League of Legends Wiki

Nautilus/History

< Nautilus

2,588pages on
this wiki
Add New Page
Comments0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.


Previous Splash Art

Patch History

V6.16
  • Depth Charge.png Depth Charge
    • New Effect: Secondary targets are stunned for 1 / 1.5 / 2 seconds
    • Displacement duration increased to 1 second from 0.5
V6.5
  • Riptide.png Riptide
    • Damage reduced to 55 / 85 / 115 / 145 / 175 from 60 / 95 / 130 / 165 / 200
    • Maximum damage reduced to 110 / 170 / 230 / 290 / 350 from 120 / 190 / 260 / 330 / 400
V5.22
  • Stats
    • Mana increased to 334 from 284
    • Mana growth reduced to 47 from 50
V5.16
  • Stats
    • Armor growth increased to 3.75 from 3.25
V5.13
  • Riptide.png Riptide
    • Damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220
    • Maximum damage reduced to 90 / 142.5 / 195 / 247.5 / 300 from 90 / 150 / 210 / 270 / 330
V5.5
  • Titan&#039;s Wrath.png Titan's Wrath
    • Damage reduced to 30 / 40 / 50 / 60 / 70 from 40 / 55 / 70 / 85 / 100
    • Shield health ratio increased to (+ 9 / 11 / 13 / 15 / 17% maximum health) from 7 / 9.5 / 12 / 14.5 / 17
  • Riptide.png Riptide
    • AP ratio reduced to (+ 30% AP) from (+ 50% AP)
    • Slow duration reduced to 1.5 seconds from 2
    • Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 seconds from 10 at all ranks
    • Cost reduced to 40 / 50 / 60 / 70 / 80 from 60 / 70 / 80 / 90 / 100
V5.1
  • Titan&#039;s Wrath.png Titan's Wrath
    • Shield reduced to 65 / 70 / 75 / 80 / 85 from 100 / 150 / 200 / 250 / 300
    • Shield health ratio changed to (+ 7 / 9.5 / 12 / 14.5 / 17% maximum health) from (+ 15% bonus health)
V4.17
  • General
    • Texture update to Classic, Abyssal, and Subterranean
  • Dredge Line.png Dredge Line
    • New Effect: Interacts with champion-created terrain
V4.12
V4.11
  • Staggering Blow.png Staggering Blow
    • Root on-target cooldown reduced to 9 / 8 / 7 / 6 seconds from 9 at all levels
    • New Effect: Ring indicator displays underneath already-affected targets
V4.5
  • Stats
    • Armor increased to 20 from 16
V4.4
  • Titan&#039;s Wrath.png Titan's Wrath
    • Cooldown reduced to 18 seconds at all ranks from 22 / 21 / 20 / 19 / 18
    • Shield health ratio increased to (+ 15% bonus health) from 10
V3.14
  • Staggering Blow.png Staggering Blow
    • Root duration increased to 0.5 / 0.75 / 1 / 1.25 / 1.5 from 0.5 / 0.75 / 1
V3.9
V3.8
  • Titan&#039;s Wrath.png Titan's Wrath
    • Damage changed to 40 / 55 / 70 / 85 / 100 from 30 / 55 / 80 / 105 / 130
    • Bug Fix: Damage over time AP ratio being lower than intended
V3.5 (Balance update)
  • Stats
    • Armor increased to 16 from 12
  • Titan&#039;s Wrath.png Titan's Wrath
    • Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 26 / 24 / 22 / 20 / 18
V1.0.0.152
  • Stats
    • Movement speed increased to 325 from 300
  • Titan&#039;s Wrath.png Titan's Wrath
    • Shield increased to 100 / 150 / 200 / 250 / 300 from 80 / 130 / 180 / 230 / 280
V1.0.0.142
  • Dredge Line.png Dredge Line
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 80 / 120 / 160 / 200 / 240
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 14 / 13 / 12 / 11 / 10
  • Depth Charge.png Depth Charge
    • Primary target damage reduced to 200 / 325 / 450 from 250 / 350 / 450
    • Cooldown increased to 140 / 110 / 80 seconds from 120 / 100 / 80
V1.0.0.140b
  • Titan&#039;s Wrath.png Titan's Wrath
    • Damage reduced to 30 / 55 / 80 / 105 / 130 from 30 / 60 / 90 / 120 / 150
V1.0.0.140
  • Riptide.png Riptide
    • Bug Fix: Subsequent hits dealing full damage to slow-immune targets
V1.0.0.134
  • Added

References

Also on Fandom

Random Wiki