Hunt: Hitting monsters or enemy champions with Javelin Toss or Bushwhack marks them as Hunted for 4 seconds, granting True Sight for the duration. While moving toward Hunted targets, Nidalee gains Prowl'sbonus movement speed. Additionally, Nidalee's first use of Takedown and Pounce against Hunted targets are empowered.
Marked units outside Hunt's range will not be revealed.
Human form - Active:Nidalee lays a trap at the target location, which stealths and arms after a brief delay and lasting for up to 2 minutes. The next enemy who springs the trap takes magic damage over 4 seconds, granting True Sight for the duration.
Magic Damage Per Second:
10 / 20 / 30 / 40 / 50 (+ 5% AP)
Total Magic Damage:
40 / 80 / 120 / 160 / 200 (+ 20% AP)
Traps have 6 maximum health and can only be damaged by champion basic attacks (2 damage from ranged and 3 from melee). Up to a maximum of 4 / 6 / 8 / 10 traps may be active at once.
Stealthed targets marked as Hunted cannot be affected by an enhanced Pounce unless they are revealed by other means.
Human form - Active:Nidalee evokes the spirit of the cougar, healing the target allied champion or herself, increased by 1% for every 1% of the target's missing health, and granting them bonus attack speed for 7 seconds.
35 / 55 / 75 / 95 / 115 (+ 32.5% AP)
70 / 110 / 150 / 190 / 230 (+ 65% AP)
20 / 30 / 40 / 50 / 60%
The bonus attack speed will persist through Aspect of the Cougar's transformation if Nidalee uses Primal Surge on herself.
The attack enhanced by Takedown will apply other on-hit effects and can critically strike as normal (magic damage to Hunted targets is displayed as such only for clarity reasons) as well as affect structures (will not deal bonus damage based on their missing health).
Takedown's damage will apply life steal despite being magic.