League of Legends Wiki

Nami

Comments2k
1,818pages on
this wiki
Champion Background Strategy Skins & Trivia
NamiSquare Nami
the Tidecaller
Cost: IP 6300 or RP 975
Primary: Support Secondary: Mage Release date 2012-12-07
40
30
70
80
Statistics
Health 365 (+74) Attack damage 48 (+3.1)
Health regen. 4.5 (+0.55) Attack speed 0.644 (+2.61%)
Mana 305 (+43) Armor 13 (+4)
Mana regen. 6.9 (+0.6) Magic res. 30 (+0)
Range 550 (Ranged) Mov. speed 340
Nami, the Tidecaller is a champion in League of Legends [1].

Abilities

Surging Tides
Surging Tides

When Nami's abilities hit allied champions they gain 40 (+ 10% AP) movement speed for 1.5 seconds.

Ability Details

Surging Tides is an ally champion-affecting buff.

Additional Information:

Surging Tides will apply when an ally champion is targeted by  Ebb and Flow or  Tidecaller's Blessing, or when they are within the impact area of  Aqua Prison or  Tidal Wave.
Aqua Prison
RANGE: 875
COST: 60 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Aqua Prison

Active: Nami sends a bubble into the air towards a targeted area. When it lands, it deals magic damage to all enemies in the area of impact and suspends them for 1.5 seconds.

  • Magic Damage: 75 / 130 / 185 / 240 / 295 (+ 50% AP)
Ability Details

Aqua Prison is a ground target area of effect.

Additional Information:

  • Aqua Prison acts as a knockup for the purpose of  Yasuo's  Last Breath.
  • It seems to take ~.875 seconds from cast to land (there's wind-up before the bubble is launched) regardless of distance. The AoE has a radius of ~162, making it impossible to escape only if an enemy is at 185 movement speed or less (325 movement speed slowed by 43% would put an enemy within this). This means that CC may be necessary to ensure that this CC lands. Rank 5  Tidecaller's Blessing with 160 AP could reach this slow value (though few enemies would likely have 325 movement speed by that time).
Ebb and Flow
RANGE: 725
COST: 70 / 85 / 100 / 115 / 130 mana
COOLDOWN: 9
Ebb and Flow

Active: Nami unleashes a stream of water that bounces between allied and enemy champions. This ability can only bounce to each target once and hits up to 3 targets. The damage and heal are modified by -15% (+ 7.5% per 100 AP) with each bounce.

  • Heal: 65 / 95 / 125 / 155 / 185 (+ 30% AP)
  • Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 50% AP)

On ally hits, Ebb and Flow heals the target and bounces towards a nearby enemy champion. On enemy hits, the torrent deals magic damage and bounces towards a nearby allied champion.

Ability Details

Ebb and Flow is a target chain area of effect.

Additional Information:

  • Additional Ability Power will modify the damage/healing of Ebb and Flow by a percentage based on the number of bounces.
    • At 0 AP (-15% per bounce) the first heal/damage of rank 5 will be 185/230, the second 139/173 and the third 104/129
    • At 200 AP (no change per bounce) the heal/damage of rank 5 will be 245/330 and will remain as the same for all the bounces.
    • At 600 AP (+30% per bounce) the first heal/damage of rank 5 will be 365/530 the second 475/689 and the third 617/896.
Tidecaller's Blessing
RANGE: 800
COST: 55 / 60 / 65 / 70 / 75 mana
COOLDOWN: 11
Tidecaller's Blessing

Active: Empowers an allied champion for 6 seconds or until they have attacked 3 times. During this time, their basic attacks deal bonus magic damage and slow the target hit for 1 second.

  • On-hit Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 20% AP)
  • Total Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 60% AP)
  • Slow: 15 / 20 / 25 / 30 / 35% (+ 5% per 100 AP)
Ability Details

Tidecaller's Blessing is an ally champion-targeted buff.

Additional Information:

  • The damage dealt is based on Nami's own Ability Power at the time of cast and the buffed target's Magic Penetration.
  • Tidecaller's Blessing has no cast time and does not interrupt Nami's movement.
  • Tidecaller's Blessing bonus damage won't trigger either on-hit effects or spell effects.
  • Both effects of Tidecaller's Blessing will be wasted if the attack is  dodged,  blocked,  parried, or if the attack misses.
Tidal Wave
RANGE: 2750
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Tidal Wave

Active: Summons a tidal wave that moves outward in a broad line and deals magic damage to enemies it comes into contact with, briefly knocking them up and then slowing them.

  • Magic Damage: 150 / 250 / 350 (+ 60% AP)
  • Slow: 50 / 60 / 70%

The slow duration increases based on how far the tidal wave has traveled, with a minimum duration of 2 seconds and a maximum duration of 4 seconds.

Ability Details

Tidal Wave is a pass-through skill shot

Additional Information:

  • There is a brief channel time during which Nami performs the animation. It can only be interrupted by death, in which case the ability will not trigger and will not go on cooldown
  • Nami's passive will immediately trigger on herself on cast.
  • The wave travels for ~3.2 seconds at a speed of ~859, with a missile width of ~562, making it undodgable (by foot at 325 movement speed) at a range of 742.

References

Start a Discussion Discussions about Nami

  • nami ad

    15 messages
    • I'll have to disagree that AD Janna is better than AD Nami. AD Janna's damage boost instantly goes away when the shield breaks, so if she is ...
    • AD Nami is strong against one opponent, in the teamfight game she mostly gets wrecked. Many other adc have dashes to easily dodge her stun, ...
  • champs that synergze with nami?

    14 messages
    • I just played a game with an Aatrox, and his jump was PERFECT for my q to hit. xD And my heal scaled cyclically with his heal so he wa...
    • In my opinion any high burst Adc is better off with an al-in type of support like Leona, as she has a more reliable stun and still more d...

Around Wikia's network

Random Wiki