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Nexus Obelisk

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Summoners Rift Nexus Obelisk

The Nexus Obelisk in Summoner's Rift

The Nexus Obelisk is a special type of turret. It is located at each team's Spawn Pool and is untargetable (even by Ohmwrecker). On Summoner's Rift, Proving GroundsTwisted Treeline, and Howling Abyss, the Nexus Obelisk is near the Shop on each team. It deals 1000 true damage per shot with an attack speed of 2.0. Its damage is not blocked by any type of defensive abilities or stats such as armor, magic resistance. On the Crystal Scar, there are 3 Nexus Obelisks on each team: 2 located on the base entrance, and one near the shop. These Nexus Obelisks can be blocked by abilities that the Obelisks on the three other maps go through. PENDING FOR TEST

Abilities and items ignored

Champions that have any of these and walk into range of the Obelisk will be unaffected by any of those effects and will be damaged as normal, except in Dominion and Howling Abyss.

A champion that is revived by YorickSquare.png Yorick's Omen of Death.png Omen of Death will have another death if they are targeted by the Obelisk too.

Abilities and items unaffected

Using these abilities and/or item at the right time within the Obelisk's range will prevent damage for that given time.

Strategy

The obelisk can be used as a weapon when defending the Nexus if the enemies are close or near range of the Obelisk. Champions with crowd control abilities that are able to change the position of an enemy can be used to force them into range of the Obelisk, quickly melting down their health or even killing them. Remember true damage bypasses all armor and shields, to the point where only high amounts of health may delay death by a second. Baiting enemies into the Obelisk's range (melee is easier) can also bring the same result. BlitzcrankSquare.png Blitzcrank and ThreshSquare.png Thresh in particular can grab and hold an enemy in range of the obelisk. The obelisk is also good at disposing of minions, particularly super minions which are exceptionally difficult to dispose of unless you have high area of effect damage output. Minions can be lured to the fountain if they are not already hitting the nexus towers or the nexus itself (though their aggro range is small and thus is difficult to lure.) Even if both nexus towers are still standing, super minions cumilitively buff one another's defense and damage and can easily overwhelm a base without any help from the champions.

Conversely, the obelisk is also useful for denying kills via execution due to the rapid true damage the structure deals. After 8 seconds of taking no damage from other champions, you will be executed rather than being slain. Champions that have seemingly no way out of a chase may be able to reach the enemy fountain and be executed by the obelisk, sometimes faster than an auto-attack can land if the champion in question happens to meet another that has backed. Nearby champions will still gain experience from the execute, however.

Trivia

  • You can ping the Nexus Obelisk.

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