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Champion Spotlight

Nami Champion Spotlight05:01

Nami Champion Spotlight

Recommended Items

Summoner's Rift
Starting Spellthief&#039;s Edge item Health Potion item3 Warding Totem item
Early Sightstone item Frostfang item Boots of Speed item
Essential Boots of Mobility item Frost Queen&#039;s Claim item Locket of the Iron Solari item
Aggressive Zeke&#039;s Harbinger item Mejai&#039;s Soulstealer item Morellonomicon item
Protective Mikael&#039;s Crucible item Frozen Heart item Randuin&#039;s Omen item
Consumables Health Potion item Refillable Potion item Vision Ward item Elixir of Sorcery item
Twisted Treeline
Starting Item
Consumables Item
Howling Abyss
Starting Item
Consumables Item


Playing As Nami Nami
Playing Against Nami Nami


Ability Usage
  • Nami Nami has very high potential in ganking. Her passive Surging Tides.png Surging Tides gives allies bonus movement speed for 1.5 seconds, which is enough for a teammate to catch up to an opposing enemy.
  • Tidal Wave.png Tidal Wave should be used immediately in large team fights to gain an advantage. It can also be used to catch up to retreating enemies.
  •  When Tidal Wave.png Tidal Wave passes through ally champions, it triggers Nami's innate ability Surging Tides.png Surging Tides.
  • Aqua Prison.png Aqua Prison can be cast on an ally just to apply Nami's innate ability Surging Tides.png Surging Tides.
    • If you need a quick escape from a melee champion who is already autoattacking you, try casting Aqua Prison.png Aqua Prison right on yourself, as it will be extremely hard to dodge and will also apply Surging Tides.png Surging Tides to speed your escape while the enemy is stunned.
  • Tidal Wave.png Tidal Wave and Aqua Prison.png Aqua Prison can interrupt channeled spells, such as Death Lotus.png Death Lotus, Requiem.png Requiem or Absolute Zero.png Absolute Zero.
  • Ebb and Flow.png Ebb and Flow is great for casting in a 2v2 fight in bot lane. It damages your enemies, heals an ally and activates your passive Surging Tides.png Surging Tides, which will provide a significant advantage.
  • Ebb and Flow.png Ebb and Flow bounces between allied and enemy champions and doesn't hit the same target twice, depending on which side you cast the ability on.
    • If cast on an allied champion, the spell will hit as follows: ally > enemy > ally. If cast on an enemy champion, the spell will hit as follows: enemy > ally > enemy. If there is no appropriate unit for the middle bounce effect, such as if no enemy unit is around in an ally > enemy > ally bounce, only the initial cast will occur.
    • This ability can deal a lot of damage if quickly combined with Aqua Prison.png Aqua Prison and followed by Tidal Wave.png Tidal Wave, this burst is somewhat near to that of a mage character and can kill fragile opponents if you have a lot of AP
  • The bounce range of  Ebb and Flow.png Ebb and Flow is larger than the cast range, so sometimes casting Ebb and Flow.png Ebb and Flow on yourselves can achieve  longer range than casting Ebb and Flow.png Ebb and Flow straight on an enemy.
  • Tidecaller&#039;s Blessing.png Tidecaller's Blessing works great with skillshot champions like Corki Corki and Ezreal Ezreal, because of their great poking potential and how they rely on spamming basic attacks between skillshots. It's also extremely effective on champions with powerful auto-attack modifiers such as Draven Draven or Kog&#039;Maw Kog'Maw to create powerful harassment which is more difficult to escape from.
  • Nami Nami is a squishy champion, so be careful not to let yourself get caught alone. Positioning is crucial in order to maximize your usefulness.
  • Care should be taken when utilizing and choosing targets for Nami Nami's abilities:
    • Aqua Prison.png Aqua Prison Offensively, should be cast on squishy targets, like an AD carry or a support, unless they have high mobility or can easily dodge it (like Ezreal Ezreal or Vayne Vayne). In these cases, you should instead aim at a target with a lower chance of dodging it. Defensively, it's (more reliably) useful to peel for your carries after they've been jumped at by someone with a gap closer, like Pantheon Pantheon or Vi Vi, or interrupt a channeled ability like Katarina Katarina's Death Lotus.png Death Lotus or Varus Varus's Piercing Arrow.png Piercing Arrow.
    • When prioritizing healing, Ebb and Flow.png Ebb and Flow should be cast on allies: this will potentially heal two allies or yourself as well. On the other hand, when harassing, prioritizing enemies may result in two enemies taking damage while healing one ally or yourself.
