League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
(→‎Abilities: added in a VERY important note on ult that i cannot believe i forgot before and only just noticed now)
No edit summary
(4 intermediate revisions by 2 users not shown)
Line 7: Line 7:
 
|name=Staggering Blow
 
|name=Staggering Blow
 
|icon=StaggeringBlow.jpg
 
|icon=StaggeringBlow.jpg
|description=Nautilus's basic attacks deal an additional 2{{plus}}(6{{times}}''Nautilus's level'') physical damage and root his target for {{pp|5|0.5|0.75|1|1.25|1.5|1|6|11|16|18}} seconds.
+
|description=Nautilus's basic attacks deal an additional 2{{plus}} (''6{{times}} Nautilus' level'') physical damage and root his target for {{pp|5|0.5|0.75|1|1.25|1.5|1|6|11|16|18}} seconds.
|description2 = This effect cannot trigger on the same target more than once every {{pp|4|9|8|7|6|1|6|11|16}} seconds.
+
|description2 = This effect cannot trigger on the same target more than once every few seconds.
  +
|customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction.}}
  +
|custominfo = {{pp|4|9|8|7|6|1|6|11|16}}
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
Line 79: Line 81:
 
*''Titan's Wrath'' has no cast time and does not interrupt Nautilus' previous orders.
 
*''Titan's Wrath'' has no cast time and does not interrupt Nautilus' previous orders.
 
*''Titan's Wrath'' will always deal half of its listed damage on every hit while it persists, with the second half of the damage being applied over the next second regardless of how fast Nautilus attacks.
 
*''Titan's Wrath'' will always deal half of its listed damage on every hit while it persists, with the second half of the damage being applied over the next second regardless of how fast Nautilus attacks.
*While ''Titan's Wrath'' is active, Nautilus' will utilise a different animation for his basic attacks. Autoattacks using these animations will '''always''' apply the damage over time, even if the shield expires before the damage has been applied.
+
*While ''Titan's Wrath'' is active, Nautilus' will utilize a different animation for his basic attacks. Autoattacks using these animations will '''always''' apply the damage over time, even if the shield expires before the damage has been applied.
 
*If the shield is about to break, ''Titan's Wrath'' can be artificially extended by applying another shield, such as {{cai|Eye of the Storm|Janna}}, on top of it. This is still subject to the 10 second maximum duration, with further autoattacks not applying the debuff regardless of whether Nautilus is still shielded or not.
 
*If the shield is about to break, ''Titan's Wrath'' can be artificially extended by applying another shield, such as {{cai|Eye of the Storm|Janna}}, on top of it. This is still subject to the 10 second maximum duration, with further autoattacks not applying the debuff regardless of whether Nautilus is still shielded or not.
 
|video=Nautilus WVideo
 
|video=Nautilus WVideo
Line 116: Line 118:
 
|name=Depth Charge
 
|name=Depth Charge
 
|icon=DepthCharge.jpg
 
|icon=DepthCharge.jpg
|description={{sbc|Active:}} Nautilus fires a shockwave that chases a target enemy champion, dealing magic damage and knocking up enemies it passes through for 0.5 seconds. The shockwave explodes upon hitting its target, dealing magic damage, knocking them up for 1 second and stunning the target.
+
|description={{sbc|Active:}} Nautilus fires a shockwave that chases a target enemy champion, dealing magic damage and knocking up enemies it passes through for 0.5 seconds. The shockwave explodes upon reaching its target, dealing magic damage to the target, as well as knocking them up for 1 second and stunning them.
 
|leveling={{lcaps|Passthrough magic damage|125|175|225|(+ 40% AP)}}
 
|leveling={{lcaps|Passthrough magic damage|125|175|225|(+ 40% AP)}}
 
{{lcaps|Explosion magic damage|200|325|450|(+ 80% AP)}}
 
{{lcaps|Explosion magic damage|200|325|450|(+ 80% AP)}}

Revision as of 04:57, 5 November 2014

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Staggering Blow

Nautilus's basic attacks deal an additional 2 +  (6 ×  Nautilus' level) physical damage and root his target for Error: Parameter '3' is not accepted. seconds.

This effect cannot trigger on the same target more than once every few seconds.

Template:Ability2


Dredge Line

Active: Nautilus hurls his anchor forward in a line. If it hits an enemy unit, Nautilus drags himself and the unit together, dealing magic damage and briefly stunning the enemy.

Template:Lcaps

If the anchor hits terrain, Nautilus will drag himself forward and the cooldown is reduced by 50%.

Template:Ability2


Titan's Wrath

Active: Nautilus gains a shield that absorbs damage. The shield lasts up to 10 seconds.

Template:Lcaps

While the shield persists, Nautilus's basic attacks apply a debuff to all enemies within 175 range of his target, dealing bonus magic damage over 2 seconds. Titan's Wrath resets Nautilus' basic attack timer when cast.

Template:Lcaps

Template:Ability2


Riptide

Active: Nautilus slams the ground, causing a ring of explosions to radiate out from him in 3 waves. Each explosion deals magic damage to enemies in the area and slows them, decaying over 2 seconds.

Template:Lcaps

Template:Lcap

An enemy can be hit by more than one explosion, but take 50% reduced damage after the first.

Template:Lcaps

Template:Ability2


Depth Charge

Active: Nautilus fires a shockwave that chases a target enemy champion, dealing magic damage and knocking up enemies it passes through for 0.5 seconds. The shockwave explodes upon reaching its target, dealing magic damage to the target, as well as knocking them up for 1 second and stunning them.

Template:Lcaps Template:Lcaps

Template:Lcap

Template:Ability2


References

Template:C-bot