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Nami

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Champion Background Strategy Skins & Trivia
NamiSquare Nami
the Tidecaller
Cost: IP 6300 or RP 975
Primary: Support Secondary: Mage Release date 2012-12-07
Attackpower.png 40
Defensepower.png 30
Abilitypower.png 70
Difficulty.png 80
Statistics
Health 365 (+74) Attack damage 48 (+3.1)
Health regen. 4.5 (+0.55) Attack speed 0.644 (+2.61%)
Mana 305 (+43) Armor 13 (+4)
Mana regen. 6.9 (+0.6) Magic res. 30 (+0)
Range 550 (Ranged) Mov. speed 335
Nami, the Tidecaller is a champion in League of Legends [1].

Abilities

Surging Tides
Surging Tides

When Nami's abilities hit allied champions they gain 40 (+ 10% AP) movement speed for 1.5 seconds.

Ability Details
Surging Tides is an ally champion-affecting buff.

Additional Information:

Aqua Prison
RANGE: 875
COST: 60 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Aqua Prison

Active: Nami sends a bubble into the air towards a targeted area. When it lands, it deals magic damage to all enemies in the area of impact and suspends them for 1.5 seconds.

  • Magic Damage: 75 / 130 / 185 / 240 / 295 (+ 50% AP)
Ability Details
Aqua Prison is a ground target area of effect.

Additional Information:

  • Aqua Prison acts as a knockup for the purpose of YasuoSquare.png Yasuo's Last Breath.png Last Breath.
  • It seems to take ~0.875 seconds from cast to land (there's wind-up before the bubble is launched) regardless of distance. The AoE has a radius of ~162, making it impossible to escape only if an enemy is at 185 movement speed or less (325 movement speed slowed by 43% would put an enemy within this). This means that CC may be necessary to ensure that this CC lands. Rank 5 Tidecaller's Blessing.png Tidecaller's Blessing with 160 AP could reach this slow value (though few enemies would likely have 325 movement speed by that time).
Ebb and Flow
RANGE: 725
COST: 70 / 85 / 100 / 115 / 130 mana
COOLDOWN: 10
Ebb and Flow

Active: Nami unleashes a stream of water that bounces between allied and enemy champions. This ability can only bounce to each target once and hits up to 3 targets. The damage and heal are modified by -15% (+ 7.5% per 100 AP) with each bounce.

  • Heal: 65 / 95 / 125 / 155 / 185 (+ 30% AP)
  • Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 50% AP)

On ally hits, Ebb and Flow heals the target and bounces towards a nearby enemy champion. On enemy hits, the torrent deals magic damage and bounces towards a nearby allied champion.

Ability Details
Ebb and Flow is a target chain area of effect.

Additional Information:

  • Additional Ability Power will modify the damage/healing of Ebb and Flow by a percentage based on the number of bounces.
    • At 0 AP (-15% per bounce) the first heal/damage of rank 5 will be 185/230, the second 157/196 and the third 130/161
    • At 200 AP (no change per bounce) the heal/damage of rank 5 will be 245/330 and will remain as the same for all the bounces.
    • At 600 AP (+30% per bounce) the first heal/damage of rank 5 will be 365/530 the second 475/689 and the third 584/848.
Tidecaller's Blessing
RANGE: 800
COST: 55 / 60 / 65 / 70 / 75 mana
COOLDOWN: 11
Tidecaller's Blessing

Active: Nami empowers an allied champion for 6 seconds or until they have attacked 3 times. During this time, their basic attacks deal bonus magic damage and slow the target hit for 1 second.

  • On-hit Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 20% AP)
  • Total Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 60% AP)
  • Slow: 15 / 20 / 25 / 30 / 35% (+ 5% per 100 AP)
Ability Details
Tidecaller's Blessing is an ally champion-targeted buff.

Additional Information:

  • The damage dealt is based on Nami's own Ability Power at the time of cast and the buffed target's Magic Penetration.
  • Tidecaller's Blessing has no cast time and does not interrupt Nami's movement.
  • Tidecaller's Blessing bonus damage won't trigger either on-hit effects or spell effects.
  • Both effects of Tidecaller's Blessing will be wasted if the attack is Counter Strike.png dodged, Aegis Protection.png blocked, Riposte.png parried, or if the attack misses.
Tidal Wave
RANGE: 2750
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Tidal Wave

Active: Nami summons a tidal wave that moves outward in a broad line and deals magic damage to enemies it comes into contact with, briefly knocking them up and then slowing them.

  • Magic Damage: 150 / 250 / 350 (+ 60% AP)
  • Slow: 50 / 60 / 70%

The slow duration increases based on how far the tidal wave has traveled, with a minimum duration of 2 seconds and a maximum duration of 4 seconds.

Ability Details
Tidal Wave is a pass-through skill shot

Additional Information:

  • There is a brief channel time during which Nami performs the animation. It can only be interrupted by death, in which case the ability will not trigger and will not go on cooldown
  • Nami's passive will immediately trigger on herself on cast.
  • The wave travels for ~3.2 seconds at a speed of ~859, with a missile width of ~562, making it undodgable (by foot at 325 movement speed) at a range of 742.

References

Start a Discussion Discussions about Nami

  • nami ad

    15 messages
    • I'll have to disagree that AD Janna is better than AD Nami. AD Janna's damage boost instantly goes away when the shield breaks, so if she is ...
    • AD Nami is strong against one opponent, in the teamfight game she mostly gets wrecked. Many other adc have dashes to easily dodge her stun, ...
  • champs that synergze with nami?

    14 messages
    • I just played a game with an Aatrox, and his jump was PERFECT for my q to hit. xD And my heal scaled cyclically with his heal so he wa...
    • In my opinion any high burst Adc is better off with an al-in type of support like Leona, as she has a more reliable stun and still more d...

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