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Nunu

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Champion Ability Details Background Strategy Skins & Trivia
Nunu
the Yeti Rider
Cost: IP 450 or RP 260
Melee, Recommended, Fighter, Jungler Release date 21 February 2009
40
60
70
30
Statistics
Health 437 (+108) Attack damage 51.6 (+3.4)
Health regen. 7.05 (+0.8) Attack speed 0.625 (+2.25%)
Mana 213 (+42) Armor 16.5 (+3.5)
Mana regen. 6.6 (+0.5) Magic res. 30 (+1.25)
Range 125 Mov. speed 350

Nunu, the Yeti Rider is a champion in League of Legends.[1]

Abilities Edit

Visionary
    Visionary

    After 5 autoattacks, Nunu's next spell will have no mana cost.

    Consume
    • Range: 125
    • Cooldown: 17 / 15 / 13 / 11 / 9
    • Cost: 60 mana
    Consume

    Active: Nunu commands his yeti to take a bite out of target enemy minion or neutral monster, dealing true damage to it and restoring Nunu's health. Nunu gains a bonus depending on what Willump consumed. Consume does not need to score the killing blow to trigger the bonuses and the individual bonuses stack.

    • True Damage: 600 / 700 / 800 / 900 / 1000
    • Health Restored: 90 / 130 / 170 / 210 / 250 (+ 75% AP)
    • Buff Duration: 120 / 150 / 180 / 210 / 240
    • Rough Rock Candy: Nunu's maximum health and size are increased by 10%.
    • Ornery Monster Tails: Nunu's attacks and spells deal magic damage equal to 1% of his maximum health.
    • Spooky Mystery Meat: Nunu gains 15% bonus movement speed for 3 seconds on unit kill.
    Blood Boil
    • Range: 700
    • Cooldown: 15
    • Cost: 50 mana
    Blood Boil

    Active: Invigorates an allied unit by heating their blood, increasing their attack speed and movement speed for 12 seconds. If cast on an ally, Nunu also gains the effect of Blood Boil.

    • Attack Speed: 25 / 30 / 35 / 40 / 45%
    • Movement Speed: 8 / 9 / 10 / 11 / 12%
    Ice Blast
    • Range: 550
    • Cooldown: 6
    • Cost: 75 / 85 / 95 / 105 / 115 mana
    Ice Blast

    Active: Nunu throws a ball of ice at an enemy unit, dealing magic damage and slowing their movement speed by a percentage and attack speed by 25% for 3 seconds.

    • Magic damage: 85 / 130 / 175 / 225 / 275 (+ 100% AP)
    • Slow: 20 / 30 / 40 / 50 / 60%
    Absolute Zero
    • Range: 1300
    • Cooldown: 110 / 100 / 90
    • Cost: 100 mana
    Absolute Zero

    Active: Nunu starts channeling and begins to sap a large area around him of heat, slowing all nearby enemies movement speed by 50% and attack speed by 25%.

    After channeling for 3 seconds, he deals massive damage to all enemies caught in the area. If the channel is cancelled or interrupted early, it will deal between 12.5% and 87.5% damage, depending on how long it channeled before being cancelled.

    • Magic damage: 625 / 875 / 1125 (+250% AP)
    • Minimum Interrupted Magic damage: 78.125 / 109.375 / 140.625 (+ 31.25% AP)
    • Maximum Interrupted Magic damage: 546.875 / 765.625 / 984.375 (+ 218.75% AP)

    References Edit

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