Unique: Drains target champion, dealing 10% of the champion's maximum health in physical damage and healing you by the same amount. Additionally you steal 25% of their movement speed for 3 seconds - 90 second cooldown. (450 range)
Unique - Maim: Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 100 (+3 per Feral stack) bonus magic damage and restore 10 (+1 per feral stack) health. Enemy champions take 33% of the bonus magic damage.