarwickSquare Warwick's Blood Hunt Blood Hunt grants him 35 / 40 / 45 / 50 / 55% bonus movement speed when he passively senses enemy champions below 50% of their maximum health on the map or when he activates the ability. The bonus is tripled against enemy champions below 20% of their maximum health.
  • WukongSquare Wukong's Cyclone Cyclone grants him 5% bonus movement speed bonus every half second, up to a maximum of 40% bonus movement speed.
  • YorickSquare Yorick's Mourning Mist Mourning Mist grants him and his Mist Walkers 20% bonus movement speed when moving toward targets marked by the ability.
  • ZileanSquare Zilean's Time Warp Time Warp grants him or an ally 40 / 55 / 70 / 85 / 99% bonus movement speed for 2.5 seconds.

Summoner spells

  • Ghost Ghost grants 28% - 45% (based on level) bonus movement speed and makes your champion ignore unit collision for 10 seconds.
  • Chilling Smite Chilling Smite grants 20% bonus movement speed when used on an enemy champion.

Runes

Neutral Buffs

  • Visiting the shop on Summoner's Rift starting at 20 minutes in game grants 75% bonus movement speed that decays over 7 seconds, scaling up to 150% at 40 minutes.
    • With Hand of Baron.png Hand of Baron, the bonus becomes 125% and 200% respectively.
  • The Speed Shrine buff on Dominion grants 30% bonus movement speed.

Multiplicative speed boosts

Most speed boosts stack additively, but a select few stack multiplicatively with other speed boosts. These do not stack additionally with other percentage movement speed bonus, but rather are multiplied after all other percentage movement speed have been calculated. Movement speed obtained thanks to the formula is still affected by movement speed caps (see above).

Items

  • Mercurial Scimitar item Mercurial Scimitar: Active: Unique – Quicksilver: Removes all crowd control debuffs from your champion and grants +50% movement speed for 1 second (90 second cooldown).

Champions

  • HecarimSquare Hecarim's Devastating Charge Devastating Charge grants him bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over 3 seconds.
  • KennenSquare Kennen's Lightning Rush Lightning Rush grants him 100% bonus movement speed for 2 seconds.
  • KaynSquare Kayn's Shadow Step Shadow Step grants him 40% bonus movement speed for 1.5 seconds. Upon entering terrain, the duration of Shadow Step Shadow Step is increased to 5 / 6 / 7 / 8 / 9 seconds.
  • Master YiSquare Master Yi's Highlander Highlander grants him 25 / 35 / 45% bonus movement speed for 7 seconds, reset to 7 seconds for every champion takedown.
  • RammusSquare Rammus' Powerball Powerball grants him 25 - 39.2 (based on level)% bonus movement speed each second, up to a maximum 150 - 235 (based on level)% bonus movement speed after 6 seconds.
  • QuinnSquare Quinn's Behind Enemy Lines Behind Enemy Lines grants her 70 / 100 / 130% bonus movement speed. Taking damage from champions or turrets, or suffering immobilizing crowd control while Behind Enemy Lines Behind Enemy Lines is channeling or active ends it immediately, and puts it on cooldown. All other damage instead briefly slows Quinn and Valor. Upon dealing damage or activating Skystrike Skystrike, the effects of Behind Enemy Lines Behind Enemy Lines end.

Summoner spells

  • Heal Heal grants you and target ally 30% bonus movement speed for 1 second.

Decreasing movement speed

There are many ways to decrease a champion's movement speed, with the most usual one being through champion abilities. For a full list of slows, see here.

