League of Legends Wiki

Nomad's Medallion

2,585pages on
this wiki
Add New Page
Comments149 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Nomad's Medallion is an advanced item in League of Legends.[1] 

Recipe

Nomad's Medallion item
Nomad's Medallion
850 Gold (375 Gold)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Nomad's Medallion item.png Nomad's Medallion is 84.31% gold efficient.
  • Nomad's Medallion item.png Nomad's Medallion becomes gold efficient in 23 minion deaths, or about 5 minion deaths if healing is factored in (Each minion heals for 26.67 Gold worth of Health Potion item.png Health Potions).


Builds Into

Similar Items

Notes

  • Because the Favor passive does not benefit the player who gets the last hit, Nomad's Medallion item.png Nomad's Medallion is best built on supports who plan on spending a lot of time in-lane.
  • On Summoner's Rift, assuming Nomad's Medallion item.png Nomad's Medallion's user is within range of all minion deaths in a lane, it provides:
    • 12.7 Gold per 10 seconds before the 20-minute mark.
    • After 20 minutes, it provides 13 Gold per 10 seconds before the 35-minute mark.
    • After 35 minutes, it provides 14 Gold per 10 seconds.
  • On Summoner's Rift, assuming Nomad's Medallion item.png Nomad's Medallion's user is within range of all minion deaths in a lane, it provides:
    • 10.6 health regeneration per 5 seconds before the 20-minute mark.
    • After 20 minutes, it provides 10.8 health regen per 5 seconds before the 35-minute mark.
    • After 35 minutes, it provides 11.7 health regen per 5 seconds

Trivia

Patch History

V6.13
V5.22
V5.10
  • Mana regeneration increased to 50% from 25%.
  • Unique Passive - Favor
    • Bonus gold per nearby minion death increased to Gold from Gold.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
V4.20
  • Mana regeneration changed to +25% of base mana regeneration from +3 mana regeneration per 5 seconds.
  • Health regeneration changed to +25% of base health regeneration from +5 health regeneration per 5 seconds.
V4.13
  • Bonus movement speed increased to 10 from 0.
  • Mana regeneration reduced to 5 per 5 seconds from 7.
V4.3
  • Recipe cost increased to 500 Gold from 485 Gold.
  • Health regeneration reduced to 5 from 8.
  • Mana regeneration reduced to 7 from 11.
  • Unique Passive – Favor:
    • Gold per minion death reduced to Gold from Gold.
    • Now heals for 10 health per minion death.
V3.14 Remade
  • Philosopher's Stone item.png Philosopher's Stone renamed to Nomad's Medallion item.png Nomad's Medallion
  • Recipe changed to: Ancient Coin item.png Ancient Coin + 335 Gold = 700 Gold
  • Health regeneration increased to 8 from 7.
  • Mana regeneration increased to 11 from 8.
  • Now grants Gold per 10 seconds.
  • Unique Passive - Transmute removed.
V3.7
V3.02
V1.0.0.154
  • Now correctly grants Gold per 10 seconds (was Gold per 10 seconds).
V1.0.0.152
  • Item cost reduced to 700 from 800.
  • Combine cost increased to 340 from 185.
  • Health regen per 5 seconds reduced to 7 from 15.
  • Mana regen per 5 seconds increased to 9 from 8.
V1.0.0.143
  • Health regeneration per 5 seconds reduced to 15 from 18.
  • Now indicates in the tooltip how much gold it has generated over the course of the game.
V1.0.0.120
  • Gold per 10 effect is now Unique. It won't stack when the bonus comes from itself, but it will stack when having different items.
  • Health regeneration per 5 seconds reduced to 18 from 22.5.
  • Mana regeneration per 5 seconds reduced to 8 from 10.
V1.0.0.118
V1.0.0.101
V1.0.0.100
V1.0.0.61
  • No longer displays a +x Gold over the Champion although it is still granting the Gold.
V0.9.25.24
  • Health regeneration per 5 seconds reduced to 22.5 from 28.
  • Mana regeneration per 5 seconds reduced to 10 from 12.
V0.9.22.7
  • Now sell back for 50% (from 70%).
May 9, 2009 Patch
  • Gold gain per 10 seconds increased to 5 from 4.
Alpha Week 4
Alpha Week 2

References



List of Items

Also on Fandom

Random Wiki