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{{C-top}}
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{{C-top}}{{Champion info|{{PAGENAME}}}}
{{champion info|{{PAGENAME}}}}{{C-ref}}
 
   
 
== Abilities ==
 
== Abilities ==
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|name=Staggering Blow
 
|name=Staggering Blow
 
|icon=Staggering Blow.png
 
|icon=Staggering Blow.png
|description = '''Nautilus's''' [[basic attack]]s deal{{ft|2{{plus}} (''6{{times}} '''Nautilus's''' level'')|{{pp18|8|14|20|26|32|38|44|50|56|62|68|74|80|86|92|98|104|110}}}}bonus physical damage and {{cctip|root}} his target for {{pp|5|0.5|0.75|1|1.25|1.5|1|6|11|16|18}} seconds.
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|description = '''Nautilus's''' [[basic attack]]s deal {{pp18|8|14|20|26|32|38|44|50|56|62|68|74|80|86|92|98|104|110|formula=2{{plus}}(6{{times}}level)}} bonus physical damage and {{cctip|root}} his target for {{pp|5|0.5|0.75|1|1.25|1.5|1|6|11|16|18}} seconds.
 
|description2 = This effect cannot occur on the same target more than once every few seconds.
 
|description2 = This effect cannot occur on the same target more than once every few seconds.
 
|customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction.}}
 
|customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction.}}
|custominfo = {{pp|4|9|8|7|6|1|6|11|16}}
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|custominfo = {{pp|4|9|8|7|6|1|6|11|16|formula=9 minus 1 every 5 levels}}
 
|targeting='''Staggering Blow''' is an [[on-hit effect]].
 
|targeting='''Staggering Blow''' is an [[on-hit effect]].
 
|damagetype=physical
 
|damagetype=physical
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|video=Nautilus IVideo
 
|video=Nautilus IVideo
 
}}
 
}}
 
 
{{Ability|Q
 
{{Ability|Q
 
|name=Dredge Line
 
|name=Dredge Line
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|costtype=mana
 
|costtype=mana
 
|range=1100
 
|range=1100
  +
|speed = 2000
 
|targeting='''Dredge Line''' is a [[skillshot-targeted]] projectile and [[dash]].
 
|targeting='''Dredge Line''' is a [[skillshot-targeted]] projectile and [[dash]].
* '''Projectile Speed:''' 2000
 
 
|damagetype=magic
 
|damagetype=magic
 
|projectile=true
 
|projectile=true
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|video=Nautilus QVideo
 
|video=Nautilus QVideo
 
}}
 
}}
 
 
{{Ability|W
 
{{Ability|W
 
|name=Titan's Wrath
 
|name=Titan's Wrath
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|description2 = ''Titan's Wrath'' resets '''Nautilus's''' autoattack timer.
 
|description2 = ''Titan's Wrath'' resets '''Nautilus's''' autoattack timer.
 
|leveling={{lcaps|Shield Strength|65|70|75|80|85|(+ {{ap|9|11|13|15|17%}} maximum health)}}
 
|leveling={{lcaps|Shield Strength|65|70|75|80|85|(+ {{ap|9|11|13|15|17%}} maximum health)}}
{{ft|{{lc|Total Bonus Magic Damage|nolist=}} {{ap|30|40|50|60|70}} {{as|(+ 40% AP)}}|
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|leveling2={{ft|{{lc|Total Bonus Magic Damage|nolist=}} {{ap|30|40|50|60|70}} {{as|(+ 40% AP)}}|{{lc|Bonus Magic Damage Per Second|nolist=}} {{ap|15|20|25|30|35}} {{as|(+ 20% AP)}}}}
{{lc|Bonus Magic Damage Per Second|nolist=}} {{ap|15|20|25|30|35}} {{as|(+ 20% AP)}}}}
 
 
|cooldown=18
 
|cooldown=18
 
|cost=80
 
|cost=80
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|video=Nautilus WVideo
 
|video=Nautilus WVideo
 
}}
 
}}
 
 
{{Ability|E
 
{{Ability|E
 
|name=Riptide
 
|name=Riptide
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|additional=
 
|additional=
 
*''Riptide'' will radiate out from where '''Nautilus''' cast the ability, not his current location. Moving will not cause ''Riptide'' to cover any additional ground.
 
