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Nasus

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Redirected from Nasus The Curator of the Sands

Champion Background Strategy Skins & Trivia
NasusSquare Nasus
the Curator of the Sands
Cost: IP 1350 or RP 585
Primary: Fighter Secondary: Tank Release date 2009-10-01
Attackpower.png 70
Defensepower.png 50
Abilitypower.png 60
Difficulty.png 20
Statistics
Health 410 (+90) Attack damage 53.3 (+3.5)
Health regen. 7.5 (+0.9) Attack speed 0.638 (+3.48%)
Mana 200 (+45) Armor 19 (+3.5)
Mana regen. 6.6 (+0.5) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 350
Nasus, the Curator of the Sands is a champion in League of Legends [1].

Abilities

Soul Eater
Soul Eater

Nasus drains his foe's spiritual energy, giving him a natural 10 / 15 / 20% life steal.

Ability Details
Soul Eater is a self-buff.


Siphoning Strike
COST: 20 mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Siphoning Strike

Active: Nasus' next attack within the next 10 seconds will deal bonus physical damage. Siphoning Strike resets the autoattack timer.

  • Bonus Damage: 30 / 50 / 70 / 90 / 110 (+total stacks of Siphoning Strike)

If the attack kills its target, Nasus gains 3 stacks of Siphoning Strike (doubled for killing champions, large minions and large monsters).

Ability Details
Siphoning Strike is a single-use on-hit effect.
  • Does not apply spell effects.
  • The triggering attack will apply other on-hit effects and can critically strike as normal.
    • As with most on-hit physical damage, the bonus damage from Siphoning Strike will apply life steal.
    • Critical strikes modify Siphoning Strike's base bonus damage but not the bonus damage from the stacks.
    • The bonus damage will affect structures.
    • The enhanced attack can not be Counter Strike.png dodged.
    • Siphoning Strike's damage will be mitigated if Nasus's attack is Aegis Protection.png blocked or Riposte.png parried.
    • Siphoning Strike's empowerment will not be consumed if the attack misses.
  • Banshee's Veil item.png Spell shields will block the attack.

Additional Information:


Wither
RANGE: 600
COST: 80 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Wither

Active: Nasus ages his target, slowing their movement speed by 35% for 5 seconds. The target's attack speed is also slowed by half the amount, initially slowed by 17.5%.

The slow increases over the duration.

  • Additional Movement Slow per second: 3 / 6 / 9 / 12 / 15%
  • Max Movement Speed Slow: 47 / 59 / 71 / 83 / 95%
  • Additional Attack Speed Slow per second: 1.5 / 3 / 4.5 / 6 / 7.5%
  • Max Attack Speed Slow: 23.5 / 29.5 / 35.5 / 41.5 / 47.5%
Ability Details
Wither is a targeted ability.

Additional Information:

  • If the duration of Wither is reduced by crowd control reduction, the increasing slow is applied faster so that it reaches the same max amount at the end.


Spirit Fire
RANGE: 650
COST: 70 / 85 / 100 / 115 / 130 mana
COOLDOWN: 12
Spirit Fire

Active: Nasus unleashes a spirit flame at a target 400-radius area, dealing magic damage to enemies caught within. The spirit flame burns for 5 seconds afterwards, dealing magic damage each second and reducing the armor of enemies within the area.

  • Initial Magic Damage: 55 / 95 / 135 / 175 / 215 (+ 60% AP)
  • Magic Damage Per Second: 11 / 19 / 27 / 35 / 43 (+ 12% AP)
  • Total Magic Damage: 110 / 190 / 270 / 350 / 430 (+ 120% AP)
  • Armor Reduction: 20 / 25 / 30 / 35 / 40
Ability Details
Spirit Fire is a ground targeted area of effect ability.

Additional Information:

  • Spirit Fire grants sight of the targeted area for a short duration on cast, in a smaller area than the spell's area of effect.


Fury of the Sands
COST: 100 mana
COOLDOWN: 120
Fury of the Sands

Active: Nasus summons a sandstorm to empower himself for 15 seconds, enlarging his size, gaining bonus health and increasing his attack range by 50 (175 total range).

While the storm rages, enemies within 175 range take magic damage equal to a percentage of their maximum health (max of 240 magic damage per second per enemy).

  • Bonus Health: 300 / 450 / 600
  • Magic Damage Per Second: 3 / 4 / 5% (+ 1% per 100 AP) of enemies' maximum health
  • Total Magic Damage: 45 / 60 / 75% (+ 15% per 100 AP) of enemies' maximum health

Nasus converts 6.375% of the damage done by the sandstorm into bonus attack damage for himself (max of 300 bonus attack damage).

Ability Details
Fury of the Sands is a point blank area of effect ability.

Additional Information:

  • Bonus health-gain is not affected by Grievous Wounds, and remains on Nasus after Fury of the Sands expires.


References

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