Template:Item data Nomad's MedallionNomad's Medallion was an advanced item in League of Legends for .
Recipe
Template:Item data Nomad's Medallion
Cost Analysis
Template:Gold value math
Gold efficiency
- 49.02% gold efficient without its passive. is
- 15 gold coin. becomes gold efficient in about
- Without Favor, becomes gold efficient in 36 minutes and 7 seconds.
Template:Builds into section
Similar Items
Notes
- Because the Favor passive does not benefit the player who gets the last hit, is best built on supports who plan on spending a lot of time in-lane.
Trivia
- Shurima.
- The items' captions reference Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.[1]
, , and are all tied to
Patch History
- New Recipe: + + 375 = 875
- Base health regeneration increased to 50% from 25%.
- New Effect: Cannon minions now always drops coins.
- New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
- Undocumented: Base mana regeneration reduced to 0% from 75%.
- Gold per 10 seconds increased to 2 from 0.
- Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 or restore 8% missing mana (minimum 15).
- Removed: Unique Passive - Favor: Grants 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
- New Effect: Quest.
- Removed from Howling Abyss.
- New Recipe: + + 375 = 850.
- Now grants 10% cooldown reduction.
- Base health regeneration reduced to 25% from 50%.
- Base mana regeneration increased to 75% from 50%.
- New Recipe: + + + 225 = 850
- Added to recipe for .
- Gold generation removed.
- Movement speed removed.
- Favor gold increased to 6 from 4.
- Mana regeneration increased to 50% from 25%.
- Unique Passive - Favor
- Mana regeneration changed to +25% of base mana regeneration from +3 mana regeneration per 5 seconds.
- Health regeneration changed to +25% of base health regeneration from +5 health regeneration per 5 seconds.
- Bonus movement speed increased to 10 from 0.
- Mana regeneration reduced to 5 per 5 seconds from 7.
- Recipe cost increased to 500 from 485.
- Health regeneration reduced to 5 from 8.
- Mana regeneration reduced to 7 from 11.
- Unique Passive – Favor:
- V3.14 Remade
- renamed to
- Recipe changed to: 335 = 700 +
- Health regeneration increased to 8 from 7.
- Mana regeneration increased to 11 from 8.
- Now grants 2 per 10 seconds.
- Unique Passive - Transmute removed.
- Added to recipe for .
- Added to recipe for .
- Item cost reduced to 700 from 800.
- Combine cost increased to 340 from 185.
- Health regen per 5 seconds reduced to 7 from 15.
- Mana regen per 5 seconds increased to 9 from 8.
- Health regeneration per 5 seconds reduced to 15 from 18.
- Now indicates in the tooltip how much gold it has generated over the course of the game.
- Gold per 10 effect is now Unique. It won't stack when the bonus comes from itself, but it will stack when having different items.
- Health regeneration per 5 seconds reduced to 18 from 22.5.
- Mana regeneration per 5 seconds reduced to 8 from 10.
- Added to recipe for .
- added to recipe for .
- No longer displays a +x Gold over the Champion although it is still granting the Gold.
- Health regeneration per 5 seconds reduced to 22.5 from 28.
- Mana regeneration per 5 seconds reduced to 10 from 12.
- Now sell back for 50% (from 70%).
- Gold gain per 10 seconds increased to 5 from 4.
- renamed to .
- Changed passive ability on .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items