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Nami

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 489.32 (+74) Attack damage 51.208 (+3.1)
Health regen. 5.42 (+0.55) Attack speed [*] 0.644 (+2.61%)
Mana 377.24 (+43) Armor 19.72 (+4)
Mana regen. 9 (+0.4) Magic res. 30 (+0)
Ranged 550 Mov. speed 335


Abilities

Surging Tides
Surging Tides

When Nami's abilities hit allied champions they gain 40 (+ 10% AP) movement speed for 1.5 seconds.

Ability Details
Surging Tides is an ally champion-affecting buff.

Additional Information:


Aqua Prison
RANGE: 875
COST: 60 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Aqua Prison

Active: Nami sends a bubble towards targeted area, dealing magic damage to enemies upon impact, Sight icon revealing them and Stun icon suspending them for 1.5 seconds.

  • Magic Damage: 75 / 130 / 185 / 240 / 295 (+ 50% AP)
Ability Details
Aqua Prison is a ground target area of effect.

Additional Information:

  • Aqua Prison acts as a knockup for the purpose of YasuoSquare.png Yasuo's Last Breath.png Last Breath [2].
  • It seems to take ~0.875 seconds from cast to land (due to the cast time of the spell) regardless of distance. The AoE has a radius of ~162, making it impossible to escape only if an enemy is at 185 movement speed or less (325 movement speed slowed by 43% would put an enemy within this). This means that CC may be necessary to ensure that this CC lands. Rank 5 Tidecaller's Blessing.png Tidecaller's Blessing with 160 AP could reach this slow value (though few enemies would likely have 325 movement speed by that time).


Ebb and Flow
RANGE: 725
COST: 70 / 85 / 100 / 115 / 130 mana
COOLDOWN: 10
Ebb and Flow

Active: Nami unleashes a stream of water that bounces between allied and enemy champions.

On ally hits, the torrent heals the target and bounces towards a nearby enemy champion. On enemy hits, the torrent deals magic damage and bounces towards a nearby allied champion.

  • Heal: 65 / 95 / 125 / 155 / 185 (+ 30% AP)
  • Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 50% AP)

Ebb and Flow can only bounce to each target once and hits up to 3 targets. The damage and heal are modified by -15% (+ 7.5% per 100 AP) with each bounce.

Ability Details
Ebb and Flow is a target chain area of effect.

Additional Information:

  • Additional ability power will modify the damage/healing of Ebb and Flow by a percentage based on the number of bounces.
    • At 0 AP (-15% per bounce) the first heal/damage of rank 5 will be 185/230, the second 157/196 and the third 130/161.
    • At 200 AP (no change per bounce) the heal/damage of rank 5 will be 245/330 and will remain as the same for all the bounces.
    • At 600 AP (+30% per bounce) the first heal/damage of rank 5 will be 365/530 the second 475/689 and the third 584/848.


Tidecaller's Blessing
RANGE: 800
COST: 55 / 60 / 65 / 70 / 75 mana
COOLDOWN: 11
Tidecaller's Blessing

Active: Nami empowers an allied champion for 6 seconds or 3 basic attacks. The empowered ally's basic attacks deal bonus magic damage and Slow icon slow the target for 1 second.

「 On-hit Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 20% AP) 」「 Total Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 60% AP) 」

  • Slow: 15 / 20 / 25 / 30 / 35% (+ 5% per 100 AP)
Ability Details
Tidecaller's Blessing is an ally champion-targeted buff.

Additional Information:

  • Tidecaller's Blessing has no cast time and does not interrupt Nami's previous orders.
  • The damage dealt is based on Nami's own ability power at the time of cast, but the buffed ally's magic penetration on-hit.


Tidal Wave
RANGE: 2750
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Tidal Wave

Active: Nami summons a tidal wave that moves in a broad line and deals magic damage to enemies it comes into contact with, briefly Airborne icon knocking them up and then Slow icon slowing them.

  • Magic Damage: 150 / 250 / 350 (+ 60% AP)
  • Slow: 50 / 60 / 70%

The slow duration increases based on how far the tidal wave has traveled, with a minimum duration of 2 seconds and a maximum duration of 4 seconds.

Ability Details
Tidal Wave is a pass-through skill shot

Additional Information:

  • There is a brief channel time during which Nami performs the animation. It can only be interrupted by death, in which case the ability will not trigger and will not go on cooldown
  • Nami's passive will immediately trigger on herself on cast.
  • The wave travels for ~3.2 seconds at a speed of ~859, with a missile width of ~562, making it undodgable (by foot at 325 movement speed) at a range of 742.


References

Start a Discussion Discussions about Nami

  • Does her E procs Rylai's?

    2 messages
    • Cause I've seen her wiki page and it doesn't really says anything. And I found it really weird, cause every other ability is often tested w...
    • Her E is an on hit effect, which generally don't proc spell effects. It is in fact specified under the ability that it does not proc spell effe...
  • nami ad

    16 messages
    • AD Nami is strong against one opponent, in the teamfight game she mostly gets wrecked. Many other adc have dashes to easily dodge her stun, ...
    • i'm main nami for like 2 years , i do agree that she doesn't have much scaling , but if you have some skills like fast clicking and stuff , ...

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