Base movement speeds by champion

Last updated for patch V7.20

Champion Movement Speed
KledSquare Kled (Unmounted) 285
JannaSquare Janna 320
AniviaSquare Anivia, AsheSquare Ashe, Aurelion SolSquare Aurelion Sol, BlitzcrankSquare Blitzcrank, CaitlynSquare Caitlyn, CorkiSquare Corki, EliseSquare Elise, EzrealSquare Ezreal, Gnar MegaSquare Mega Gnar, IvernSquare Ivern, JinxSquare Jinx, KalistaSquare Kalista, KindredSquare Kindred, Kog'MawSquare Kog'Maw, LissandraSquare Lissandra, Miss FortuneSquare Miss Fortune, MordekaiserSquare Mordekaiser, NautilusSquare Nautilus, OriannaSquare Orianna, SonaSquare Sona, SorakaSquare Soraka, TaliyahSquare Taliyah, TristanaSquare Tristana, XayahSquare Xayah, ZiggsSquare Ziggs 325
AhriSquare Ahri, AlistarSquare Alistar, BardSquare Bard, DravenSquare Draven, GragasSquare Gragas, JhinSquare Jhin, LuluSquare Lulu, LuxSquare Lux, SyndraSquare Syndra, TeemoSquare Teemo, TwitchSquare Twitch, UrgotSquare Urgot, VarusSquare Varus, VayneSquare Vayne, VladimirSquare Vladimir 330
CassiopeiaSquare Cassiopeia (at level 1) 332
AmumuSquare Amumu, AnnieSquare Annie, AzirSquare Azir, BraumSquare Braum, EvelynnSquare Evelynn, FiddlesticksSquare Fiddlesticks, FizzSquare Fizz, GalioSquare Galio, GnarSquare Mini Gnar (at level 1), JayceSquare Jayce, KarmaSquare Karma, KarthusSquare Karthus, KayleSquare Kayle, KennenSquare Kennen, LeonaSquare Leona, LucianSquare Lucian, MalphiteSquare Malphite, MalzaharSquare Malzahar, MaokaiSquare Maokai, MorganaSquare Morgana, NamiSquare Nami, NidaleeSquare Nidalee, OrnnSquare Ornn, QuinnSquare Quinn, RakanSquare Rakan, RammusSquare Rammus, Rek'SaiSquare Rek'Sai, SivirSquare Sivir, SkarnerSquare Skarner, SwainSquare Swain, Tahm KenchSquare Tahm Kench, TalonSquare Talon, ThreshSquare Thresh, Twisted FateSquare Twisted Fate, ViktorSquare Viktor, WarwickSquare Warwick, ZileanSquare Zilean 335
BrandSquare Brand, CamilleSquare Camille, DariusSquare Darius, EkkoSquare Ekko, GarenSquare Garen, GravesSquare Graves, HeimerdingerSquare Heimerdinger, IllaoiSquare Illaoi, Jarvan IVSquare Jarvan IV, KassadinSquare Kassadin, KatarinaSquare Katarina, KaynSquare KaynLeBlancSquare LeBlanc, RivenSquare Riven, RyzeSquare Ryze, SejuaniSquare Sejuani, ShenSquare Shen, TaricSquare Taric, VeigarSquare Veigar, Vel'KozSquare Vel'Koz, ViSquare Vi, XerathSquare Xerath, YorickSquare Yorick, ZacSquare Zac, ZyraSquare Zyra 340
AatroxSquare AatroxCho'GathSquare Cho'Gath, DianaSquare Diana, Dr. MundoSquare Dr. Mundo, FioraSquare Fiora, GangplankSquare Gangplank, HecarimSquare Hecarim, IreliaSquare Irelia, KledSquare Kled (Mounted), Lee SinSquare Lee Sin, NocturneSquare Nocturne, NunuSquare Nunu, PoppySquare Poppy, RenektonSquare Renekton, RengarSquare Rengar, RumbleSquare Rumble, SingedSquare Singed, SionSquare Sion, TryndamereSquare Tryndamere, UdyrSquare Udyr, VolibearSquare Volibear, WukongSquare Wukong, Xin ZhaoSquare Xin Zhao, YasuoSquare Yasuo, ZedSquare Zed 345
AkaliSquare Akali, EliseSquare Elise (Spider Form), JaxSquare Jax, Kha'ZixSquare Kha'Zix, NasusSquare Nasus, OlafSquare Olaf, ShacoSquare Shaco, ShyvanaSquare Shyvana, TrundleSquare Trundle 350
GnarSquare Mini Gnar (at level 18), Master YiSquare Master Yi, PantheonSquare Pantheon 355
CassiopeiaSquare Cassiopeia (at level 18) 400

Old slow stacking

Since patch V5.13 only slow with the highest value is affecting. All additional slows are ignored.

Prior to patch V5.13 slow stacked:

Slowing effects followed particular rules when stacking:

  • If a champion was affected by multiple slows, the strongest one would be fully applied, while the others were applied sequentially with 65% reduced effectiveness down to 35% of its original strength.
  • Attacking a champion with the Crest of Cinders.png Crest of Cinders buff when the target was already affected by that slow would reapply the debuff, resetting its duration. It would NOT increase the slow amount. The same holded true for the Exhaust Exhaust summoner spell.

Example

A champion with a raw movement speed of 400 was affected by a 2 second long 40% slow and a 5 second long 20% slow at the same time.

  • For the first two seconds, they would have (1 − 0.4) × (1 − 0.2 × 0.35) = 0.6 × 0.93 = 55.8% of his original movement speed (a 44.2% effective slow). So he would have 400 × 0.558 = 223.2 raw movement speed.
  • For the following three seconds, the effective slow would be 20% and so he would have 400 × 0.8 = 320 movement speed.
  • After that, he would return to his normal speed of 400.
LoL - Movement Speed & Slows05:04

LoL - Movement Speed & Slows

Trivia

Last updated: 22 July 2017 on patch V7.14

  • What may be the highest movement speed attainable is about 41316, being a level 18 RammusSquare Rammus.
  • Soft caps:
    • RammusSquare Rammus' Movement Speed = 82171.32484 × 0.5 + 230 = 41315.66242 movement speed

Infinite MS-Theory

There is a theory that allow 2 players, one from each team, to reach infinite amount of movement speed. It require the same set-up as seen just before, twice, each per team, but with a MalphiteSquare Malphite replacing the RammusSquare Rammus. The theory is simple: Team 1 speeds up Malphite 1, and as soon as he reaches his highest amount Malphite 2 steals Malphite 1 movement speed with Seismic Shard Seismic Shard, and get speeds up by Team 2. Then as soon as he reaches his highest amount Malphite 1 steals Malphite 2 movement speed with Seismic Shard Seismic Shard and get speeds up by Team 1. Repeat the operation an infinite amount of time and in the end Malphite 1 or Malphite 2 will have an infinite amount of movement speed. As seen in this video.

See also

References

  1. [1]

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