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Tag: rte-source
Tag: sourceedit
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|name=Staggering Blow
 
|name=Staggering Blow
 
|icon=StaggeringBlow.jpg
 
|icon=StaggeringBlow.jpg
|description=Nautilus's basic attacks deal an additional{{ft|2{{plus}} (''6{{times}} Nautilus' level'')|{{pp18|8|14|20|26|32|38|44|50|56|62|68|74|80|86|92|98|104|110}}}}physical damage and {{cctip|root}} his target for {{pp|5|0.5|0.75|1|1.25|1.5|1|6|11|16|18}} seconds.
+
|description=Nautilus's basic attacks deal an additional{{ft|2{{plus}} (''6{{times}} Nautilus' level'')|{{pp18|8|14|20|26|32|38|44|50|56|62|68|74|80|86|92|98|104|110}} }}physical damage and {{cctip|root}} his target for {{pp|5|0.5|0.75|1|1.25|1.5|1|6|11|16|18}} seconds.
 
|description2 = This effect cannot trigger on the same target more than once every few seconds.
 
|description2 = This effect cannot trigger on the same target more than once every few seconds.
 
|customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction.}}
 
|customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction.}}

Revision as of 17:56, 21 March 2015

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Abilities

Staggering Blow

Nautilus's basic attacks deal an additional「 2 +  (6 ×  Nautilus' level) 」「 Template:Pp18  」physical damage and Template:Cctip his target for Error: Parameter '3' is not accepted. seconds.

This effect cannot trigger on the same target more than once every few seconds.

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Dredge Line

Active: Nautilus hurls his anchor forward in a line. If it hits an enemy unit, Nautilus Template:Cctip himself and the unit together, dealing magic damage and briefly Template:Cctip the enemy.

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If the anchor hits terrain, Nautilus will drag himself forward and the cooldown is reduced by 50%.

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Titan's Wrath

Active: Nautilus gains a shield for up to 10 seconds that absorbs a base amount of damage plus a percentage of his maximum health.

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While the shield persists, Nautilus's basic attacks apply a debuff to all enemies within 175 range of his target, dealing bonus magic damage over 2 seconds.

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Riptide

Active: Nautilus slams the ground, causing a ring of explosions to radiate out from him in 3 waves. Each explosion deals magic damage to enemies in the area and Template:Cctip them, decaying over 1.5 seconds.

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Enemies take 50% less damage from explosions beyond the first that hits them.

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Depth Charge

Active: Nautilus fires a shockwave that chases a target enemy champion, dealing magic damage and Template:Cctip enemies it passes through for 0.5 seconds. The shockwave explodes upon reaching its target, dealing magic damage to the target, as well as Template:Cctip for 1 second and Template:Cctip them.

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References

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