Nautilus's basic attacks deal an additional 2 + (6 × level) physical damage and root his target for 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds.
This effect cannot trigger on the same target more than once every 12 seconds.
Cooldown: 18 / 16 / 14 / 12 / 10
Cost: 60 / 70 / 80 / 90 / 100 mana
Active: Nautilus hurls his anchor forward in a line. If it hits an enemy unit, Nautilus drags himself and the unit together, dealing magic damage and briefly stunning the enemy. If the anchor hits terrain, Nautilus will drag himself forward and the cooldown is reduced by 50%.
Active: Nautilus gains a shield that absorbs a certain amount of damage. The shield dissipates after 10 seconds if not already destroyed. While the shield persists, Nautilus's basic attacks are enhanced to debuff all enemies within 175 range of his target, dealing bonus magic damage over 2 seconds. Titan's Wrath also resets Nautilus' basic attack timer when first used.
Active: Nautilus slams the ground, causing the earth to explode around him in 3 waves. Each explosion deals magic damage to enemies in the area and slows them for 2 seconds. This slow diminishes over time.
An enemy can be hit by more than one explosion, but take 50% reduced damage after the first.