Prowl: Moving through brush increases Nidalee's movement speed by 10% for 2 seconds, which increases to 30% if she is moving toward a visible enemy champion within 5500-range.
Hunt: Hitting enemy champions and neutral monsters with Javelin Toss or Bushwhack will mark them as Hunted for 4 seconds, revealing them. Neutral monsters are also rooted. While moving toward Hunted, Nidalee gains Prowl's bonus movement speed and ignores unit collision. Additionally, Nidalee's first use of Takedown and Pounce against Hunted will have an empowered effect.
Active: Nidalee lays a trap at a target location that arms after a very brief delay. When sprung by an enemy unit, they will take magic damage plus a percentage of their current health over 4 seconds (max. damage 150 vs. monsters). Traps last for 2 minutes.
Total Magic Damage: 20 / 40 / 60 / 80 / 100 (+10 / 12 / 14 / 16 / 18% (+ 2% per 100 AP) of target's current health)