*''Riptide'' will radiate out from where '''Nautilus''' cast the ability, not his current location. Moving will not cause ''Riptide'' to cover any additional ground.
*Due to the way the game calculates stacking slows, {{iis|Rylai's Crystal Scepter}} slow will be diminished beyond the 15% (down to 5.25%) due to ''Riptide's'' slow percentage being higher. This is not a unique interaction between Rylai's and Riptide.
 
 
|video=Nautilus EVideo
 
|video=Nautilus EVideo
 
}}
 
}}
 
 
{{Ability|R
 
{{Ability|R
 
|name=Depth Charge
 
|name=Depth Charge
 
|icon=Depth Charge.png
 
|icon=Depth Charge.png
|description = {{sbc|Active:}} '''Nautilus''' sends out a depth charge that chases a [[File:Depth Charge Target.png|20px|link=]] target enemy [[champion]], {{cctip|airborne|knocking them up}} for 1 second and {{cctip|stun|stunning}} them on arrival. Any enemies hit along the way are also dealt magic damage and {{cctip|airborne|knocked up}} for {{fd|0.5}} seconds.
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|description = {{sbc|Active:}} '''Nautilus''' sends out a depth charge that chases a [[File:Depth Charge Target.png|20px|link=]] target enemy [[champion]], dealing magic damage, {{cctip|airborne|knocking them up}} for 1 second and {{cctip|stun|stunning}} them on arrival. All enemies hit along the way are also dealt magic damage and are {{cctip|airborne|knocked up}} for {{fd|0.5}} seconds.
 
|leveling = {{lc|Magic Damage}} {{ap|200|325|450}} {{as|(+ 80% AP)}}
 
|leveling = {{lc|Magic Damage}} {{ap|200|325|450}} {{as|(+ 80% AP)}}
 
{{lc|Secondary Magic Damage}} {{ap|125|175|225}} {{as|(+ 40% AP)}}
 
{{lc|Secondary Magic Damage}} {{ap|125|175|225}} {{as|(+ 40% AP)}}
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[[Category:Melee champion]]
 
[[Category:Melee champion]]
 
[[Category:Slow champion]]
 
[[Category:Slow champion]]
[[Category:Snare champion]]
 
 
[[Category:Shield champion]]
 
[[Category:Shield champion]]
 
[[Category:Pull champion]]
 
[[Category:Pull champion]]
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[[Category:880 RP champion]]
 
[[Category:880 RP champion]]
 
[[Category:Root champion]]
 
[[Category:Root champion]]
 
[[Category:Dash champion]]

Revision as of 14:57, 2 February 2016

Template:C-topTemplate:Champion info

Abilities

Staggering Blow

Staggering Blow

Nautilus's basic attacks deal Template:Pp18 bonus physical damage and Template:Cctip his target for Error: Parameter '3' is not accepted. seconds.

This effect cannot occur on the same target more than once every few seconds.

Info
  • No additional details.

Dredge Line

Dredge Line

Active: Nautilus hurls his anchor forward in a line. If it hits an enemy, Nautilus Template:Cctip them to him and simultaneously dashes to them, dealing them magic damage and briefly Template:Cctip them.

Template:Lcaps

If the anchor hits terrain, Nautilus dashes to the very end of its path and halves Dredge Line's cooldown.

Info
  • No additional details.

Titan's Wrath

Titan's Wrath

Active: Nautilus shields himself for up to 10 seconds, causing his basic attacks to deal bonus magic damage over 2 seconds to his target and all enemies around them while the shield holds.

Template:Lcaps

Titan's Wrath resets Nautilus's autoattack timer.

「 Total Bonus Magic Damage: 30 / 40 / 50 / 60 / 70 (+ 40% AP) 」「 Bonus Magic Damage Per Second: 15 / 20 / 25 / 30 / 35 (+ 20% AP) 」

Info
  • No additional details.

Riptide

Riptide

Active: Nautilus creates 3 waves of explosions that radiate from him, each dealing magic damage to all enemies hit and Template:Cctip them by an amount decaying over 1.5 seconds.

  • Magic Damage Per Wave: 60 / 95 / 130 / 165 / 200 (+ 30% AP)

Enemies can be hit by multiple waves, with each wave beyond the first dealing half damage.

「 Additional Magic Damage: 30 / 47.5 / 65 / 82.5 / 100 (+ 15% AP) 」「 Total Single Target Damage: 120 / 190 / 260 / 330 / 400 (+ 60% AP) 」

Template:Lcap

Info
  • No additional details.

Depth Charge

Depth Charge

Active: Nautilus sends out a depth charge that chases a File:Depth Charge Target.png target enemy champion, dealing magic damage, Template:Cctip for 1 second and Template:Cctip them on arrival. All enemies hit along the way are also dealt magic damage and are Template:Cctip for 0.5 seconds.

  • Magic Damage: 200 / 325 / 450 (+ 80% AP)
  • Secondary Magic Damage: 125 / 175 / 225 (+ 40% AP)
Template:Lcap

Info
  • No additional details.

References

Template:C-bot