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Nasus/Abilities

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Soul Eater
Soul Eater

Nasus permanently has 10 / 15 / 20% bonus life steal.

Ability Details
Soul Eater is a self-buff.


Siphoning Strike
RANGE: 150 / 25
COST: 20 Mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Siphoning Strike

Active: Nasus's next basic attack within 10 seconds gains bonus attack range and deals bonus physical damage.

  • Bonus Physical Damage: 30 / 50 / 70 / 90 / 110 (+ 100% AD) (+ 1 per stack)

If Siphoning Strike kills its target, Nasus permanently gains 3 Siphoning Strike stacks (doubled to 6 if the victim was a champion, large minion, or large monster)

Siphoning Strike resets Nasus's autoattack timer.

Ability Details
Siphoning Strike is a single-use on-hit effect.

Additional Information:


Wither
RANGE: 600
COST: 80 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Wither

Active: Nasus ages the target enemy champion, Slow icon slowing them by 35%, increasing over 5 seconds, and Slow icon crippling their attack speed by half the amount for the duration.

「 Additional Slow Per Second: 3 / 6 / 9 / 12 / 15% 」「 Maximum Slow: 47 / 59 / 71 / 83 / 95% 」

「 Additional Cripple Per Second: 1.5 / 3 / 4.5 / 6 / 7.5% 」「 Maximum Cripple: 23.5 / 29.5 / 35.5 / 41.5 / 47.5% 」
Ability Details
Wither is a single-targeted ability.

Additional Information:

  • If Wither's duration is reduced by Mercury&#039;s Treads item.png Tenacity the effects will apply faster so the maximum values are reached when the shortened duration ends.


Spirit Fire
RANGE: 650 / 400
COST: 70 / 85 / 100 / 115 / 130 Mana
COOLDOWN: 12
Spirit Fire

Active: Nasus unleashes a spirit flame at the target location, dealing magic damage to enemies in the area. The flame then remains for 5 seconds, dealing magic damage each second to all enemies within and reducing their armor while they remain.

  • Magic Damage: 55 / 95 / 135 / 175 / 215 (+ 60% AP)

「 Magic Damage Per Second: 11 / 19 / 27 / 35 / 43 (+ 12% AP) 」「 Total Magic Damage: 110 / 190 / 270 / 350 / 430 (+ 120% AP) 」

  • Armor Reduction: 20 / 25 / 30 / 35 / 40
Ability Details
Spirit Fire is a ground-targeted area of effect.

Additional Information:

  • Spirit Fire grants Sight icon sight of the target area (is smaller than the damage area) for a short duration on-cast.


Fury of the Sands
RANGE: 175 / 50 / 175
COST: 100 Mana
COOLDOWN: 120
Fury of the Sands

Active: Nasus empowers himself for 15 seconds, gaining bonus health, increased size, and bonus attack range for the duration.

  • Bonus Health: 300 / 450 / 600

While Nasus is empowered, he deals magic damage to all enemies around him each second, capped at 240, and gains bonus attack damage equal to 6.375% of the damage dealt, up to a maximum of 300 Bonus AD.

「 Magic Damage Per Second: 3 / 4 / 5% (+ 1% per 100 AP) of target's maximum health)  」「 Total Magic Damage: 45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health) 」
Ability Details
Fury of the Sands is a point-blank area of effect.

Additional Information:

  • Fury of the Sands' bonus health is not affected by Grievous Wounds icon Grievous Wounds and Nasus retains it once the duration ends.


Map-Specific Differences

Howling Abyss
  • Siphoning Strike.png Siphoning Strike
    • Per-kill stacks increased to 6 from 3
    • Per-large-kill stacks increased to 12 from 6

References

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