    • Tidecaller&#039;s Blessing.png Tidecaller's Blessing damage increases with your AP, not the allied champion you cast it onto. Unlike most other attack steroids, there is no need to choose a high damage or attack speed target. As long as your target attacks three times in six seconds, you get the full effect of the skill. A slower attack speed target may even be able to apply the slow longer. It will, however, benefit from the allied champion's magic penetration.
    • It will also work with champions that are using on-hit builds like Teemo Teemo and with abilities that apply on-hit effects like Gangplank Gangplank's Parrrley.png Parrrley.
    • Tidecaller&#039;s Blessing.png Tidecaller's Blessing synergizes well with Fizz Fizz's Seastone Trident.png Seastone Trident when used in conjunction with the Spellsword mastery s3.png Spellsword mastery, giving your ally great magic damage output on his basic attacks.
  • If you see that your teammate needs to escape or is chasing an enemy down, you can use either your Ebb and Flow.png Ebb and Flow or Tidecaller&#039;s Blessing.png Tidecaller's Blessing to quickly activate your passive, Surging Tides.png Surging Tides increasing your allies movement speed.
    • Casting Tidecaller&#039;s Blessing.png Tidecaller's Blessing is usually the better option than Ebb and Flow.png Ebb and Flow because it consumes less mana and is instant cast. Ebb and Flow.png Ebb and Flow may heal you or your allies, but it requires a very short channeling time, which could allow your chaser to catch up.
Mastery Usage
Item Usage
  • Nami Nami's abilities require a high amount of mana; buying mana regen or flat mana-giving items will allow you to stay in lane longer to support your allies.
  • If played as support Nami Nami has many viable builds; choose items that suit her lane partner and/or counter the opposing duo.
  • If you're aiming for mana, try buying items that grant plenty of mana, such as Archangel&#039;s Staff item.png Archangel's Staff and Frozen Heart item.png Frozen Heart. If combined, these items can give you some decent survivability and AP.
  • If your aim is for mana regen, try Athene&#039;s Unholy Grail item.png Athene's Unholy Grail or Morellonomicon item.png Morellonomicon. Another option is Mikael&#039;s Crucible item.png Mikael's Crucible, a more support-oriented item that could replace Athene&#039;s Unholy Grail item.png Athene's Unholy Grail.
  • All of Nami Nami's abilities have long cooldowns, and they hardly reduce by leveling, so items that grant CDR like Morellonomicon item.png Morellonomicon and Athene&#039;s Unholy Grail item.png Athene's Unholy Grail will definitely help you.
  • Ionian Boots of Lucidity item.png Ionian Boots of Lucidity may be your first choice of boots if you're a support, and they provide max cooldown reduction when built with Mikael&#039;s Crucible item.png Mikael's Crucible and Frost Queen&#039;s Claim item.png Frost Queen's Claim. However trying other boots, such as Boots of Swiftness item.png Boots of Swiftness or Sorcerer&#039;s Shoes item.png Sorcerer's Shoes, should be equally as beneficial if you plan on building more cooldown reduction. These are in case you wanted to move around faster to keep in position, or pack more damage into your spells.
  • If you are being focused by the enemy team because you are a good support then a Zhonya&#039;s Hourglass item.png Zhonya's Hourglass/Wooglet&#039;s Witchcap item.png Wooglet's Witchcap might be a viable choice.
  • Rylai&#039;s Crystal Scepter item.png Rylai's Crystal Scepter is a great item if you want to maximize your utility on Ebb and Flow.png Ebb and Flow. Beside that you will gain additional HP that can stack effectively with your Sightstone, and portion of AP for even more damage with Nami's abilities.
  • Like all squishy champions, Nami Nami is countered by assassin champions that can swiftly dive the backline.
    • Keep in mind, if she realizes you are about to close the gap, she may use Aqua Prison.png Aqua Prison on herself. Even if you apply a stun or silence, there is a short delay on cast so a skilled Nami Nami will make a tower dive a regretful decision.
  • Aqua Prison.png Aqua Prison and Tidal Wave.png Tidal Wave are both fairly easy to sidestep, but be careful when you are fighting in the jungle or being chased, as this limits where you can go in order to dodge both abilities.
  • Use any item that grants Tenacity. It will render most of her crowd control useless.


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