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League of Legends Wiki
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{{C-top}} {{champion info|{{PAGENAME}}}}
 
{{C-top}} {{champion info|{{PAGENAME}}}}
'''{{fullname|{{PAGENAME}}}}, {{data {{PAGENAME}}|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://gameinfo.na.leagueoflegends.com/en/game-info/champions/nautilus/ Champion Profile - Nautilus, the Titan of the Depths] at [[http://leagueoflegends.com]]</ref>
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'''{{fullname|{{PAGENAME}}}}, {{data {{PAGENAME}}|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://gameinfo.na.leagueoflegends.com/en/game-info/champions/nautilus/ Champion Profile - Nautilus, the Titan of the Depths] at [[http://leagueoflegends.com leagueoflegends.com]]</ref>
 
== Abilities ==
 
== Abilities ==
 
{{Ability|I
 
{{Ability|I

Revision as of 00:05, 20 August 2013

Template:C-top Template:Champion info Template:Fullname, Template:Data Nautilus/LoL is a champion in League of Legends.[1]

Abilities

Staggering Blow

Nautilus's basic attacks deal an additional 2 + (6 × level) physical damage and snare his target for Error: Parameter '3' is not accepted. seconds. This effect cannot trigger on the same target more than once every 12 seconds.

Info
  • No additional details.

Dredge Line

Active: Nautilus hurls his anchor forward. If it hits an enemy unit, Nautilus drags himself and the unit together, dealing magic damage and briefly stunning the enemy. If the anchor hits terrain, Nautilus will drag himself forward and the cooldown is reduced by 50%.

  • Magic damage: 60 / 105 / 150 / 195 / 240 (+ 75% AP)

Info
  • No additional details.

Titan's Wrath

Active: Nautilus gains a shield that absorbs a certain amount of damage. The shield dissipates after 10 seconds if not already destroyed. While the shield persists, Nautilus's basic attacks are enhanced to debuff all enemies within 175 range of his target, dealing bonus magic damage over 2 seconds. Titan's Wrath also resets Nautilus' basic attack timer when first used.

  • Shield: 100 / 150 / 200 / 250 / 300 (+ 10% of bonus health)
  • Magic damage: 40 / 55 / 70 / 85 / 100 (+ 40% AP)

Info
  • No additional details.

Riptide

Active: Nautilus slams the ground, causing the earth to explode around him in 3 waves. Each explosion deals magic damage to enemies in the area and slows them for 2 seconds. This slow diminishes over time. An enemy can be hit by more than one explosion, but take 50% reduced damage after the first.

  • Magic damage per wave: 60 / 100 / 140 / 180 / 220 (+ 50% AP)
  • Maximum damage: 120 / 200 / 280 / 360 / 440 (+ 100% AP)
  • Slow: 30 / 35 / 40 / 45 / 50%

Info
  • No additional details.

Depth Charge

Active: Nautilus fires a shockwave that chases an enemy champion, dealing magic damage and knocking up enemies it passes through. The shockwave explodes upon hitting its target, dealing magic damage, knocking up, and stunning the target.

  • Passthrough magic damage: 125 / 175 / 225 (+ 40% AP)
  • Explosion magic damage: 200 / 325 / 450 (+ 80% AP)
  • Stun Duration: 1 / 1.5 / 2

Info
  • No additional details.

References

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