|Champion||Background||Strategy||Skins & Trivia|
|"Submit to my designs."
- Champion Spotlight
- Recommended Items
- Playing As Nocturne
- Playing Against Nocturne
- Ability Usage
- Umbra Blades allows Nocturne to jungle well. Attack speed runes and his Shroud of Darkness synergize well with Umbra Blades since its cooldown is decreased with every autoattack landed.
- Using Duskbringer is an effective way to chase or escape an enemy.
- Be sure to hit your target with Duskbringer when you are ganking, as it will allow you to close distance and stay on your target more easily.
- Stealthed champions hit by Duskbringer will leave a trail, allowing you to momentarily observe their movements despite their invisibility.
- Duskbringer can be a good tool when attacking turrets. A well-aimed Duskbringer may not only damage oncoming minions, but also gives you the benefits of a Dusk Trail, allowing you to do more damage to the turret. However, this tactic should be used with caution if an enemy champion is nearby, as hitting an enemy champion with Duskbringer will cause the turret's priority to change to you. Also, aiming this skill away from the tower while trying to split push could give you a fast escape route while still giving you the bonus attack damage.
- Unspeakable Horror has great synergy with Duskbringer. You can either use the fear to ensure landing Duskbringer or vice versa.
- Enemy champions closing on you might not see Unspeakable Horror in time. Use this to your advantage.
- Unspeakable Horror allows you to win fights that you otherwise wouldn't because of its hard CC.
- Save your Shroud of Darkness if you don't require it. It can be essential for surviving ganks or ganking others.
- Early and mid-game, Paranoia is a great way to pounce on an overextended opponent for an easy kill. Late game it becomes a useful dash during teamfights ensuring that nobody escapes with low health.
- Even if you aren't near the fight, don't be afraid to use Paranoia to confuse and separate the other team.
- Using it during a teamfight in the jungle is extra powerful because the enemies outside of brush completely lose sight inside of it due to a lack of shared sight. It can cause them to unknowingly split up in the confusion.
- Nocturne becomes more powerful with more map vision. His Paranoia does not reveal the enemy champions, so you must have vision of them in order to dash to them. Because of this getting Wards and placing them around the map is highly recommended.
- Nocturne's Paranoia can only target enemies in the radius of Paranoia and with sight. For this reason, Destiny synergizes well as it gives sight to all enemies, even invisible champions and ones in brush, allowing Nocturne to be able to hit a target in the fog of war.
- Nocturne can use other skills such as Unspeakable Horror while mid-dash with Paranoia. Using Unspeakable Horror while mid-dash will result in Nocturne starting the channel the instant he hits his opponent, resulting in a lesser risk of error and a smaller timing where the opponent can dash away.
- Item Usage
- Nocturne functions well as a mobile fighter or, more traditionally, a high-survivability assassin. His prime statistics are armor penetration, attack damage, and health.
- As with most DPS champions, Nocturne because of the armor penetration, cooldown reduction, and most notably the attack speed and movement speed active. has great synergy with
- Combining a Shroud of Darkness will allow Nocturne to ignore two enemy abilities, greatly increasing his survivability.
- Be aware that activating Shroud of Darkness while is up will cause both shields to pop when hit by an ability.
- Nocturne to stick onto anyone he targets. will greatly assist Nocturne in surviving due to the Health, Armor, and critical strike damage reduction. Additionally, the Active will allow
- Paranoia to grant a slow upon reaching the target. is also useful due to the health, armor, as well as the movement speed while roaming and slow on the first AA. This synergizes strongly with
- Nocturne can certainly use on-hit effects, but does not necessarily require them. They can be very useful on him, though.
- Nocturne players should limit their choice of boots to a small range: , or with emphasis on and due to his squishy nature.
- When going for a more assassin-based playstyle, another viable choice is . Despite being auto-attack based, Nocturne is still quite reliant on his abilities, both to survive and to cause damage.
- Getting attack speed items can give Nocturne enormous attack speed advantage over other champions since he naturally gains attack speed due to Shroud of Darkness's passive.
- However, one could argue that due to this fact that he gains attack speed, he doesn't actually need to build attack speed items, and can instead focus on pure attack damage items to increase the damage from his abilities. Indeed, it is viable to build Nocturne such way, but it is recommended to build at least one item that provides both attack speed and attack damage, such as or .
- Although Nocturne (with ability power being the least useful, though not entirely useless as Unspeakable Horror has a high ability power ratio), Nocturne lacks both a low cooldown spamming ability and an ability that procs on-hit effects, which are something that most users should have. Most of time, it is better to buy . Not only it is cheaper, but it also provides the mobility, DPS, and damage that would provide, but on a way that benefits Nocturne more. provides a wide variety of stats, nearly all of which are quite useful to
- In 5v5, if you think you are being targeted more often, it is best to build tanky items for survivability as Nocturne can be very squishy.
- and are examples of items that benefit Nocturne's damage output and survivability.
- Nocturne is very mana hungry, however building mana or mana regeneration on him is not recommended, as it make him fall off late game. Be conservative with your spells, especially in the jungle.
- Although Nocturne lane dominance is great because of his Umbra Blades and Duskbringer, He is very squishy early game. Putting aggressive pressure on him will make him under-leveled or under-farmed.
- Keep in mind however that he is resilient to zoning because of the spell shield from his Shroud of Darkness.
- Try to juke to avoid Duskbringer because this will increase Nocturne's movement speed if it hits you.
- Breaking Unspeakable Horror's leash can be critical to your survival. It is his only form of crowd control.
- If Shroud of Darkness is being used, save your crowd control abilities for after it expires - or if you want to crowd control him faster, pop it with another ability. If he is chasing you, using a crowd control ability with a long cast time (e.g. Cho'Gath's Rupture) will be counterproductive as he will use his Shroud of Darkness to block the attack and greatly boost his attack speed. However, spamming low-cooldown spells will deal enough damage to Nocturne to render his shield useless.
- Always remember, Nocturne cannot target you with his ult if he can't see you. If you lose your vision, due to the effects of Paranoia, try quickly hiding in the brush or stealthing to prevent his dash to you. Another alternative is to use Quicksilver Sash or Cleanse, which will remove the sight debuff while his ultimate is active.
- Also, while under the effects of Paranoia, you and your teammates can still see each other's map pings.
- Try to stay close with your allies when Nocturne uses his Paranoia so you and your allies are prepared to fight him.
- Never overextend when chasing Nocturne. If you are also low on health and is attacked by turret, he will activate his Paranoia and dash to you. This can result in your death.
- If you are playing as Nocturne and the enemy team also has a Nocturne, using Paranoia immediately as the opposing Nocturne does effectively makes his dash impossible, unless he is right on top of his target. Keep in mind that this tactic clearly costs you a chance to use your ult, but timing this technique can save a player near death.